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Re: Afrikakorps mod
Posted: Mon Jan 26, 2026 4:44 pm
by Keltos01
found it ! took me long enough cause sharpening the edges didnt work ingame, it was : Remove Custom Split Normals: If shading is still broken, go to the Object Data Properties tab, find Geometry Data, and click Clear Custom Split Normal Data.
Re: Afrikakorps mod
Posted: Wed Jan 28, 2026 3:55 pm
by Keltos01
Winter coat at Bastogne

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Re: Afrikakorps mod
Posted: Thu Jan 29, 2026 10:00 pm
by Keltos01
M10 now in game, needs some uv map fix still
but nice to see the recoil of the gun when there is no roof

but beware, she has not as much armor as a Sherman..

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Re: Afrikakorps mod
Posted: Fri Feb 20, 2026 12:48 pm
by Keltos01
Middle East Wars Mod 4.6
(includes Afrikakorps beta 1.5)
https://www.mediafire.com/file/fn25nqmj ... .6.7z/file
Re: Afrikakorps mod
Posted: Sat Feb 21, 2026 6:00 pm
by Keltos01
as-42

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Re: Afrikakorps mod
Posted: Sun Feb 22, 2026 11:03 am
by Keltos01
Re: Afrikakorps mod
Posted: Sun Feb 22, 2026 1:03 pm
by Keltos01
Regio Esercito-Afrikakorps-Desert Rats mod version 1.6
added the fLAK 88

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LINK
https://www.mediafire.com/file/bmep340u ... .6.7z/file
credits for the 3d models used in the mod:
https://www.mediafire.com/file/ipte225y ... s.rtf/file
Vehicles in the mod:
All textures but for a couple are my own with details supplemented from real life pictures

,
I also heavily remodelled each vehicle in blender so it would fit in AB2.
Also made all specific weapons and ammo in the AB2 database.
Allies - 8th Army “Desert Rats”
Humber mk 3 Mk4
Daimler ac
M10 Wolverine by 42manako
M4A1
M4A3 by Toshueyi
M4
Churchill VII by ThomasBeerens (not yet as there were very few - 3!)
M3 Lee by papercraftCroatia (not yet in game)
M3 Grant by Toshueyi
MK.II Matilda by Garage 131
Matilda by Chilly T
Crusader mk1-6 by soup
Crusader AA
Crusader CS
M3 halftrack
Bren carrier by Anerdsanerd (wip) or by WindhamGraves (wip)
M1 50 mm AT gun mostly my own
DAK
PzVI Tiger 1, auf e by sToshueyi
PzIV by mumagu
PzIII
Panzer II by Tanksniper380
Stug III ausf G AB2 model modified
Stug III ausf F AB2 model modified
Stug III ausf D AB2 model modified
Wespe howitzer - wip
Anti-aicraft gun 8.8cm Flak 18 by Nikita Vitik
Pak 40 AB2 Finnish model
Pak 38 5 cm gun mostly my own
Panzerbuchse 41 my own
Sdkfz. 222 by Anerdsnerd
Sdkfz-232 by Herdyn
2.8 cm sPzB 41 panzerbusche by alainkif
Panzer Vi Tiger I Heavy Tank - Toshueyi
Panzer II Light Tank by Toshueyi
Panzer III Ausf N by Applepie68905
Panzer III Ausf.E by Arthur C. Galuppo
SDKFZ 251 by Applepie68905
Regio Esercito
Semovente 75/18 75/38 75/46
Semovente by bolbot
M15-42 not yet - By Tigerace1945
M14-41 By Tigerace1945
M13-40 By Tigerace1945
M13/39 uses model of 13/40 for now by Tigerace1945 (Italian arbor pack part 1 n 2)
MEW
IS-3 by Toshueyi
M4 FL-10 by Artg556
Re: Afrikakorps mod
Posted: Mon Feb 23, 2026 6:27 pm
by Keltos01
BREN CARRIER NOW IN GAME
Now will work on its texture, made special squadra of 4 soldiers for it
Desert rats, bersaglieri and Afrikakorps as they all used each others vehicles..
Still remember the british sarge bangibg on the hood to make it start in the longest day... engine is in the back ! Lol

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Look how small it is compared to the m3 half track

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Re: Afrikakorps mod
Posted: Tue Feb 24, 2026 5:47 pm
by Keltos01
how it's done : Bren gun for the Bren Carrier (maybe later for the infantry ?)

