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RE: 4 player E-mail: AAR

Posted: Sat May 28, 2016 5:00 pm
by Orm
Mar/Apr '40 Reinforcements:

Germany:
MIL (HUN)
2 x MOT div
PARA to Aachen
2 x INF
FTR2
NAV3

Italy:
BB
CP

Japan:
NAV2
MIL

Nat China:
Nothing

Com China:
GARR
INF
CAV Div

USSR:
LND4
2 x INF
GARR

CW:
MIL (Burma)
CVP1
CP (Aden)
INF

Remove LND2

France:
Nothing

USA:
GARR

RE: 4 player E-mail: AAR

Posted: Sat May 28, 2016 5:04 pm
by Mayhemizer_slith
Can you please post a picture of France?

RE: 4 player E-mail: AAR

Posted: Sat May 28, 2016 5:09 pm
by Orm
Note that the new weather has yet to be rolled.

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RE: 4 player E-mail: AAR

Posted: Sat May 28, 2016 5:11 pm
by Orm
And Algeria.

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RE: 4 player E-mail: AAR

Posted: Sat May 28, 2016 5:13 pm
by Orm
China.

Image

RE: 4 player E-mail: AAR

Posted: Sat May 28, 2016 5:14 pm
by Mayhemizer_slith
Thank you!

RE: 4 player E-mail: AAR

Posted: Sat May 28, 2016 5:32 pm
by AllenK
The Axis decide they would like to bat first this turn.

RE: 4 player E-mail: AAR

Posted: Sat May 28, 2016 5:36 pm
by Orm
Mar/Apr '40
Axis: 1

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RE: 4 player E-mail: AAR

Posted: Wed Jun 01, 2016 4:30 pm
by Mayhemizer_slith
This AAR continues next weekend.

RE: 4 player E-mail: AAR

Posted: Thu Jun 02, 2016 2:35 pm
by Centuur
ORIGINAL: Mayhemizer

This AAR continues next weekend.

Can't wait to see how this is will proceed... Problem is: I have to wait... [;)]

RE: 4 player E-mail: AAR

Posted: Sat Jun 04, 2016 3:05 am
by warspite1
ORIGINAL: Mayhemizer

This AAR continues next weekend.
warspite1

Okay gents so what is the plan of action this weekend in terms of proposed timing (and so being on the computer)?

Thanks

RE: 4 player E-mail: AAR

Posted: Sat Jun 04, 2016 10:26 am
by Mayhemizer_slith
AllenK is offline, I try to get online on Saturday and Sunday evenings. Lots of things to do after being one week away...

RE: 4 player E-mail: AAR

Posted: Sat Jun 04, 2016 5:21 pm
by Mayhemizer_slith

M/A 40 Axis 1

No DoW

Germany land, Italy and Japan combined.

Naval air and naval:

Italian FTR to West Med box 2.

Italian Sub to Cape St. Vincent box 2 and Cape Verde Basin box 1.

Japanese TRS loaded with INF HQ to South China Sea box 0.

Italian submarines try to sink Allied convoys.

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RE: 4 player E-mail: AAR

Posted: Sat Jun 04, 2016 5:23 pm
by Mayhemizer_slith
Does CW want to send NAV Vildebeest to protect convoys in Cape St. Vincent?

RE: 4 player E-mail: AAR

Posted: Sat Jun 04, 2016 5:25 pm
by Orm
Indeed. 0-box, please.

RE: 4 player E-mail: AAR

Posted: Sat Jun 04, 2016 5:28 pm
by Mayhemizer_slith
Axis 5, Allied 3.

CW has 2 options with 2 surprise points:

1) Italy takes D and CW takes 2A
2) Italy takes A and CW takes no effect

Italy has one submarine in the sea area and CW has 2x CA

RE: 4 player E-mail: AAR

Posted: Sat Jun 04, 2016 5:31 pm
by Orm
Option 1, please.

HMS Cornwall takes the first abort and HMS Kent the second.

Edit: And primary abort port is Gibraltar.

RE: 4 player E-mail: AAR

Posted: Sat Jun 04, 2016 5:34 pm
by Mayhemizer_slith
CW rolls 2 and 1, both ships are aborted.

Italian submarine is aborted to France on a 9.

RE: 4 player E-mail: AAR

Posted: Sat Jun 04, 2016 5:35 pm
by Mayhemizer_slith
Cape Verde Basin: Axis 10, Allied 8. No combat.

RE: 4 player E-mail: AAR

Posted: Sat Jun 04, 2016 5:41 pm
by Mayhemizer_slith
One might say Germany is bombing London, I would say Germany is rebasing NAV to France flying over London...

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