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RE: Close Combat - The Bloody First, dates update

Posted: Tue Mar 07, 2017 10:56 am
by sepp3gd
Anybody who is becoming angry over not obtaining a game when they want it who is not under the age of 10, please cease with the posts. It is ironic that certain people who would benefit the least from owning another video game are the same ones that "suffer" the most.

To all those worried about the development of the game - Consider that nobody cares more about the development of the game than the people who depend on it to put food on their table.

Uninteresting, naive, and immature posts from self-centered cry babies are difficult to respond to with a witty comeback, as the poster has already done the work; and the fact that they have insulted themselves ambiguously only adds insult to the injury of their character.

To all of you that fit into the above statement - Do not let anybody tell you that you can not change.

[:D]

RE: Close Combat - The Bloody First, dates update

Posted: Wed Mar 08, 2017 7:05 am
by Hexagon
Instead insult and talk shit maybe you need first learn a little about the game situation but dont worry, i explain it to you in a way you can understand it even i am going to use a list to made even more easier for you.

1-game has a delay of years, the anounce of game was in early 2014 with release date in late 2014, we are in march 2017 and still are planned for first quarter of 2017... but game is not in a status to show a screenshot [8|]

2-game offer 2 screenshots when was anounced, after 3 years we have 0 new screenshots

3-devs said they show us screenshoots of game in december... we are in march, 4 months later and we are still waiting because hey, they cant show us a pic because are not perfect enough!!!

People complain because devs break their own promises, the motives they offer us are a big LOL, and even when some guys complain in a rough mode in the end is more than a fair motive to dont be very optimist with game.

You know that people who complain about continuous delays and break of promises are the same guys that are going to decide with their wallets if game is a success or another CC walking dead???



RE: Close Combat - The Bloody First, dates update

Posted: Sun Mar 12, 2017 9:37 am
by sepp3gd
hah

RE: Close Combat - The Bloody First, dates update

Posted: Sun Mar 12, 2017 11:48 am
by sepp3gd
Hexagon,

That you read a reply within the context of this thread, without understanding the fundamentals thereof, and then in turn argued that I was unaware of the context of the article I posted within, neverminding within the very context of this forum alone, escapes me as to how you have not understood the basic dynamics of participation, despite inferring that you have knowledge pertaining to content that of which has a lifespan of nearly 5 years within a forum, is more than revealing as to how you have also, in that same passage of time, not been able to come to the awareness that the Developers are not interested in you.

I do not find you interesting. You are upset that things did not go your way with regard to a video game. You have disrespected the developers, myself, and other members; I have no respect for you. That you thought throwing a fit of demands at men, to be an effective form of communication for resolving your apparent crisis over the screenshots and the release date of a computer game, is also another reason why I have no respect for you.

Again, thank you to the developers for my three favorite games; their loyalty to a relatively small but dedicated group of fans is honorable. Thank you to the members of this forum that contribute, with a genuine intent for a positive outcome, their most creative and bright ideas; they stimulate thought and discussion, and are the reason why I joined this forum. Thank you to all the members that work hard to produce mods for the community; your work ethic and creativity speaks positive volumes about your character.

And contrary to his accusations, the last thing that I want to do is create a hostile environment within this forum. I did not see how standing up to defend the team, responsible for the development of the next game of a series that we all share a common interest, would be taken as a negative. To the member who responded with hostility toward me: I am sorry, I can not agree with you; I would never berate the development team with ugly and ignorant comments. If simply not because it is beneath me, than otherwise, based upon my understanding that such behavior would mean risking, if even a chance, a negative effect on the integrity of the developers, at the expense of the game's development. Attacks to character, credibility, motivation, work ethic, and the competence of the development team, comes at the expense of every fan on this forum. And far from constructive, righteous, or vigilant, is nothing less than the work of a narrow-minded and short-sighted bully who possesses both limited communication skills as well as a rudimentary ability to communicate rotten, sad, malnourished, and underdeveloped ideas and emotions, into written text, demonstrated by what he has judged important and worth sharing with the world over the internet. That he has an internet connection, is the only accomplishment I have seen which, makes him stand out from the rest of us ;)

The fact that the developers even interact on this forum, in any capacity, after the complete horseshit that has been said about them, is a credit to their dedication to the fans. A member who thinks that attacking the developers, and berating them, will help to motivate and produce an improved result is simply and sadly ignorant. But a member who does so because it did not get what it wanted is a self-centered and immature.

