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RE: Decisively Beating the AI

Posted: Thu Jun 18, 2015 12:12 pm
by Harrybanana
ORIGINAL: loki100

Looking at the map, your nearest depot to the spearheads is Pescara?

Yes, at the time of the screenshots above Pescara was my closest depot. But on the next turn I built one in Teramo. I find having a depot within 5 hexes or so of the front line units is usually adequate to keep them fully supplied. But of course much depends on the weather and terrain.

RE: Decisively Beating the AI

Posted: Thu Jun 18, 2015 12:13 pm
by Harrybanana
Turn 17: Oct 23, 1943

The situation before my turn. Resting my armour last turn resulted in only a modest increase in my average CV to 9 but, more importantly, increased my average MPs to 41.


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RE: Decisively Beating the AI

Posted: Thu Jun 18, 2015 12:17 pm
by Harrybanana
The situation at the end of my turn. Relatively modest gain of only a couple hexes Northward due primarily to the ground conditions of heavy mud and light mud. Still, another river crossed. I also moved one of my armoured divisions (broken down into regiments) West into unoccupied hexes. Meanwhile in the South I isolated a couple units in Gaeta. Unfortunately the 26th Panzer would escape due to a bug which has since been fixed.


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RE: Decisively Beating the AI

Posted: Fri Jun 19, 2015 4:47 pm
by Harrybanana
Turn 18: October 30, 1943

Another turn with not too much happening due to a combination of weather and supply. Below is the screenshot from before my turn.


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RE: Decisively Beating the AI

Posted: Fri Jun 19, 2015 4:48 pm
by Harrybanana
And this is the screenshot from after. As you can see I primarily just advanced into vacated hexes while resting and rebuilding my forces.

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RE: Decisively Beating the AI

Posted: Sat Jun 20, 2015 12:06 pm
by Harrybanana
Turn 19: November 6, 1943

Another slow turn; but I did manage to advance into the circled hexes.

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RE: Decisively Beating the AI

Posted: Sat Jun 20, 2015 12:42 pm
by Harrybanana
Turn 20: Nov 13, 1943

Another week in Italy, another 20 mile advance.


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RE: Decisively Beating the AI

Posted: Sat Jun 20, 2015 12:43 pm
by Harrybanana
Some Information for those who are interested.

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RE: Decisively Beating the AI

Posted: Sat Jun 20, 2015 1:10 pm
by Devonport
Going well. You are getting decent Bombing VPs now, what is your strategy? I think that a higher number of targeted attacks by Bomber Command and 8th Air Force seem better than fewer, larger attacks on a wider area, but I have no evidence to justify that. I haven't been able to get the VP numbers that the experts have.

On the ground you seem to be heading for the Alps! Is that the strategy or will you go for the city points at Rome soon?

RE: Decisively Beating the AI

Posted: Sat Jun 20, 2015 1:32 pm
by Harrybanana
ORIGINAL: Devonport

Going well. You are getting decent Bombing VPs now, what is your strategy? I think that a higher number of targeted attacks by Bomber Command and 8th Air Force seem better than fewer, larger attacks on a wider area, but I have no evidence to justify that. I haven't been able to get the VP numbers that the experts have.

Well compared to NOSBs 18-19 bombing VPs per turn, I thought 13 was pretty mediocre. I think I maxed out at 15 points a few turns ago, but bad weather has meant no missions for a few turns now. At this point in the game I had not even used Strategic/15th AF for strategic bombing. I am just playing the AI here so I am being very lazy with my bombing strategy. Bomber Command has had the same AD almost every turn, namely to bomb within a 3 hex radius of Dusseldorf. Priorities are Manpower and HI. I have about 1000 bombers in BC, so I set about 10 strikes of 100 aircraft each. I am only bombing 2 days per week. Meanwhile 8th AF has been bombing a variety of targets outside the Ruhr: Berlin, Leipzig, Schweinfurt and others. Whatever my recon says has a lot of HI. Sometimes I will just bomb 1 or 2 specific hexes/cities; other times I will bomb within a certain radius. Of course, every few turns I have to divert 8th to bomb the u-boats.
On the ground you seem to be heading for the Alps! Is that the strategy or will you go for the city points at Rome soon?

