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RE: RHS 6.659 and pwhex uploaded (minor reforms)

Posted: Tue Mar 20, 2007 7:21 am
by el cid again
OK - Looks like I got a Level 5 file from Herrbear - so what I updated was Level 5 - so I am repackaging it as Level 5.66 - with one additional eratta corrected. Level 5.66 data package to follow immediately. I must create a Level 6 pwhex set from this.

RE: RHS 6.659 and pwhex uploaded (minor reforms)

Posted: Tue Mar 20, 2007 7:29 am
by el cid again
ORIGINAL: Andrew Brown

ORIGINAL: el cid again
Panama was a mess - possibly inherited from CHS

Can you please verify that, and let me know what the "mess" possibly in CHS is?

REPLY: I have not looked at pwhex coding at Panama (as far as I remember) - and had I done I would surely not have left it as I found it. Essentially every communications code was wrong - except that the RR between Panama City and Colon functions properly (in spite of some spurrious codes running off in other directions). I cannot be sure, however, that all these errors are CHS errors - in spite of the fact they are CHS codes. I am using different art - and it is possible things "creeped" in some cases - so some of the codes may mesh with CHS art. But some of them - being disconnected and or at sea - are likely to be wrong. I need to load CHS art and the CHS pwhex to tell for sure - and I have not done. I don't usually notify you of an issue until I have verified it with CHS files directly.
I have a new theory of pwhex coding - which Andrew thinks is wrong

Hmmmm. Another correction required - firstly the "new theory" you talk about is not new, or a theory. It is a reversion to the way the map data file was coded before it was changed in WitP patch 1.6. Secondly, I did not state that it was wrong. I stated that it was a reversion to the old way the map data was coded.

Andrew

REPLY: Well - this is pretty much terminology. If it is the original system - and if Matrix has abandoned it at level 1.6 - it may not exactly be "wrong" - but it is hardly "current." My theory is that we may want to use the codes when it suits our purposes - if we can comprehend what that means? We apparently have to try it - so a few hexes are so coded. This is a relatively safe test insofar as it appears that a major possibility is this is moot. I hope to "discourage" movement cross country in directions less likely to be used - and either I will - or I won't.

RE: RHS update plans and ETAs

Posted: Tue Mar 20, 2007 8:10 am
by m10bob
Clarification needed please.....Earlier, in Cobra's "release thread", I wrongfully reported a problem I had observed with my most southern convoy route,(the route on the map going from just off Perth, straight down the edge of the map and then cutting across the bottom at a 90 degree angle to South Atlantic entry) was no longer being followed by my ships.
Instead, (as reported), the path the ships were following were making a short cut at a 45 degree angle in the middle of that path.
(Actually, I like this newer path).
Is there new art for that corner of the map, to reflect the angled route? If so, where is it?
I am not using any of the seasonal maps whatsoever, had not intended to do so.
I am using version 6 RHS ..
In that thread, somehow, Peter got confused about my comments.
I know scenario files involve OOB's..
I know Pwhex files involve the map and its' locations/terrain alignment..[:)]

RE: RHS Level 5 pwhex and data file sets uploaded

Posted: Tue Mar 20, 2007 8:20 am
by el cid again
OK - turns out the pwhex I worked on was Level 5 - so I uploaded a set and Level 5 data files to match.
Must now create a level 6 pwhex set to match.

Aside from eratta (minor vessel pointers) and rerating some airfields (Kuching and Balikpapan),
this converts the Ki-67 to a bomb type bomber - except for the JAAF "Torpedo Squadron" and the JNAF 762nd Kokotui.
The 7th Sentai also operated with these units - also with torpedoes - but it cannot convert to the Ki-67 and get the torpedo version now. This is an attempt to appease those who think torpedo use is too widespread - and in this case it was not the normal loadout. We will see what the reaction is. The 672nd has (ki67) in brackets so you will know it is the unusual unit. Any unit UPGRADING to Ki-67 will get bombs instead of a torpedo.

RE: RHS update plans and ETAs

Posted: Tue Mar 20, 2007 8:22 am
by el cid again
ORIGINAL: m10bob

Clarification needed please.....Earlier, in Cobra's "release thread", I wrongfully reported a problem I had observed with my most southern convoy route,(the route on the map going from just off Perth, straight down the edge of the map and then cutting across the bottom at a 90 degree angle to South Atlantic entry) was no longer being followed by my ships.
Instead, (as reported), the path the ships were following were making a short cut at a 45 degree angle in the middle of that path.
(Actually, I like this newer path).
Is there new art for that corner of the map, to reflect the angled route? If so, where is it?
I am not using any of the seasonal maps whatsoever, had not intended to do so.
I am using version 6 RHS ..
In that thread, somehow, Peter got confused about my comments.
I know scenario files involve OOB's..
I know Pwhex files involve the map and its' locations/terrain alignment..[:)]

It appears I have released Level 5 pwhex files and called them Level 6. You must go back to the previous 6.42 release until I make a new Level 6 file.