- brenforAB2.png (3.83 MiB) Viewed 704 times
Re: Afrikakorps mod
Posted: Thu Feb 26, 2026 10:04 pm
by zasgard
You don't get enough love amigo!
Thanks for all your hard work. The creators need to thank you for my purchase of the game. If it wasn't for your efforts, I wouldn't have bought the game.
Re: Afrikakorps mod
Posted: Fri Feb 27, 2026 11:09 am
by Keltos01
Universal carrier aka bren carrier coming along, they had 13 + 1 hq per company
already made the squads of 4 infantry for it , allies and axis alike as both used them, then Tsahal of course

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Re: Afrikakorps mod
Posted: Fri Feb 27, 2026 11:11 am
by Keltos01
zasgard wrote: Thu Feb 26, 2026 10:04 pm
You don't get enough love amigo!
Thanks for all your hard work. The creators need to thank you for my purchase of the game. If it wasn't for your efforts, I wouldn't have bought the game.
Means a lot .. Thanks
Fred
Re: Afrikakorps mod
Posted: Sun Mar 01, 2026 8:17 am
by Keltos01
Bren gun done
now have bren with bren gun and mg (optional), bren piat and bren flame .

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Bren Gun (rl texture)

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Re: Afrikakorps mod
Posted: Mon Mar 02, 2026 6:53 pm
by Keltos01
Now I juat read about a very little known campaign:
Australian troops go up from Israel to Lebanon and Syria fighting the Vichy french
So my Golan map could be used there
Just need a Vichy faction now
Australian troops, primarily the 7th Division of the Second Australian Imperial Force (AIF), fought a challenging five-week campaign against Vichy French forces in Syria and Lebanon between 7 June and 12 July 1941.
Operation Exporter aimed to prevent German forces from using these territories to threaten British bases in the Middle East and come down to Egypt
Australian troops faced stiff resistance, engaging in fierce battles in rugged terrain, including the crossing of the Litani and Damour rivers and the capture of Merdjayoun.
Units Involved:
The 7th Division was the primary force, supported by British, Indian, and Free French troops.
Outcome:
The campaign was a strategic victory for the Allies, resulting in a ceasefire on 12 July 1941.
Re: Afrikakorps mod
Posted: Mon Mar 02, 2026 6:59 pm
by Keltos01
Vichy French Armor
Renault R35: The primary tank, with approximately 90 in service, featuring a 37mm gun. They were effective against Allied infantry and light vehicles.
Renault FT-17: Older World War I-era light tanks used for static defense.
Hotchkiss H35: A small number were used by Free French forces supporting the Allies.
Allied (British, Australian, Free French) Armor
Marmon-Herrington Armoured Cars: Used extensively by British and Commonwealth forces for reconnaissance.
Universal Carriers (Bren Carriers): Used for infantry support.
Light Tank Mk VI: Used in limited numbers.
Captured R35s: The 6th Australian Divisional Cavalry repurposed captured Vichy R35s.
Re: Afrikakorps mod
Posted: Thu Mar 05, 2026 9:00 am
by Keltos01
universal carrier mk I with new glassviewport
new driving wheel
All details you see come from real life examples, added piece by piece..

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all details you see come from real life examples

Re: Afrikakorps mod
Posted: Thu Mar 05, 2026 5:33 pm
by Keltos01
so you see where the real life details come from..
and I know this is a "niche" game, more people played silent hunter... sadly

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Re: Afrikakorps mod
Posted: Fri Mar 06, 2026 5:45 pm
by Zakhal
Looks very nice!
Re: Afrikakorps mod
Posted: Sat Mar 07, 2026 12:20 pm
by Keltos01
Re: Afrikakorps mod
Posted: Sun Mar 08, 2026 8:49 am
by Keltos01
Universal bren carrier with Boys AT gun and a captured Breda 8.8 mm MG

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