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RE: air offensives

Posted: Thu Jul 06, 2006 12:57 am
by Raverdave
China will be the russian break-out point once they come into the war.  :)

RE: air offensives

Posted: Thu Jul 06, 2006 1:06 am
by Sneer
i will be happy if in second half of 45 Russia will be my main problem [;)]

RE: air offensives

Posted: Thu Jul 06, 2006 1:17 am
by Raverdave
Well if you were anywhere close to being a good player you would cause an "incident" on the boarder to bring the Russians into the war.........but seeing as you are just an "average" player i doubt that you will do this.[;)]

RE: air offensives

Posted: Thu Jul 06, 2006 1:36 am
by Sneer
if i did not loose so much time in china ...who knows :-)
now it would be ....... you know [;)]

crawling in the south started

RE: air offensives

Posted: Thu Jul 06, 2006 7:17 am
by Sneer
what is allied max para range?

RE: air offensives

Posted: Thu Jul 06, 2006 7:22 am
by pauk
hehe, average player... now that was a funny, really funny...[:D]

RE: air offensives

Posted: Thu Jul 06, 2006 7:48 am
by Raverdave
ORIGINAL: Sneer

what is allied max para range?


About as far as a C-47 will fly[:D]

nightmare night

Posted: Thu Jul 06, 2006 8:54 am
by Sneer
AFTER ACTION REPORTS FOR 06/03/43
difficult to say - looks like it was last combat mission from radm Kono...
considering he will not be shortened in his size - emperor wants his head
i think he will be used for kamikaze mission later in 44
interception of convoy west of Broome in my hunting waters
no surprise - 2 rounds 4k and 6k distance
almost no gunnery fire from my ships
only 13% of torps shot
inactive DDs
like on allied gunnery practice
can't say I like such combats
2 CLs have moderate float
if my CLs can't perform this mission i don't know what combat mission they can do
I don't want to move my carriers after each convoy but they looks like the only competent force on hand
--------------------------------------------------------------------------------
Night Time Surface Combat at 17,83

Japanese Ships
CL Sendai, Shell hits 1
CL Jintsu, Shell hits 1
CL Nagara, Shell hits 5, Torpedo hits 1, on fire, heavy damage
CL Isuzu, Shell hits 2, Torpedo hits 1, heavy damage
CL Natori, Shell hits 1
CL Tama, Shell hits 2
CL Kiso, Shell hits 4, Torpedo hits 2, on fire, heavy damage
DD Nowaki
DD Kikuzuki

Allied Ships
DD DeHaven, Shell hits 4, Torpedo hits 1, on fire, heavy damage
DD Duncan, Shell hits 2, on fire
DD Gillespie
DD McCall
DD Ellet, Shell hits 1
DD Case
DD Porter
AD Black Hawk
MLE Liloa, Shell hits 1
AR John C. Fremont

--------------------------------------------------------------------------------

ALLIED STARTED TERITORY REGAINING !!!!

--------------------------------------------------------------------------------
Ground combat at Merauke

Allied Deliberate attack

Attacking force 1709 troops, 20 guns, 0 vehicles, Assault Value = 54

Defending force 160 troops, 0 guns, 0 vehicles, Assault Value = 1

Allied max assault: 26 - adjusted assault: 5

Japanese max defense: 0 - adjusted defense: 1

Allied assault odds: 5 to 1 (fort level 0)

Allied forces CAPTURE Merauke base !!!



RE: air offensives

Posted: Thu Jul 06, 2006 9:03 am
by Sneer
ORIGINAL: pauk

hehe, average player... now that was a funny, really funny...[:D]

Raverdave is disappointed by my performance
too many toys were left to him and now he can't proove he is good player[:D]

RE: air offensives

Posted: Thu Jul 06, 2006 9:20 am
by Raverdave
One word..................RADAR [:D]

RE: air offensives

Posted: Thu Jul 06, 2006 9:21 am
by Sneer
yup... very probable
but as far as I know I had Radar too

question 1 - I don't remember type or even if it is Surface type
second - i don't know which jap radar doesn't waork - or if any wokrs
certainly allied radar is better
radar is responsible for allied good shooting
but still i would like to see my ships shooting at all [8|]

too many nice toys to allied

RE: air offensives

Posted: Thu Jul 06, 2006 9:21 am
by veji1
god this was a bad result... Get a new admiral asap..

RE: air offensives

Posted: Thu Jul 06, 2006 9:24 am
by Raverdave
Allied RADAR is much better than Jap RADAR.

RE: air offensives

Posted: Thu Jul 06, 2006 9:26 am
by Sneer
looks like i should scrap my old CLs
there is little use for them now
they dissapointed in almost all night combats

Japan is master in designing crappy equipment
night irvings , cls and so on

P-38

Posted: Thu Jul 06, 2006 10:36 am
by Sneer
after last turns i notice drop in p-38 activity

i think that pools reserves are rather low at this moment as p-38 was last half of year workhorse of allied air power
i estimate 5 big (72) groups are equipped with this planes
3 in east india
1 in north OZ
1 at cooktown
p38 was introduced in 10/42
144 planes arrived as reinforcements
570 were lost
i don't remember replacement_reinforcement rate but i think that with 350 plane already in groups there is little or very little in reserve
maybe i'm wrong
certainly this stance will not last long but it would be nice to see allied are at least somehow limited

RE: P-38

Posted: Thu Jul 06, 2006 12:04 pm
by Raverdave
Not limited at all, just converting over to the J model as well as resting them for the next push.

RE: P-38

Posted: Thu Jul 06, 2006 12:17 pm
by pauk
.

Image

RE: P-38

Posted: Thu Jul 06, 2006 12:19 pm
by pauk
app 550 P-38 were produced since October...

It seems Raver had a good teacher for lying - Luskan[;)]

RE: P-38

Posted: Thu Jul 06, 2006 12:21 pm
by Raverdave
Bloody spies !   Should all be shot !

RE: P-38

Posted: Thu Jul 06, 2006 12:22 pm
by Speedysteve
LOL[:D]