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Re: A Blazing World (4-player game)
Posted: Sun Oct 08, 2023 10:10 pm
by Orm
Jul/Aug '41
Impulse #1 (Axis)
Air rebase:
Italy:
NAV2 Prussia -> Sicily
LND2 Poland -> SE Smolensk
Japan:
LND2 Peking->NW of Pakhoi
LND2 Tungkwam->Manchuria 67,149
Germany:
FTR2 Prussia -> 44,58 (near Smolensk)
LND3 Prussia -> 42,59 (near Kalinin)
FTR3 Poland -> 47,56 (NW Gomel)
No reorganization.
Re: A Blazing World (4-player game)
Posted: Sun Oct 08, 2023 10:13 pm
by Orm
Save sent.
Re: A Blazing World (4-player game)
Posted: Mon Oct 09, 2023 12:45 pm
by NatRapsEno
Naval for Commonwealth, land for USSR.
Intercept leaving from Basra?

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Re: A Blazing World (4-player game)
Posted: Mon Oct 09, 2023 1:01 pm
by Orm
Yes, please. Use a CL.
Re: A Blazing World (4-player game)
Posted: Mon Oct 09, 2023 1:44 pm
by NatRapsEno
And these cruisers which left from Reunion?

- Intercept.png (165.33 KiB) Viewed 582 times
Re: A Blazing World (4-player game)
Posted: Mon Oct 09, 2023 1:50 pm
by Orm
Yes, please.
Re: A Blazing World (4-player game)
Posted: Mon Oct 09, 2023 2:10 pm
by NatRapsEno
Success, stopped in 4 box.
Commonwealth will search in some of these areas. Save sent. Will start in East Med.
Support?

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Re: A Blazing World (4-player game)
Posted: Mon Oct 09, 2023 2:22 pm
by Orm
NAV3 from Malta to the East Med 2-box.
The FTR2 from Trieste to the Italian Coast 0-box.
Thank you.
Re: A Blazing World (4-player game)
Posted: Mon Oct 09, 2023 2:30 pm
by NatRapsEno
How do you want to spend the points?

- Screenshot 2023-10-09 102848.png (301.34 KiB) Viewed 556 times
Re: A Blazing World (4-player game)
Posted: Mon Oct 09, 2023 2:39 pm
by GeneralAdvance
Use 2 points to reduce AA to - and the rest (4?) to increase damage, first result on Bonaventure thanks.
Re: A Blazing World (4-player game)
Posted: Mon Oct 09, 2023 2:47 pm
by NatRapsEno

- Screenshot 2023-10-09 104615.png (287.59 KiB) Viewed 540 times
Allies, will stay, and I'm sure you will too. Going to round II.
Re: A Blazing World (4-player game)
Posted: Mon Oct 09, 2023 3:01 pm
by NatRapsEno
Allies find 1-6. Chose both boxes. Spent two points to reduce your damage to me. Used 3 points to select the CP for damage.
Took an A on each cruiser of yours and mine. All were aborted. Where to for the Italian aborts?
Re: A Blazing World (4-player game)
Posted: Mon Oct 09, 2023 3:04 pm
by GeneralAdvance
Malta please
Re: A Blazing World (4-player game)
Posted: Mon Oct 09, 2023 3:12 pm
by NatRapsEno
Allies find 1-10 in Italian Coast. Spent points like so:

- Screenshot 2023-10-09 111147.png (223.08 KiB) Viewed 513 times
How do you want to allocate damage?
Re: A Blazing World (4-player game)
Posted: Mon Oct 09, 2023 3:19 pm
by GeneralAdvance
X on CL, 1st D on CA, 2nd D on CL if available, otherwise on CA
Re: A Blazing World (4-player game)
Posted: Mon Oct 09, 2023 3:29 pm
by NatRapsEno
Guissano sunk. Savoia aborted. The Devonshire was half aborted.
Allies will stay. Axis?

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Re: A Blazing World (4-player game)
Posted: Mon Oct 09, 2023 3:46 pm
by Orm
Axis abort. Ships to La Spezia, and fighter to Trieste.
Re: A Blazing World (4-player game)
Posted: Mon Oct 09, 2023 3:52 pm
by NatRapsEno

- Screenshot 2023-10-09 115206.png (232.23 KiB) Viewed 494 times
Do the Axis wish to search these two areas?
Re: A Blazing World (4-player game)
Posted: Mon Oct 09, 2023 4:04 pm
by Orm
We search in Arabian Sea only.
Re: A Blazing World (4-player game)
Posted: Mon Oct 09, 2023 4:14 pm
by NatRapsEno
Both find 2-3. No points.
Allies damage shown below.

- Screenshot 2023-10-09 121302.png (202.97 KiB) Viewed 484 times

- Screenshot 2023-10-09 121322.png (226.66 KiB) Viewed 484 times
How do the Allies wish to allocate their damage?