RE: Close Combat - The Bloody First, dates update

Posted: Sun Mar 12, 2017 12:21 pm
by Nomada_Firefox
I have no respect for you.
The respect is a highway of two directions. You can not ask respect if you have not given it.
the last thing that I want to do is create a hostile environment within this forum.
This is the most ironic read by me today at a forum, probably for weeks. If you do not want it, you have not tried it.......

Do not lose your mind and to take patience. They will publish something when they want.;)

RE: Close Combat - The Bloody First, dates update

Posted: Sun Mar 12, 2017 3:40 pm
by Hexagon
You are very funny, i like your concept of "dont want create hostile enviroment" shooting all that is not moving in the devs "direction"... devs that fail to their word... you know some of us are teached in a basic principle... "a man is a slave of his words" and promise a miserable pic for december and be in march saying "we cant offer nothing because is not perfect" after anounce the game with a pair of prealpha screenshots 3 years ago [8|]

I dont blame the game in the moment we dont see nothing about it... a lot of good words but nothing "tangible" but i dont see why i am need alavate the superb way to generate interest in game... after 3 years in "under the radar" mode.

One thing is support and other defend undefensible situations... as a friend of mine said "if you pay with peanuts you cant expect nothing better than monkeys" here is the same, interest in games like this is not infinite if you dont manage to mantein alive the interest and you could see the incredible interest in game last year.

I want see the game and expect be very good but if there is something i dislike is somebody made me lose my time with empty promises and expecting blind trust showing nothing in compensation.

RE: Close Combat - The Bloody First, dates update

Posted: Tue Mar 14, 2017 7:58 pm
by SteveMcClaire
I was the one who gave a date for screenshots and wasn't able to deliver. Obviously that was a mistake on my part. At this point all I can promise is that they're being worked on and will be released when they're released.

Steve

RE: Close Combat - The Bloody First, dates update

Posted: Tue Mar 14, 2017 10:13 pm
by sepp3gd
Shit happens.



RE: Close Combat - The Bloody First, dates update

Posted: Wed Mar 15, 2017 1:24 am
by UnderThunder
Hello,

As a long time close combat fan, I am really happy to know there will be one in 3D soon. But hope it retains the same type of game play as the 2D ones, because it is the 2D games that made us like the close combat series.

Keep up with the great work guys and take your time, we want a good game. But I hope we can see the game launch by this year.

Cheers

RE: Close Combat - The Bloody First, dates update

Posted: Wed Mar 15, 2017 5:47 am
by Hexagon
ORIGINAL: Steve McClaire

I was the one who gave a date for screenshots and wasn't able to deliver. Obviously that was a mistake on my part. At this point all I can promise is that they're being worked on and will be released when they're released.

Steve

Thanks for the reply... saddly is a random reply that could be copy pasted from late 2014-2015 and 2016 when game enter in another delay loop.

That reply made me think first half of 2017 as release time is KO and we need think more in a 2nd half year release... but still not clear what year.

Is fun because in other forum i start see more jokes around game over the game itself but well, is the problem when you dont show nothing in years.

Maybe someday game return to coming soon forum area... and you can start to use "soon™" again is more elegant [8|]
Steve"

RE: Close Combat - The Bloody First, dates update

Posted: Thu Mar 23, 2017 11:22 am
by SteveMcClaire
And at long last, we have a pair of in game screenshots that have been released. Enjoy.

Steve



Image

RE: Close Combat - The Bloody First, dates update

Posted: Thu Mar 23, 2017 11:22 am
by SteveMcClaire
And the other.

