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Re: Panzerball - a GC 41 case study
Posted: Thu Aug 18, 2022 3:43 am
by Seminole
Turn 20 - November 2, 1941
Snow hits the ground.
Winter is coming.
Summary and front lines as the frost sets in:

Re: Panzerball - a GC 41 case study
Posted: Thu Aug 18, 2022 4:01 am
by Seminole
On map OoB grows by 432k.
1 NKPS rails to Kursk, will be put on the front line next week to boost depots
2 NKPS arrives in Leningrad and is railed south
12 RR Const Bdes will be transferred to strategic Fronts for the Winter Offensive
102 Ski Btns raised this week to refit in November and deploy in December.
Strategic reserves identified:
33 Cav Div in the south grouped for conversion
27 Cav Div in the center not yet grouped for conversion
Need to pull these south to assist with Cherkassy pincer
STAVKA briefs the relevant Front commanders on the overall aims of the Winter Offensive. Attacks will be launched where deemed advantageous against AGN and AGC with expected mechanized reserve reaction. These attacks will mainly be to tie forces that could be pulled for strategic reserves in the south.
Focus will be on crossing the Dnepr west of the German motorized corps that has been trying to create a bridgehead over the Dnepr. Capture and elimination of the D-Z pocket will be followed by an effort SW to isolate any defenders in the Kherson region.

Re: Panzerball - a GC 41 case study
Posted: Thu Aug 18, 2022 4:13 am
by Seminole
Very quiet this week along the front:
Soviet formations flow into their staging areas.

Re: Panzerball - a GC 41 case study
Posted: Thu Aug 18, 2022 4:23 am
by Seminole
Turn 21 - November 9, 1941
Weather sees a return of General Mud.
Summary:

Re: Panzerball - a GC 41 case study
Posted: Thu Aug 18, 2022 4:29 am
by Seminole
OoB:
Winter Offensive staging:

Re: Panzerball - a GC 41 case study
Posted: Thu Aug 18, 2022 10:43 pm
by Beethoven1
Can you clarify if the game is still going? I wasn’t sure if you started updating because your opponent did start doing turns again, or because you are assuming it is over.
Anyway, this game seems very similar to the “woe is you Germany player” aar I did. I think that is mostly how games would go with a good Soviet player against a non-expert AAxis player at least with the old patch. However, maybe/hopefully the new CPP changes make it better.
Re: Panzerball - a GC 41 case study
Posted: Thu Aug 18, 2022 10:47 pm
by Beethoven1
Seminole wrote: Thu Aug 18, 2022 4:01 am
Uh-oh, Romanians on the front line. See my avatar for a preview of what is about to happen here.
Re: Panzerball - a GC 41 case study
Posted: Thu Aug 18, 2022 11:04 pm
by Seminole
Beethoven1 wrote: Thu Aug 18, 2022 10:43 pm
Can you clarify if the game is still going? I wasn’t sure if you started updating because your opponent did start doing turns again, or because you are assuming it is over.
It hasn’t been saved since I sent the last turn. I’m afraid it is done, hence the last gif.
Anyway, this game seems very similar to the “woe is you Germany player” aar I did. I think that is mostly how games would go with a good Soviet player against a non-expert AAxis player at least with the old patch. However, maybe/hopefully the new CPP changes make it better.
I was hoping to reprise an old War in the East Soviet offensive in the new engine.
https://www.matrixgames.com/forums/view ... ?p=3131994

Re: Panzerball - a GC 41 case study
Posted: Fri Aug 19, 2022 12:12 am
by Hardradi
Looks like Nov 1942 in Nov 1941. Shame you didn't get to run that through.