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RE: Bitmaps vs vectors

Posted: Mon Oct 01, 2007 10:36 pm
by Shannon V. OKeets
ORIGINAL: Froonp

Strange, look at how the North Carolina name appears on my screen.
Don't look at the color, this is because I'm China when looking at the units.

Seems there is some font problem. The text is more to the bottom on mine, and both lines seems to be very close.
What is the font used by MWiF here ? Maybe I don't have this one ?

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It is more likely a programming bug. The vertical offset for all the little pieces of each unit depiction are micro-managed. I have a whole file which exclusively contains horizontal and vertical offsets. Which one is used depends on unit type, length of name, and whether the unit is being shown 1/4 size or not (there are probably other considerations too). At times the program seems to use the wrong routines for drawing details of the units. These are small errors, like the one you noticed. If it weren't intermittant, I'd have fixed it by now. But their occurrence is not predictable (or at least not by me).

RE: Bitmaps vs vectors

Posted: Mon Oct 01, 2007 10:41 pm
by Shannon V. OKeets
ORIGINAL: GordianKnot

That screen shot looks AMAZING. Much, better than CWiF which understandably uses greatly simplified graphics. Its going to be a very long 9 months waiting for this game to be released.

As long as we're posting US Navy Icons, any way I can get a screen shot of my favorite Battleship, the USS Iowa?

I want to use that as my icon!

Cheers.
Ok.

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RE: Bitmaps vs vectors

Posted: Tue Oct 02, 2007 7:12 pm
by Anendrue
I  just want to say after having been out of country for the last year that  the game has progressed amazingly and these screen shots have me all rampued up and ready to buy.