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Re: A Blazing World (4-player game)

Posted: Mon Oct 09, 2023 4:15 pm
by NatRapsEno
The Axis I mean.

Re: A Blazing World (4-player game)

Posted: Mon Oct 09, 2023 4:25 pm
by Orm
X on CL Barbiano
D on CL Cadorna

Axis stay.

Re: A Blazing World (4-player game)

Posted: Mon Oct 09, 2023 4:35 pm
by NatRapsEno
Barbiano sunk and Cadorno damaged.

Allies stay as well and the Allies find 1 vs 3. Allies have 3 points and will use it to select the Littorio for damage.
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Re: A Blazing World (4-player game)

Posted: Mon Oct 09, 2023 4:42 pm
by NatRapsEno
The Commonwealth will have nothing left in the 4 box.
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Screenshot 2023-10-09 124136.png
Screenshot 2023-10-09 124136.png (203.66 KiB) Viewed 884 times
How do the Axis wish to allocate the rest of their damage?

Re: A Blazing World (4-player game)

Posted: Mon Oct 09, 2023 4:47 pm
by Orm
D on CA Pola.
Aborts on damaged BB, then damaged CA, and then damaged CL.

Axis stay.

Re: A Blazing World (4-player game)

Posted: Mon Oct 09, 2023 4:56 pm
by NatRapsEno
Screenshot 2023-10-09 125128.png
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The third round searches miss.

Re: A Blazing World (4-player game)

Posted: Mon Oct 09, 2023 6:37 pm
by NatRapsEno
Night raids on Dusseldorf and Cologne. Intercept one of them?
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Re: A Blazing World (4-player game)

Posted: Mon Oct 09, 2023 6:49 pm
by GeneralAdvance
Yes, intercept bomber with lowest a-t-a strength, if same, highest strat strength, if same, otherwise best bomber

Re: A Blazing World (4-player game)

Posted: Mon Oct 09, 2023 6:59 pm
by NatRapsEno
Axis score DA, Allies nil.

The other strategic bomber that got thru missed.

Re: A Blazing World (4-player game)

Posted: Mon Oct 09, 2023 9:27 pm
by NatRapsEno
One attack which you can support. You have two Italian bombers that could fly as well. Each bomber can only add one factor due to the woods and/or half range of the bomber. Do you wish to add any support?
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Re: A Blazing World (4-player game)

Posted: Mon Oct 09, 2023 9:43 pm
by Orm
Italian LND3 from Vilna fly in support, and land in Vitebsk.

Re: A Blazing World (4-player game)

Posted: Mon Oct 09, 2023 11:41 pm
by NatRapsEno
Screenshot 2023-10-09 191643.png
Screenshot 2023-10-09 191643.png (406.06 KiB) Viewed 780 times
Turn sent.

Re: A Blazing World (4-player game)

Posted: Thu Oct 12, 2023 10:52 am
by peskpesk
Germany Land
Italy and Japan Combined

Naval Air
NAV2 Sicily -> ITC 4-box

Naval Movement

Italy
CP Djibouti -> E Med

Japan
4xCP+TRS(loads GAR)+CL China Sea 0-Box
Amph Fukuoka(loads HQI)->Canton

Naval Search Italian Cost
Axis roll -> 7
Allied roll -> 5

Re: A Blazing World (4-player game)

Posted: Fri Oct 13, 2023 3:51 pm
by Orm
I might have misunderstood the Allied lend lease to USSR. I took it to be 2 BPs total. One each from USA, and from CW.

Re: A Blazing World (4-player game)

Posted: Fri Oct 13, 2023 4:37 pm
by NatRapsEno
You are correct.

Re: A Blazing World (4-player game)

Posted: Fri Oct 13, 2023 7:17 pm
by NatRapsEno
2 BPs total, one each.

Re: A Blazing World (4-player game)

Posted: Fri Oct 13, 2023 7:24 pm
by Orm
Splendid.

Re: A Blazing World (4-player game)

Posted: Fri Oct 13, 2023 7:24 pm
by Orm
Jul/Aug '41
Impulse #3 (Axis)

No strategic bombing. No ground strikes.

Rail Moves:
Japan:
MAR 4-4 Chengchow->Canton
Italy:
MIL Turin -> Athens
Germany:
AA (Hambug) -> Lorient

Re: A Blazing World (4-player game)

Posted: Fri Oct 13, 2023 7:49 pm
by NatRapsEno
Sorry, my first response was not a clear response to your comment! I didn't realize it until several hours later when I reread it!

Re: A Blazing World (4-player game)

Posted: Fri Oct 13, 2023 7:56 pm
by Orm
No worries. It caused no delay.

I was just concerned that I might have misunderstood something when I noticed the CW convoy line to Murmansk/Archangelsk. If I was in error it was something that could be fixed later on. And if not then all was good.

Anyway. Done with the Axis land movement. However, I have some things to do so there will be a break before declaring attacks.