Image

RE: Close Combat - The Bloody First, dates update

Posted: Thu Mar 23, 2017 11:56 am
by buxbux
Thank you a lot !

I hope 3D conversion will not denature the game. Sometimes, 3D conversion create a totaly new feeling.

RE: Close Combat - The Bloody First, dates update

Posted: Thu Mar 23, 2017 1:07 pm
by Steiner33
Thank You !

RE: Close Combat - The Bloody First, dates update

Posted: Thu Mar 23, 2017 1:54 pm
by zakblood
there does seem to be a lot of detail on the shots, the tanks and tbh all of it looks really nice, can't wait to play it now

RE: Close Combat - The Bloody First, dates update

Posted: Thu Mar 23, 2017 2:00 pm
by Nomada_Firefox
Many thanks. It looks very very very good.

RE: Close Combat - The Bloody First, dates update

Posted: Thu Mar 23, 2017 2:23 pm
by Markojager
Looks great.

Is it going to difference between floors? If you ocuppy a building in CC, it always simulate that you got the last floor unless is an AT cannon. In this one, is there going to be a difference and the posibility of selection like in CM?

RE: Close Combat - The Bloody First, dates update

Posted: Thu Mar 23, 2017 4:40 pm
by Hexagon
Finally, thanks for the pics.

I dont dislike what i see but a few observations.

1-I think is necesary add "bases" to infantry units, i refer under every soldier a dot to see them better in hard terrain, we dont need titans but a way to see them well... even you can use this as a powerfull tool to help players... show a green colour for 100% soldiers, yellow for light injuried soldiers, red cross dot to show heavy wounded soldiers and even a skull to show dead soldiers if you want (i refer select if you want see dots and if you want see dots+skulls) of course enemy could appear in a diferent colour (and with vehicles use a squared base even a triangle for non tanks for example).

2-Tanks need be showed in minimap bigger, a double size for example.

3-I dont dislike the units icons but add as alternative a pure NATO symbol... and in letters the unit type in the bottom (Sherman, PzIVg, Inf, MG, Inf+MG)...

4-After see how deal "Syrian warfare" with buildings with more than 1 floor...

5-Menu looks a little poor with all the empty space is possible add bigger icons and extra info but well, we dont have in pics units selected and i dont know if you use the meny bar to show info about units.

Not bad for a pre-alpha

RE: Close Combat - The Bloody First, dates update

Posted: Thu Mar 23, 2017 5:18 pm
by STIENER
looks good......nice detail. I like it so far ...for the most part. not a fan of the linear campaign system, but we will have to wait and see how this one is. we have waited this long for the new CC, so im hoping that the game is finished and working when we get it IE: were not play testing it..and with a fully working/functioning bug free lobby.
im also hoping the tank pathing is vastly improved. GWTC was painfull / bizarre in this respect. we saw tanks do stuff we haven't seen since CC3 .......

RE: Close Combat - The Bloody First, dates update

Posted: Thu Mar 23, 2017 9:28 pm
by mickxe5
Thanks for showing a couple different zoom levels. The Euro map pic looks like its about as close as you'll want the camera to get. Will there be another zoomed out level between the Desert pic and full map overview (ie. 4 zoom levels)?

The soft map edges will take some getting used to.

No color-coded text and panels in the Team monitor? "Separated" s/b uppercase like other actions.

Lots of real estate on the right side of the toolbar that could fit a team status indicator.

Please let me be able to select a soldier in the Soldier monitor and highlight his figure on the map.

Will the gap between those Euro rowhouse bldgs be playable as a keyhole firing position? The gap looks just wide enough for a skinny dude like me (20 years ago) to squeeze thru. Soldiers could use the windows in those gap walls to move from bldg to bldg.

Who is that unaccounted guy just to the right of the M4 in the desert pic? Foolhardy M3 crewman?

Will vehicles have buttoned/unbuttoned states? If so will unbuttoned be visible?