Re: A Competitive GW (Solo) Scenario by the Numbers.
Posted: Mon Nov 24, 2025 10:10 pm
Turn 13. Sep/Oct 1941. Allied #3. Impulse Planning.
USSR.
(1) The Soviets have decided to try to take Port Arthur would be suicide and have convinced Moscow to mark that sub directive as a fail.
(2) Instead, the Soviets in Asia will rail Zhukov to the Manchurian/Chinese border to establish FTC in China next turn, or even this turn by playing their O-chit to reorg the HQ.
(3) While expensive, if Zhukov can catch the Japanese in North China by surprise and wreak havoc it might be worth it.
(4) Yeremenko will pivot east (southeast) back Korea and create whatever havoc he can there.
(5) However; both Zhukov and Yeremenko are under strict orders with threat of death (firing squad) NOT to capture any additional Japanese controlled RP.
(6) It's imperative that the Soviet Union remain active in order to pull back during mid to late next turn on the Eastern Front; hopefully in snow.
(7) However; it's most encourage for Zhukov & Yeremenko to break rail of Japanese controlled RPs to disrupt as much Japanese production that they can.
WAR Directives.
USSR.
(1) The Soviets have decided to try to take Port Arthur would be suicide and have convinced Moscow to mark that sub directive as a fail.
(2) Instead, the Soviets in Asia will rail Zhukov to the Manchurian/Chinese border to establish FTC in China next turn, or even this turn by playing their O-chit to reorg the HQ.
(3) While expensive, if Zhukov can catch the Japanese in North China by surprise and wreak havoc it might be worth it.
(4) Yeremenko will pivot east (southeast) back Korea and create whatever havoc he can there.
(5) However; both Zhukov and Yeremenko are under strict orders with threat of death (firing squad) NOT to capture any additional Japanese controlled RP.
(6) It's imperative that the Soviet Union remain active in order to pull back during mid to late next turn on the Eastern Front; hopefully in snow.
(7) However; it's most encourage for Zhukov & Yeremenko to break rail of Japanese controlled RPs to disrupt as much Japanese production that they can.
WAR Directives.