RE: Beta testing Battle report I
Posted: Wed May 05, 2021 3:34 am
From my limited reading (have only read the soviets, not the poles).. There were 2 factions.
1. Wanted to reach the old Tsarist lines or even shorter and stop. (Lenin and Stalin faction)
2. Wanted to push on and liberate (conquer) all of Europe (Trotskyist faction with Tukhachevsky prominently in it)
Since, at the start of the war the entirety of Ukraine and most of Byelorussia is in Polish Hands, the initial objectives should be liberation of Crimea, Kiev and Minsk for the Soviets.
Then maybe get an event, asking full push or just liberate ethnics?
If full push then Warsaw should be the new objective with a NM timer (like Ludendorff scenario) such that if no units within 2/3 hexes of Warsaw, soviets lose NM every turn and poles gain NM.
If limited objectives (say the post ww2 lines or post Molotov-Ribbentrop lines) then only those objectives like Lemberg/Lwov & Brest Litovsk should be objectives.
If the Russians choose 1, then the Poles shouldn't get extra NM due to Warsaw timer nor should Russians lose NM.
If Russians choose 2 (AI should choose it 75% of the time) then the timer must start. The extra NM will help the Poles and cause issues for Russia.
Further, i think mobility should be shown for the units in this war, i hope the poles esp cavalry start with 1 mobility and all Russian cavalry and Tachankas and artillery start with 1 mobility, the movement was very very fast in this war.
Supply should be an issue but once Kiev falls, Kiev needs to become a size 10 or size 12 city, easing Russian supply issues. Same with Minsk.
If Russians choose 2, they should have further choice if they want to invade Lithuania (as it was friendly but not allied to Poland), this should end with invasion and more help from Britain and France for the Poles.
The main thing i know about polish forces were that they faced 2 major issues (i think Jason can correct me if i am wrong)
1. Supply as they were pushing eastwards, once they retreat this issue got auto resolved.
2. Rifles and Ammo, the poles used 4 types of armaments.. Mausers which were the best guns but very limited, Mosin-Nagants in plenty after capture of Kiev, Austrian rifles which are plenty and used, British and French equipment... this suggests there should be 2 or 3 types of polish units, not a singular one as these resupply problems plagued the poles (based on what i read). First type should be German/French/British armed, less in number but quite powerful; 2nd type should be Austrian armed generic but okish, 3rd should be Russian armed, more like Militia (the Russian arms were mainly given to the Ukrainian allies who worked like a quasi militia/partisan than a proper mainline army).
1. Wanted to reach the old Tsarist lines or even shorter and stop. (Lenin and Stalin faction)
2. Wanted to push on and liberate (conquer) all of Europe (Trotskyist faction with Tukhachevsky prominently in it)
Since, at the start of the war the entirety of Ukraine and most of Byelorussia is in Polish Hands, the initial objectives should be liberation of Crimea, Kiev and Minsk for the Soviets.
Then maybe get an event, asking full push or just liberate ethnics?
If full push then Warsaw should be the new objective with a NM timer (like Ludendorff scenario) such that if no units within 2/3 hexes of Warsaw, soviets lose NM every turn and poles gain NM.
If limited objectives (say the post ww2 lines or post Molotov-Ribbentrop lines) then only those objectives like Lemberg/Lwov & Brest Litovsk should be objectives.
If the Russians choose 1, then the Poles shouldn't get extra NM due to Warsaw timer nor should Russians lose NM.
If Russians choose 2 (AI should choose it 75% of the time) then the timer must start. The extra NM will help the Poles and cause issues for Russia.
Further, i think mobility should be shown for the units in this war, i hope the poles esp cavalry start with 1 mobility and all Russian cavalry and Tachankas and artillery start with 1 mobility, the movement was very very fast in this war.
Supply should be an issue but once Kiev falls, Kiev needs to become a size 10 or size 12 city, easing Russian supply issues. Same with Minsk.
If Russians choose 2, they should have further choice if they want to invade Lithuania (as it was friendly but not allied to Poland), this should end with invasion and more help from Britain and France for the Poles.
The main thing i know about polish forces were that they faced 2 major issues (i think Jason can correct me if i am wrong)
1. Supply as they were pushing eastwards, once they retreat this issue got auto resolved.
2. Rifles and Ammo, the poles used 4 types of armaments.. Mausers which were the best guns but very limited, Mosin-Nagants in plenty after capture of Kiev, Austrian rifles which are plenty and used, British and French equipment... this suggests there should be 2 or 3 types of polish units, not a singular one as these resupply problems plagued the poles (based on what i read). First type should be German/French/British armed, less in number but quite powerful; 2nd type should be Austrian armed generic but okish, 3rd should be Russian armed, more like Militia (the Russian arms were mainly given to the Ukrainian allies who worked like a quasi militia/partisan than a proper mainline army).