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RE: The Cool Screenshot Thread
Posted: Sat Aug 29, 2015 12:07 pm
by Big Ivan
Very nice, just sweet!
Thanks Dev Team!!
RE: The Cool Screenshot Thread
Posted: Sun Aug 30, 2015 1:17 pm
by berto
Middle East: Into the Jaws of Shlomo (14 October, 1973 [day]), 3D Zoom-Out View (there are two more 3D views, one zoomed-in, the other zoomed-out), actual size (10% JPG compression):
Same scenario, 2D Normal View (there are three more 2D views, one zoomed-in, the other two zoomed-out):

RE: The Cool Screenshot Thread
Posted: Sun Aug 30, 2015 1:28 pm
by berto
Middle East: Battle of Thamad (31 October, 1956 [day]), 3D Normal View, actual size (10% JPG compression):

RE: The Cool Screenshot Thread
Posted: Sun Aug 30, 2015 6:01 pm
by Warhorse
Red Beret's, Egyptian Border Guard personnel, bottom right!! Other troops are wearing battle vests!! And cool little Land Rovers too!
RE: The Cool Screenshot Thread
Posted: Sun Aug 30, 2015 6:49 pm
by berto
Middle East: Nir's Dilemma (8 October, 1973 [day]), a screenshot from an ongoing, automated, A/I vs. A/I, crash test game, 2D Zoom-Out mode, actual size (10% JPG compression):

RE: The Cool Screenshot Thread
Posted: Sun Aug 30, 2015 6:51 pm
by berto
Middle East: Endgame at Jenin (6 June, 1967 [day]), a screenshot from an ongoing, automated, A/I vs. A/I, crash test game, 2D Zoom-Out mode, actual size (10% JPG compression):

RE: The Cool Screenshot Thread
Posted: Mon Aug 31, 2015 9:17 am
by Hexagon
Nice images [&o]
RE: The Cool Screenshot Thread
Posted: Mon Aug 31, 2015 10:34 am
by berto
Here's another one.
Middle East: Act Two at Hizayon (8 October, 1973 [day]), a screenshot from an ongoing, automated, A/I vs. A/I, crash test game, 2D Zoom-Out mode, actual size (10% JPG compression):

RE: The Cool Screenshot Thread
Posted: Mon Aug 31, 2015 11:25 am
by berto
Middle East: Endgame at Jenin (6 June, 1967 [day]), a screenshot from an ongoing, automated, A/I vs. A/I, crash test game, 2D Normal mode, actual size (10% JPG compression):

RE: The Cool Screenshot Thread
Posted: Mon Aug 31, 2015 1:12 pm
by berto
Middle East: Hot Knife through Butter (10 June, 1982 [day]), a screenshot from an ongoing, automated, A/I vs. A/I, crash test game, 2D Zoom-Out mode, actual size (10% JPG compression):

RE: The Cool Screenshot Thread
Posted: Mon Aug 31, 2015 1:27 pm
by Crossroads
ORIGINAL: berto
Middle East: Endgame at Jenin (6 June, 1967 [day]), a screenshot from an ongoing, automated, A/I vs. A/I, crash test game, 2D Normal mode, actual size (10% JPG compression):
A transparent pixel in the middle of the Smoke icon? Yikes [X(]
Just in time to fix it before the Hands-Off is sounded!
RE: The Cool Screenshot Thread
Posted: Mon Aug 31, 2015 4:57 pm
by berto
A little helo action.
Middle East: Hot Knife through Butter (10 June, 1982 [day]), a screenshot from an ongoing, automated, A/I vs. A/I, crash test game, 2D Normal mode, actual size (10% JPG compression):

RE: The Cool Screenshot Thread
Posted: Mon Aug 31, 2015 5:10 pm
by berto
A little night action.
Middle East: The Battle of Jerusalem (1967) (6 June, 1967 [night]), a screenshot from an ongoing, automated, A/I vs. A/I, crash test game, 2D Zoom-Out mode, actual size (10% JPG compression):

RE: The Cool Screenshot Thread
Posted: Tue Sep 01, 2015 12:07 am
by budd
you guys are killing me. Did the final build get submitted so that AAR can start?
Question are those gray tank looking things on the map,wrecks, looks like there is a WR in the hex with them.
I want to buy it and the Vietnam game.This is going to be so awesome when the new stuff gets ported back to the WW2 stuff. If things go well sale wise [fingers crossed] how about a Korean war game.
RE: The Cool Screenshot Thread
Posted: Tue Sep 01, 2015 12:52 am
by Jason Petho
Polishing up the Gold Master (v1) right now.
It will be available to Matrix/Slitherine tomorrow and I suspect it will take the rest of the week to provide an "installer" version.
Once that version has been vetted and the team has the true final version, expect to see some AAR's and video tutorials coming around mid September.
That's the plan!
RE: The Cool Screenshot Thread
Posted: Tue Sep 01, 2015 2:24 am
by Crossroads
ORIGINAL: **budd**
Question are those gray tank looking things on the map,wrecks, looks like there is a WR in the hex with them.
Yes they are. We wanted to have low key, subtle markers for the game. Hence them all being light gray, with a little text helping to indicate what they are. It is the same for Minefields (1,2,3 strengt), IPs, Pillboxes, Bunkers, the lot.
RE: The Cool Screenshot Thread
Posted: Fri Sep 04, 2015 6:06 pm
by berto
The coolest screenshot of all:
We are in the process of handing off to Matrix/Slitherine the Middle East 1.00 Gold Master EXEs and full install.
Everything subject to final review and testing, of course.
Wish us luck!
RE: The Cool Screenshot Thread
Posted: Sat Sep 05, 2015 5:26 am
by Noypi53
^ Hope everything goes well with the handoff to Matrix. Maybe there'll be a chance for an early release?!? [8|]
RE: The Cool Screenshot Thread
Posted: Sat Sep 05, 2015 7:53 am
by Big Ivan
Best of luck always Dev Team!!
RE: The Cool Screenshot Thread
Posted: Sat Sep 05, 2015 3:07 pm
by Hexagon
Ba, until i dont see a 1.01 is like a 18 years old virgin... trying find how lose it [:D]
Maybe release the game with a bug and have next day hotfix... 1.0 allways made me think in "well, something is not working waiting first patch" [8|]