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RE: New version of Bombur mod is out
Posted: Sat Mar 11, 2017 4:39 pm
by Bombur
ORIGINAL: Twotribes
The Heavy Artillery for Britain is not on the TOE list neither 6 or 7.2.
Wrong reinforcements number. Fixed.
RE: New version of Bombur mod is out
Posted: Sat Mar 11, 2017 5:12 pm
by Bombur
Added USA Airborne infantry (Rifle armed). I´m creating custom medium AA guns (37-40mm) and, after this v128 will be ready.
RE: New version of Bombur mod is out
Posted: Sun Mar 19, 2017 2:34 am
by Twotribes
2pdr anti Tank gun is built when you select 6pdr.
RE: New version of Bombur mod is out
Posted: Sat Mar 25, 2017 6:28 pm
by Twotribes
Did you know you can not destroy factories?
RE: New version of Bombur mod is out
Posted: Mon Apr 03, 2017 8:17 pm
by Bombur
AT Gun fixed
Yes, Two Tribes, factories cannot be destroyed.
v129 will add only Soviet and German SFT´s. I´m preparing a surprise for Bombur mod.....
RE: New version of Bombur mod is out
Posted: Wed Apr 05, 2017 5:15 am
by Twotribes
DD Hunt is linked to DD Tribunal
RE: New version of Bombur mod is out
Posted: Fri Apr 14, 2017 3:09 am
by Twotribes
New version almost every special AA unit is linked wrong.
RE: New version of Bombur mod is out
Posted: Sun Apr 16, 2017 12:36 pm
by Bombur
Ok, I will fix it now.
RE: New version of Bombur mod is out
Posted: Sun Apr 16, 2017 3:26 pm
by Twotribes
I think I fixed all mine if you need that I made no other changes well except to hunt and what ever else was bad.
RE: New version of Bombur mod is out
Posted: Wed Apr 26, 2017 11:35 am
by Bombur
Version 1.29 ready for upload. It adds Soviet and German equipment.
RE: New version of Bombur mod is out
Posted: Wed May 03, 2017 11:35 pm
by Twotribes
I do not have vics page saved and now the auto link no longer takes you there so can not get new version and Voic has done nothing about link.
RE: New version of Bombur mod is out
Posted: Thu May 04, 2017 9:05 am
by Bombur
I wil send it to you in the dropbox folder ASAP
RE: New version of Bombur mod is out
Posted: Thu May 04, 2017 2:29 pm
by Twotribes
Ok the only error I caught was the early release heavy tank for German is linked wrong.
RE: New version of Bombur mod is out
Posted: Thu May 04, 2017 9:00 pm
by Bombur
So you already have v129
RE: New version of Bombur mod is out
Posted: Thu May 04, 2017 10:13 pm
by Twotribes
Ya I went through my last month history and got it and linked to the page.
RE: New version of Bombur mod is out
Posted: Wed May 10, 2017 10:53 pm
by Twotribes
The German SDKFZ 250/1 is properly marked in the editor for the slot to show in TO&E but it does not show.
RE: New version of Bombur mod is out
Posted: Thu May 11, 2017 2:09 am
by ernieschwitz
If a SFT is marked with the same number earlier than the one you are looking at, then it will show up as the first one marked with the number. (Or is that too technical?)
For instance if rifle I was marked first in the editor as that reinforcement type, then in the TO&E it would show as that, even if rifle II was researched. However if Rifle II was first in the list of SFTs, then it would show Rifle II first.
Perhaps the Halftrack in question is marked as an earlier mark as well.
RE: New version of Bombur mod is out
Posted: Thu May 11, 2017 11:00 am
by Twotribes
I don't think so as it is a brand new added edition. It did not exists before this version.
RE: New version of Bombur mod is out
Posted: Thu May 11, 2017 5:02 pm
by bobarossa
I have not seen anyone mention it but I am getting winter weather in the middle of year (July/Aug in addition to normal time) when I do a random game using Temperate climate (may have used other climates in past with same result). Weather generation does not seem to understand that game has 2 week turns instead of monthly. Have you guys been using "no" weather or is it just me.
RE: New version of Bombur mod is out
Posted: Thu May 11, 2017 10:06 pm
by Bombur
I will check it, but I believe the weather is based on the month, so the turn lenght wouldn´t change it.