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RE: Ragnarök - 6 Player Global War

Posted: Sat Mar 14, 2015 12:33 am
by paulderynck
Like I said not necessarily chronologically presented...

Prior to the assaults above, the Stukas softened up Antwerp.

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RE: Ragnarök - 6 Player Global War

Posted: Sat Mar 14, 2015 12:34 am
by paulderynck
That same impulse, the Japanese prepared the defenders of Cheng Chow to receive visitors.

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RE: Ragnarök - 6 Player Global War

Posted: Sat Mar 14, 2015 12:39 am
by paulderynck
When the weather cleared for the last impulse of MA40, Italy announced their entry into the war with an overflight of the port of Marseilles that dropped more than propaganda leaflets.

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RE: Ragnarök - 6 Player Global War

Posted: Sat Mar 14, 2015 12:39 am
by paulderynck
And in China after the destruction of the Nationalist defenders of Cheng Chow, the Japanese obliterated a Chinese Communist formation standing between them and Sian.

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RE: Ragnarök - 6 Player Global War

Posted: Sat Mar 14, 2015 12:57 am
by paulderynck
On their impulse, before ending the turn, the BEF conducted a surprise attack on the Germans in Belgium, but the results were anticlimactic.



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RE: Ragnarök - 6 Player Global War

Posted: Sat Mar 14, 2015 1:07 am
by paulderynck
Situation in Europe end of turn MA40. Belgium and Bulgaria were conquered by Germany. Note the build up of Axis forces on the northern border of Greece.

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RE: Ragnarök - 6 Player Global War

Posted: Sat Mar 14, 2015 1:13 am
by paulderynck
Situation in China at end of turn MA40.

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RE: Ragnarök - 6 Player Global War

Posted: Sat Mar 14, 2015 1:16 am
by paulderynck
The deceased of MA40.

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RE: Ragnarök - 6 Player Global War

Posted: Sat Mar 14, 2015 1:35 am
by Jagdtiger14
Damn! The Bern was sunk! Why not keep that in an Atlantic port?

RE: Ragnarök - 6 Player Global War

Posted: Wed Mar 18, 2015 3:29 pm
by paulderynck
MJ40 dawned bright and beautiful and once again defying the odds, the Axis won the initiative. Anticipating a long turn with continued good weather, Germany decided to soften up the French defenses by calling an air action.

Italy DoW'd Greece (aligned to CW) and joint operations with German units moving south from Bulgaria were scheduled, although emphasis on German air activities held the spotlight for Impulse 1. Taking advantage of the Surprise impulse, Italian bombers struck the ill-prepared Greek army.

Japan took a Land and started with a ground strike in China that did not go well due to a tenacious defense by the Nationalist Air Force that resulted in Japan chickening out after one round of air-to-air combat.

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RE: Ragnarök - 6 Player Global War

Posted: Thu Mar 19, 2015 3:10 pm
by paulderynck
Meanwhile in France, waves of German Stukas and ME-110s sortied...


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RE: Ragnarök - 6 Player Global War

Posted: Thu Mar 19, 2015 3:18 pm
by paulderynck
The best Stuka was aborted in air-to-air combat with the French, but despite being unbothered, the remaining Stukas performed less well than expected. Here's all the axis ground strike results:

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RE: Ragnarök - 6 Player Global War

Posted: Thu Mar 19, 2015 5:58 pm
by paulderynck
Shockingly the next four impulses were rain in the Temperate and storm in the North Monsoon. Axis rolled a '2' for impulse 3 and and a '1' (modified to a '2') for Impulse 7.

Here's a shot of the situation in China after land movement in Impulse 7 - as the Japanese slogged forward.

Note however, Japan was able to run an Infantry Division around the northern end of the Commie lines and capture another city, leaving Mao in consternation as to how to counter.

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RE: Ragnarök - 6 Player Global War

Posted: Thu Mar 19, 2015 6:14 pm
by paulderynck
Also in MJ40, the Russian hammer finally fell upon Persia and a less than stellar defensive plan resulted in Teheran falling to a Russian cavalry division with very few other Russian land moves being needed - leaving the remainder for the Communist Chinese to use.

Miracle of miracles! the Allies failed to end the turn after impulse 9 (impulse marker moving 2 since Impulse #3). Fine weather returned and allowed the Axis to make several attacks.

A counterattack on Teheran by the Persian cavalry corps failed miserably.

The Germans broke through the French defenses north and west of Strasbourg and advanced to the southwest, cutting off the static troops manning the Maginot Line. Below is a shot of the defenders being softened up.

The Japanese attacked Chiang and an Infantry corps and destroyed them both with a nicely timed high roll.

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RE: Ragnarök - 6 Player Global War

Posted: Thu Mar 19, 2015 6:33 pm
by paulderynck
There was some naval action in the Med between France and Italy after they went to war.

The deceased of MJ40.

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RE: Ragnarök - 6 Player Global War

Posted: Thu Mar 19, 2015 6:37 pm
by paulderynck
End of turn MJ40 - Persia conquered.

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RE: Ragnarök - 6 Player Global War

Posted: Thu Mar 19, 2015 6:39 pm
by paulderynck
Situation in France. End of turn MJ40.

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RE: Ragnarök - 6 Player Global War

Posted: Thu Mar 19, 2015 6:42 pm
by paulderynck
Situation in the Med - slow advance in Greece due to CW meddling and Italians encroaching on Tunisia and Algeria.

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RE: Ragnarök - 6 Player Global War

Posted: Thu Mar 19, 2015 6:44 pm
by paulderynck
Situation in China. End of turn MJ40.

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RE: Ragnarök - 6 Player Global War

Posted: Thu Mar 19, 2015 7:50 pm
by Ur_Vile_WEdge
Just curious, where's the USE standing about now?