My long range plan is to push the Germans to the Alps. But my objective here was simply to stretch the German line by attacking wherever it was weakest. If the Germans were weak on the west coast I would have attacked there, if they were weak in the middle (unlikely with all the mountains) I would have attacked there. I don't worry too much about City points. My objective is Berlin before the New year. Of course, against a human opponent I might have to think differently.

RE: Decisively Beating the AI

Posted: Sat Jun 20, 2015 1:34 pm
by Harrybanana
Turn 21: Nov 20, 1943

The stretching of the German line finally pays off as a large gap appears to the West. This time recon indicates that the way West is open and there is a rail line heading West as well. This could not come at a more opportune time as it is pefectly positioned to link with my next invasion and thus cut off (I hoped) a large chunk of the German Army in Italy. So 5th Army finally stops it's Northern advance and moves West

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RE: Decisively Beating the AI

Posted: Sat Jun 20, 2015 1:35 pm
by Harrybanana
The only bad news is the bad weather, which shows no signs of abating.

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RE: Decisively Beating the AI

Posted: Sun Jun 21, 2015 7:24 pm
by Harrybanana
Turn 22: Nov. 27, 1943

I think the screenshot below tells the whole story for T22. Heavy Rain=Heavy Mud=I'm not going anywhere.

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RE: Decisively Beating the AI

Posted: Sun Jun 21, 2015 7:25 pm
by Harrybanana
Turn 23: Dec 4,1943

The weather clears a little and the Germans retreat North of Rome. I see my chance to surround the German Army in Italy disappearing so I hit the Invade button. However, my advance Westward from the East Coast remains stalled as I move up the infantry and wait for better supply.

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RE: Decisively Beating the AI

Posted: Mon Jun 22, 2015 1:59 am
by Harrybanana
Turn 24: December 11, 1943

The Invasion lands and 4th Canadian Armour in Perugia is fueled and ready to drive West to link up with 7th Army. Unfortunately, most of the German Army has already escaped.


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RE: Decisively Beating the AI

Posted: Mon Jun 22, 2015 2:00 am
by Harrybanana
The screenshot after my turn.

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RE: Decisively Beating the AI

Posted: Mon Jun 22, 2015 2:31 am
by Harrybanana
Turn 25: Dec 18, 1943

The screenshot below is from before my turn. 8th Army is tasked with cleaning up the isolated German units. 5th Army will just hold the line in the East for now, while 7th Army (with help from some of 5th Army) pushes on towards Florence. This turn the 2 weakest German stacks are attacked (by infantry of course) and a 3rd is surrounded.

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Question: In the screenshot above I have toggled the "Isolated" Units button so that the isolated German units will be outlined in red. But does anyone know why some of my units are outlined in blue?

RE: Decisively Beating the AI

Posted: Mon Jun 22, 2015 10:18 am
by Seminole
IIRC blue is refit status (purple is reserve, green is newly arrived, and orange means they are withdrawing (5 turns or less?))

RE: Decisively Beating the AI

Posted: Mon Jun 22, 2015 11:11 am
by soeren01
ORIGINAL: Seminole

IIRC blue is refit status (purple is reserve, green is newly arrived, and orange means they are withdrawing (5 turns or less?))


Yes, that is right.

RE: Decisively Beating the AI

Posted: Mon Jun 22, 2015 4:52 pm
by Harrybanana
ORIGINAL: Seminole

IIRC blue is refit status (purple is reserve, green is newly arrived, and orange means they are withdrawing (5 turns or less?))

Thank you. I suppose I could have looked this up somewhere, but this was easier (for me).