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RE: JM's TOAW III mod
Posted: Wed Jul 04, 2007 5:14 am
by Silvanski
ORIGINAL: JMass
And now I am working on squared ones!
[;)]
Really? [:)]
RE: JM's TOAW III mod
Posted: Wed Jul 04, 2007 5:22 am
by JMass
ORIGINAL: Silvanski
ORIGINAL: JMass
And now I am working on squared ones!
[;)]
Really? [:)]
Really!

RE: JM's TOAW III mod
Posted: Wed Jul 04, 2007 11:04 am
by parusski
Downloaded the new icons last night and played a little. I really like them. Great work my friend.[&o]
RE: JM's TOAW III mod
Posted: Wed Jul 04, 2007 3:52 pm
by JMass
ORIGINAL: parusski
I really like them. Great work my friend.[&o]
Thanks! And now squared ones are ready...
Download tiles_squared.zip from NWI
Download tiles_squared.zip from GameSquad

RE: JM's TOAW III mod
Posted: Wed Jul 04, 2007 6:36 pm
by larryfulkerson
Many thanks Jmass dude. I mean it.
RE: JM's TOAW III mod
Posted: Wed Jul 04, 2007 6:43 pm
by larryfulkerson
I used this link and got the rounded tiles. Again.
RE: JM's TOAW III mod
Posted: Wed Jul 04, 2007 6:46 pm
by JMass
ORIGINAL: larryfulkerson
I used this link and got the rounded tiles. Again.
Link edited, sorry (I was in a hurry)...
RE: JM's TOAW III mod
Posted: Wed Jul 04, 2007 7:24 pm
by Silvanski
Splendid JMass, you're an artist! I only adapted the cursors the way I like them to show up.

RE: JM's TOAW III mod
Posted: Wed Jul 04, 2007 7:46 pm
by parusski
Sorry for the many thanks on this thread, but the square ones look sweet also. Keep up the good work JM.[X(]
RE: JM's TOAW III mod
Posted: Wed Jul 11, 2007 9:15 am
by JMass
Another version of hills terrain.

RE: JM's TOAW III mod
Posted: Wed Jul 11, 2007 9:16 am
by JMass
Delete .txt suffix:
RE: JM's TOAW III mod
Posted: Wed Jul 11, 2007 11:30 pm
by Telumar
ORIGINAL: Boonierat
These are Nebelwerefer yes, the thickness of the symbol indicates company-size.
Recoilless Guns are it! As Jeff said. 7,5-cm Leichtgeschütz 42 maybe.
http://www.lexikon-der-wehrmacht.de/Waf ... utze-R.htm
http://www.lexikon-der-wehrmacht.de/Waf ... -R.htm#LG1
Sorry JMass for hijacking the thread (again). Really appreciating your work.
RE: JM's TOAW III mod
Posted: Thu Jul 12, 2007 2:46 am
by Slayer_of_kings
Hills terrain looks great.. thanks!
RE: JM's TOAW III mod
Posted: Thu Jul 12, 2007 12:26 pm
by JMass
ORIGINAL: Slayer_of_kings
Hills terrain looks great.. thanks!
And now I am working on a new version of clear terrain:

RE: JM's TOAW III mod
Posted: Thu Jul 12, 2007 2:38 pm
by Jeff Norton
Sweet!
Can we request a new version (i.e. complete set) to download? Pleeeeeeeeessssssseeeeee.......?
<hey, it works for my eight year old daughter....>
-J
RE: JM's TOAW III mod
Posted: Sat Jul 14, 2007 4:55 pm
by JMass
ORIGINAL: Jeff Norton
Can we request a new version (i.e. complete set) to download?
Here is a beta version (delete .txt suffix):
RE: JM's TOAW III mod
Posted: Tue Aug 28, 2007 3:20 pm
by SpaceKnight
ORIGINAL: JMass
I have resolved a small bug, using my dark Bk files (backgrounds of the Unit Panel) 3d figures were hidden in some terrain, simply unzip the file in AltGraphics overwriting old files.
bk_fix.zip
[;)]
Hi, JMass. Great job! But I'm not able to download this file, maybe it's expired. Could you upload it again? Thanks[:)]
RE: JM's TOAW III mod
Posted: Tue Aug 28, 2007 3:32 pm
by JMass
ORIGINAL: SpaceKnight
ORIGINAL: JMass
I have resolved a small bug, using my dark Bk files (backgrounds of the Unit Panel) 3d figures were hidden in some terrain, simply unzip the file in AltGraphics overwriting old files.
bk_fix.zip
[;)]
Could you upload it again? Thanks[:)]
Sure! Try this link:
bk_fix.zip
RE: JM's TOAW III mod
Posted: Tue Aug 28, 2007 6:16 pm
by SpaceKnight
Registration is required [:(], could you give me another link, please?

RE: JM's TOAW III mod
Posted: Tue Aug 28, 2007 6:30 pm
by JMass
ORIGINAL: SpaceKnight
Registration is required [:(], could you give me another link, please?
I have uploaded it again on ZShare:
bk_fix.zip