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RE: Why the Axis lost. Axis AAR
Posted: Sun Jan 29, 2017 3:12 am
by warspite1
25th August - 1st September 1940
Reinforcements
None
MPP Expenditure:
Germany: Manstein, 2 armies and a tank
Italy: Reinforcement

RE: Why the Axis lost. Axis AAR
Posted: Sun Jan 29, 2017 3:14 am
by warspite1
25th August - 1st September 1940
Big question is: What the hell do the Germans do now? Before any decisions are made lets have a little recap...
I have not got much to compare this to as this is the first time as the Axis. However, one corps lost seems okay - not so much the navy where I made the mistake of trying to do something while the French were still in existence....
The British are showing no losses - but I thought that minor countries like Belgium and Holland showed here???

RE: Why the Axis lost. Axis AAR
Posted: Sun Jan 29, 2017 3:22 am
by warspite1
25th August - 1st September 1940
Nothing really happening on the Diplomacy front. I haven't spent anything on this. It seems I don't have enough spondoolicks as it is without wasting cash on schemes to get the Spanish or whoever in the war.

RE: Why the Axis lost. Axis AAR
Posted: Sun Jan 29, 2017 3:24 am
by warspite1
25th August - 1st September 1940
I have spent (I think?) quite a bit on research and I guess I need to continue this, but also I feel like I have nowhere near enough units so need to get cracking on a build program too.
Long range aircraft and anti-tank next up.

RE: Why the Axis lost. Axis AAR
Posted: Sun Jan 29, 2017 3:30 am
by warspite1
25th August - 1st September 1940
The Italians just have no MPP! I have not used the Italians so far (apart from the conquest of the Monaco Grand Prix circuit) - and am loathe to. The Allies have already reinforced Egypt so that is not great. I will wait for Naval weaponry before doing anything with the fleet.

RE: Why the Axis lost. Axis AAR
Posted: Sun Jan 29, 2017 3:37 am
by warspite1
25th August - 1st September 1940
There was a British fighter unit left in the Cotentin Peninsula - but it has been forcibly ejected by my panzers.
The last resistance in Brussels has also been removed..
I now have to get these units to the East without wasting MPP on operational movement....then there is the Balkans....what about North Africa?......

RE: Why the Axis lost. Axis AAR
Posted: Mon Jan 30, 2017 4:14 pm
by Skyros
What did you get for MPP bonus when you captured Belguim and France. I think France would have capitulated quicker if Brussels had already fallen.
RE: Why the Axis lost. Axis AAR
Posted: Mon Jan 30, 2017 5:16 pm
by warspite1
ORIGINAL: Skyros
What did you get for MPP bonus when you captured Belguim and France. I think France would have capitulated quicker if Brussels had already fallen.
warspite1
I didn't make a note of the numbers but the table seems to indicate it was just under 1,400 from France. Belgium nos. will follow next turn. I am guessing from this table that Poland was 300+ and Holland 120-ish.

RE: Why the Axis lost. Axis AAR
Posted: Wed Feb 01, 2017 4:57 am
by warspite1
Damn....my subtle question in post 102 went unanswered [:D] By asking the question and then doing nothing for a few days I was hoping some kindly soul would step into the breach... [hint] [:)]
RE: Why the Axis lost. Axis AAR
Posted: Wed Feb 01, 2017 7:24 am
by freeboy
ORIGINAL: warspite1
25th August - 1st September 1940
Nothing really happening on the Diplomacy front. I haven't spent anything on this. It seems I don't have enough spondoolicks as it is without wasting cash on schemes to get the Spanish or whoever in the war.
Well trhis depends on a random at least apparantly random script varient AND wether your ai opponent spends on deplomacy
RE: Why the Axis lost. Axis AAR
Posted: Wed Feb 01, 2017 8:10 am
by OxfordGuy3
ORIGINAL: warspite1
25th August - 1st September 1940
Nothing really happening on the Diplomacy front. I haven't spent anything on this. It seems I don't have enough spondoolicks as it is without wasting cash on schemes to get the Spanish or whoever in the war.
In my current Axis game I'm trying to get Yugoslavia to join the axis, I put in 5 chits as soon as I could, has had two nice bumps far, hope I can activate them in time!
RE: Why the Axis lost. Axis AAR
Posted: Wed Feb 01, 2017 8:42 am
by freeboy
weird, I answered the ? and there is no posting
simple answer is if the ai or human opponent invest obviously Spain wont come in, if you do it may as the game has some varience,,,, built in random stuff that is perhaps a huge help to me running different strategies each ai adventure!!!
'goodluck
RE: Why the Axis lost. Axis AAR
Posted: Wed Feb 01, 2017 2:53 pm
by warspite1
Thanks guys but what about unit builds? Have I spent too much on research?
RE: Why the Axis lost. Axis AAR
Posted: Wed Feb 01, 2017 3:02 pm
by OxfordGuy3
ORIGINAL: warspite1
25th August - 1st September 1940
The Italians just have no MPP! I have not used the Italians so far (apart from the conquest of the Monaco Grand Prix circuit) - and am loathe to. The Allies have already reinforced Egypt so that is not great. I will wait for Naval weaponry before doing anything with the fleet.
I try to at least kill the Engineer that the Brits send to Eqypt - what I've been doing is to transport (before Italy enters the war) a Corps to Tripoli, I march the Army that was there towards the Egypt border (to save on transport costs), then transport 3 more units from mainland Italy - the Army, the tank unit and the HQ to Tobruk. You really need both Italian HQs in North Africa to maintain a decent supply level. One garrison marches to opposite Siwa Oasis, ready to occupy that when the Italian's enter the war. Both Italian aircraft are flown to the North Africa front too (via Sicily) to near Tobruk (I upgrade the FTR first). You then gain another HQ and Corps in Libya through an event - I put the Corps in Tobruk, but you could just leave a Garrison there (maybe not for MP). Once the HQs are reinforced, you can bring all the Italian units in Africa up to full strength. I can usually do all this before Italy enters the war - you're then ready to begin a modest offensive and should be able to take out the Engineer the AI usually has at work in front of El Alamein. If you get lucky, you may even be able to take El Alamein itslef before the Afrika Corps shows up (and occupy the hill hex south of it. Sending a German FTR to Africa fairly early on also helps.
RE: Why the Axis lost. Axis AAR
Posted: Wed Feb 01, 2017 6:13 pm
by Seminole
ORIGINAL: warspite1
25th August - 1st September 1940
Big question is: What the hell do the Germans do now?
Didn't realize this was a fully interactive AAR!

