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RE: GD 1938 v3 updated (v101)
Posted: Wed Jan 09, 2019 1:15 am
by ernieschwitz
Yes, that would be great

You know my email I am assuming?
RE: GD 1938 v3 updated (v101)
Posted: Wed Jan 09, 2019 1:40 am
by Twotribes
ORIGINAL: ernieschwitz
Yes, that would be great

You know my email I am assuming?
Nope
RE: GD 1938 v3 updated (v101)
Posted: Wed Jan 09, 2019 3:03 am
by ernieschwitz
Right then. Email me at
ernie@olympias.dk
RE: GD 1938 v3 updated (v101)
Posted: Wed Jan 09, 2019 3:06 am
by Twotribes
Fleet Oilers have a movement of Air 1.
RE: GD 1938 v3 updated (v101)
Posted: Wed Jan 09, 2019 1:12 pm
by ernieschwitz
Fleet Oilers have a movement of Air 1.
I'll get right on it. Thanks for reporting.
RE: GD 1938 v3 updated (v101)
Posted: Wed Jan 09, 2019 9:25 pm
by ernieschwitz
Version 101a is expected to be uploaded some time in the near future. I will post when it has been done.
It contains the bugfixes that Twotribes has been so kind to find, as well as some similar ones I was able to find:
99 bugs in the code
99 bugs in the code
take some down, patch it around
127 bugs in the code
Let's hope this doesn't hold true.
GD 1938 v3 updated (v101a)
Posted: Mon Jan 14, 2019 2:14 pm
by ernieschwitz
Earlier today v101a went live. So it is ready for download for anyone, at the usual place, the VRDesigns scenario bank.
RE: GD 1938 v3 updated (v101a)
Posted: Mon Jan 14, 2019 9:24 pm
by Twotribes
223 102 is the hex that transporting Italian forces from Rome to Mogadishu sends them It is in British east Africa. Newest build.
RE: GD 1938 v3 updated (v101a)
Posted: Tue Jan 15, 2019 12:36 am
by ernieschwitz
ORIGINAL: Twotribes
223 102 is the hex that transporting Italian forces from Rome to Mogadishu sends them It is in British east Africa. Newest build.
Bug Found, squashed, will be ready fir next patch.
EDIT: Actually 2 bugs. The one you found, and another one that won't let you send stuff from Mogadishu to Rome. It will let you send from Asmara to Rome though.
RE: GD 1938 v3 updated (v101a)
Posted: Tue Jan 15, 2019 2:18 am
by Twotribes
In current 1o1a game with myself I doubled production in all cities and such but the problem is that China is using no manpower at moment but on the manpower up date page it shows a loss of over 15k manpower and it did take it. Britain has not started producing in India yet so no loss there yet to report and I tried to send you saved game but the file was to big.
RE: GD 1938 v3 updated (v101a)
Posted: Tue Jan 15, 2019 2:35 am
by ernieschwitz
If you have dropbox, you could upload it to that, and then share a link with me

RE: GD 1938 v3 updated (v101a)
Posted: Tue Jan 15, 2019 10:51 am
by LJBurstyn
I noticed in an earlier version that airbase 3 is not producible. I built airbase 2 on airbase but no matter how many EP and AP my engineer unit has it does not list airbase 3 as build-able.
RE: GD 1938 v3 updated (v101a)
Posted: Tue Jan 15, 2019 7:52 pm
by ernieschwitz
Airbases of higher level also require that a certain year has passed. Maybe that is the reason?
GD 1938 v3 updated (v102)
Posted: Tue Jan 22, 2019 1:08 am
by ernieschwitz
Version 102 has been posted in the Scenario bank.
I heard some feedback that there were too few officers, that people were running out of them, and that they wanted more. Well we have added 74 officers now in this update, and fixed some bugs that were reported. Happy gaming

RE: GD 1938 v3 updated (v102)
Posted: Tue Jan 22, 2019 7:40 am
by Twotribes
Did you catch that VH artillery is not in the auto set up lost?
RE: GD 1938 v3 updated (v102)
Posted: Tue Jan 22, 2019 8:03 am
by ernieschwitz
If you mean that it is not setup so it can work in the TO&E then no, i did not catch that...
RE: GD 1938 v3 updated (v102)
Posted: Tue Jan 22, 2019 10:00 am
by Twotribes
Not real high priority Just thought I would mention it just caught it dont usually build them.
RE: GD 1938 v3 updated (v102)
Posted: Wed Jan 23, 2019 5:43 am
by ernieschwitz
ORIGINAL: Twotribes
Not real high priority Just thought I would mention it just caught it dont usually build them.
Looked at, found, and fixed

Thanks for reporting

RE: GD 1938 v3 updated (v102)
Posted: Thu Jan 24, 2019 9:05 pm
by Twotribes
How long is the block on VR site? Couldn't remember my password right and got blocked.
RE: GD 1938 v3 updated (v102)
Posted: Fri Jan 25, 2019 12:49 am
by ernieschwitz
ORIGINAL: Twotribes
How long is the block on VR site? Couldn't remember my password right and got blocked.
I think you might want to ask Vic that, in the Advanced Tactics Support forum
