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RE: Bob Flemin's MWIF AARse IV - Nice AArse

Posted: Wed Jul 30, 2014 9:51 am
by warspite1
Turn: Sep/Oct 1939
Impulse: Conquest

Poland is completely conquered. Sadly a new dark age has descended upon those poor people... [:(]

RE: Bob Flemin's MWIF AARse IV - Nice AArse

Posted: Wed Jul 30, 2014 9:56 am
by warspite1
Turn: Nov/Dec 1939
Impulse: Reinforcement

Germany:
SUB x 2 is placed in the Cons Pool
FTR
INF
AT
ARM Division

Italy:
Impero is placed in the Cons Pool
LND
MOT

Japan:
Zuikaku is placed in the Cons Pool
SUB is placed in the Cons Pool

RE: Bob Flemin's MWIF AARse IV - Nice AArse

Posted: Wed Jul 30, 2014 10:01 am
by warspite1
Turn: Nov/Dec 1939
Impulse: Reinforcement

China:
GARR

Commonwealth:
MIL (Burma)
HMS Valiant [&o]
FTR
LND x 2
CONV

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RE: Bob Flemin's MWIF AARse IV - Nice AArse

Posted: Wed Jul 30, 2014 10:05 am
by warspite1
Turn: Nov/Dec 1939
Impulse: Reinforcement

France:
TERR (Madagascar)

USA:
SUB has been placed in the CONS Pool
Houston [&o]
Helena
St Louis

USSR:
Nothing

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RE: Bob Flemin's MWIF AARse IV - Nice AArse

Posted: Wed Jul 30, 2014 10:08 am
by warspite1
Turn: Nov/Dec 1939
Impulse: Initiative + Weather

The Allies win the Initiative 4 vs 3. This is not a vital turn and so the Axis do not contest the result.

The weather is rainy in the Arctic and Nth Temperate and Fine everywhere else.

RE: Bob Flemin's MWIF AARse IV - Nice AArse

Posted: Wed Jul 30, 2014 10:17 am
by composer99
Did the Allies go first, or did they make the Axis go first?

RE: Bob Flemin's MWIF AARse IV - Nice AArse

Posted: Wed Jul 30, 2014 10:18 am
by Orm
Helena has arrived. The fairest of 'em all. Ask any mirror for proof. [:)]

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RE: Bob Flemin's MWIF AARse IV - Nice AArse

Posted: Wed Jul 30, 2014 10:59 am
by warspite1
ORIGINAL: composer99

Did the Allies go first, or did they make the Axis go first?
warspite1

The Allies will go first. Just more chance of reducing the number of impulses that the Axis get.

RE: Bob Flemin's MWIF AARse IV - Nice AArse

Posted: Wed Jul 30, 2014 11:58 am
by brian brian
ORIGINAL: warspite1

The Allies will go first. Just more chance of reducing the number of impulses that the Axis get.



There is a school of thought that on a winter turn (especially before war in the Pacific), it is better to use the initiative to have your opponent go first in an attempt to move the marker in your direction. I know one very good player who will absolutely never choose to go first with either side until Sep/Oct 41, judging that to be the turn Russia breaks or stands.



I never thought of building the French MTN division counter. I like that idea a lot, I can think of numerous uses for it.

RE: Bob Flemin's MWIF AARse IV - Nice AArse

Posted: Wed Jul 30, 2014 12:00 pm
by Courtenay
ORIGINAL: warspite1

ORIGINAL: composer99

Did the Allies go first, or did they make the Axis go first?
warspite1

The Allies will go first. Just more chance of reducing the number of impulses that the Axis get.
Many people find it advantageous to let the other side go first in winter, because, while this gives the other side more impulses in winter, it reduces the expected number of impulses they will get in spring and summer.

RE: Bob Flemin's MWIF AARse IV - Nice AArse

Posted: Fri Aug 01, 2014 4:13 pm
by warspite1
Okay guys - thanks for the feedback. The decision has been made so lets see what happens.

RE: Bob Flemin's MWIF AARse IV - Nice AArse

Posted: Fri Aug 01, 2014 5:13 pm
by warspite1
Turn: Nov/Dec 1939
Impulse: 1

The Home Fleet put to sea and load up with troops - just in case they get the chance to defend Holland and/or Belgium, while the French bring troops back from Algeria to defend the home country.

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RE: Bob Flemin's MWIF AARse IV - Nice AArse

Posted: Fri Aug 01, 2014 5:19 pm
by warspite1
Turn: Nov/Dec 1939
Impulse: 1

The CW and French keep the RAF and the Armee de l'air grounded during the strategic bombing and ground strike phase. They may well be needed later in the turn....

RE: Bob Flemin's MWIF AARse IV - Nice AArse

Posted: Sat Aug 02, 2014 3:36 am
by warspite1
Turn: Nov/Dec 1939
Impulse: 3

The Allied impulse draws to a close. Only other item of note was that the US continue their build-up of units in Hawaii, with a Fighter and Naval air being transported out. to Pearl.

For the Germans this impulse will be all about rushing units west to take out the Low Countries as quickly as possible - one at a time of course [;)]

RE: Bob Flemin's MWIF AARse IV - Nice AArse

Posted: Sat Aug 02, 2014 3:51 am
by warspite1
Turn: Nov/Dec 1939
Impulse: 5

Interesting.... the weather throw is a 1 - Fine weather everywhere. "Merde! Iz ze Bloody Global Warming" exclaims Gamelin.

If all Allies pass there is a 10% chance of the turn ending. Gamelin feels he cannot take that risk as he needs to sort out the defence just in case the Germans make a quick breakthrough in the Low Countries....

RE: Bob Flemin's MWIF AARse IV - Nice AArse

Posted: Sat Aug 02, 2014 4:18 am
by warspite1
Turn: Nov/Dec 1939
Impulse: 6

I've got to say the French look incredibly weak [&:]. The Allied turn ends and, unsurprisingly the Germans decide to declare war on the Dutch.

Reich Chancellery

Adolf Hitler: There's only two things I hate in this world. People who are intolerant of other people's cultures and the Dutch.

Hermann Goering: Mein Fuhrer, with respect, I think you will find Austin Powers has already done that line.

Adolf Hitler: Shut it fatso! I do the jokes around here.

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RE: Bob Flemin's MWIF AARse IV - Nice AArse

Posted: Sat Aug 02, 2014 4:23 am
by warspite1
Turn: Nov/Dec 1939
Impulse: 6

Neville Chamberlain is asked whether he wants to align the Netherlands to the Commonwealth. The answer is of course yes and the Dutch begin to set up their meagre forces which essentially consists of one Infantry Corps defending the capital and the navy in Rotterdam.

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RE: Bob Flemin's MWIF AARse IV - Nice AArse

Posted: Sat Aug 02, 2014 4:24 am
by warspite1
Turn: Nov/Dec 1939
Impulse: 6

There seemed to be no chit for US Entry..... bummer.

RE: Bob Flemin's MWIF AARse IV - Nice AArse

Posted: Sat Aug 02, 2014 4:34 am
by warspite1
Well that's something of a shocker... all my saved game files have disappeared [&:]

RE: Bob Flemin's MWIF AARse IV - Nice AArse

Posted: Sat Aug 02, 2014 11:33 am
by warspite1
Well that is a bit of a disaster [:(][&:][:@]