I'm just a little but ahead of you in my first go as the Axis.
I bridled Mussolini so he couldn't get Greece in the Allied column, in no small part because I eschewed Vichy France for total subjugation.
This means our situations are quite different. I've transported forces into Syria and had sufficient in Africa to hold not far west of Tobruk even before the DAK arrived.
Yugoslavia went mad in late March, but I had double timed my forces from France over the winter and have swept the table in the opening move. My next decision is Greece, which I think I will attack just to preclude the British creating a diplomatic hassle at a less convenient moment.
Russian mobilization is at something like 30% and the U.S. 46%.
I've cut off UK forces on both sides of the Sinai and expect to land paratroops on the Suez next turn. The biggest question is how fast I can build out the German army for Barbarossa. I would like to take the necessary time to upgrade and bring back the troops from Africa/Middle East. I expect those HQs to be a big help. With Russian mobilization down I think I have the time...
RE: Why the Axis lost. Axis AAR
Posted: Thu Feb 02, 2017 9:40 am
by freeboy
u cannot spend too much!! Just remember the east front needs troops.. lots of troops and then more.. last game I built the entire infantry lineup minus garrisons and almost all the tanks/htanks and still needed minor nation troops.. its a BIG front...
IMO ranking of Axis reaserch
INF weapons
advanced fighters
anti tank and air
ground attack
the two buildtechs, prod tech and ind tech
folowed by spying,advanced subs
Without advanced air and ground attack you are limited in the use in 41/42 of killer air advantage in the east.
Inf 2 massively important
advanced air keeps your planes in the air...
anti tank and anti air helps but not as much on the offense as when you are defending in the first massive red attacks... I usually have my corps armies at anti tank 1 to start
good luck..
again u may need other things as strategies change... amphib if you are being the sealion! etc
RE: Why the Axis lost. Axis AAR
Posted: Fri Feb 03, 2017 1:48 pm
by OxfordGuy3
ORIGINAL: freeboy
u cannot spend too much!! Just remember the east front needs troops.. lots of troops and then more.. last game I built the entire infantry lineup minus garrisons and almost all the tanks/htanks and still needed minor nation troops.. its a BIG front...
IMO ranking of Axis reaserch
INF weapons
advanced fighters
anti tank and air
ground attack
the two buildtechs, prod tech and ind tech
folowed by spying,advanced subs
Without advanced air and ground attack you are limited in the use in 41/42 of killer air advantage in the east.
Inf 2 massively important
advanced air keeps your planes in the air...
anti tank and anti air helps but not as much on the offense as when you are defending in the first massive red attacks... I usually have my corps armies at anti tank 1 to start
But anti-tank Tech only benefits anti-tank units, not any others...
RE: Why the Axis lost. Axis AAR
Posted: Fri Feb 03, 2017 7:11 pm
by freeboy
But anti-tank Tech only benefits anti-tank units, not any others.. seems I was thinking it helped all land units against armor
RE: Why the Axis lost. Axis AAR
Posted: Fri Feb 03, 2017 8:00 pm
by freeboy
I just re loaded and looked at the tool tip, it says will increase their.. I thought this was referingto all land units as they would all have some anti tank capabilities.. not the unit anti tank oops my bad...
sorry..
RE: Why the Axis lost. Axis AAR
Posted: Sun Feb 05, 2017 2:41 am
by warspite1
Okay guys thanks for your responses. Let's get this back underway.