RE: RHS update plans and ETAs

Posted: Tue Mar 20, 2007 8:32 am
by m10bob
Thank you..[:)]

RE: RHS update plans and ETAs

Posted: Tue Mar 20, 2007 8:43 am
by CobraAus
Clarification needed please
sorry mate I was totally done the wrong path when you said 45 degree path
ok back to what you really said and scrub every thing I said previously

It look like there may be a break in the channel as no work has been done on the left hand side of map - every thing should go down then turn 90 degrees across bottom of map
any chance you could indicate at what hex the TF's are leaving the channel

TF's are lazy and will take quickest route if any openning is left

Question has any one else had this happen

Cobra Aus


RE: RHS update plans and ETAs

Posted: Tue Mar 20, 2007 8:59 am
by m10bob
ORIGINAL: CobraAus
Clarification needed please
sorry mate I was totally done the wrong path when you said 45 degree path
ok back to what you really said and scrub every thing I said previously

It look like there may be a break in the channel as no work has been done on the left hand side of map - every thing should go down then turn 90 degrees across bottom of map
any chance you could indicate at what hex the TF's are leaving the channel

TF's are lazy and will take quickest route if any openning is left

Question has any one else had this happen

Cobra Aus


Next time I have it booted, I can identify every hex in that angled route just by tracking their exposed "paths of intent" by hovering the cursor over those hexes,(I hope)..
Cannot do it till tonight...I am a common wage-earner....

RE: RHS update plans and ETAs

Posted: Wed Mar 21, 2007 8:41 am
by m10bob
3/20/2007 1:09:00 AM


CobraAus
Matrix Legion of Merit





Posts: 2024
Joined: 8/23/2004
From: Geelong Australia
Status: online quote:

I added the newest PWhex 6.xxx to an ongoing RHS CVO game, and the "path" to South Atlantic entry point no longer lines up with the map I have. On the southwest corner of the map, the path the ships are taking no longer follow the edges of the map, and the path they are following is at a roughly 45 degree angle to the map now.
Was loading the "summer map panel" a necessity for this apparent change?
following further investigation -I find the following
when we start doing the map side channels the bottom channel went right to the bottom right hand corner then turn 90 degrees and went straight up right hand edge of map - some time ago the PWHEX was changed so that at hex 136-148 the channel now turns at 45 degrees and go's to 143-133 where it links into the existing AB's channels

I hope that helps

Cobra aus




Okay...ya did it..I am totally lost..
Does Sid's "summer map release dated 032007 for (apparently) v5 AND version 6 match up with the v6 Pwhex file, in the far southwest corner of the map??
(This is the lower left corner of the map)
I know left and right
I know Pwhex is for terrrain definition
I know north from south
For what I do not know, please see the question immediately above.
I am NOT using "seasonal-changes" mapping
This game is complex enough.
Thank you.[X(]

RE: RHS update plans and ETAs

Posted: Wed Mar 21, 2007 8:59 am
by m10bob
O.K....I love the map Cobra has created.
Which map panel do I need to line up with the 45 degree angled convoy route going to the south atlantic entry point?

Extreme southwest corner of the map.

RE: RHS update plans and ETAs

Posted: Wed Mar 21, 2007 9:04 am
by m10bob
RE: Cobra Aus RapidShare link page - 3/19/2007 7:51:38 PM


Herrbear
Matrix Elite Guard





Posts: 589
Joined: 7/25/2004
From: Walnut, CA
Status: offline
quote:

ORIGINAL: m10bob

I added the newest PWhex 6.xxx to an ongoing RHS CVO game, and the "path" to South Atlantic entry point no longer lines up with the map I have. On the southwest corner of the map, the path the ships are taking no longer follow the edges of the map, and the path they are following is at a roughly 45 degree angle to the map now.
Was loading the "summer map panel" a necessity for this apparent change?


To my knowledge, it has been that way for some time. The map art does not match the actual route. I only discovered it using F6 in the game.






RE: RHS update plans and ETAs

Posted: Wed Mar 21, 2007 9:29 am
by CobraAus
Okay...ya did it..I am totally lost..
yep did it purpose - sence of humor here

right at the moment put everything on hold as there is no working v6.66 PWHEX to refer to
and previous couple were broken
Sid just email me and I now confused myself with what he said - so I am going to naval gaze until the new PWHEX comes out and I can then put the channel right in the art
which wont take long

cobra aus


RE: RHS update plans and ETAs

Posted: Wed Mar 21, 2007 9:32 am
by el cid again
The "45 degree ship path" is a feature ONLY of Level 6 at this time (Level 5 has no ship channels other than those from CHS). It is ONLY found in the SOUTHEAST map corner. The SOUTHWEST map corner always turned at 90 degrees - and will even in Level 7 - so the Madagascar mini map can go into that corner.

Functional Level 6 pwhex files always had things this way.

A NEW pwhex file is hours away - and it WILL work with any level 6 map art - BUT

the NE corner features a new ship track - with fewer bends - an no barrier - so the faded map art ship channel will be wrong unless you load a new map art panel - which Cobra has not yet made (because he didn't know I would do this - I didn't know until just now either). The game will work- ships will follow the ship path - and the barrier and ship tracks are something I control in pwhex. But the faded blue lines showing where the ship track and barrier are will be wrong in the NE corner for a while (my bet is one day since Cobra is the fastest artist on the planet).

Note that this pwhex set (6.66) - along with its sister (5.66) already out - are frozen. Similarly, data files corresponding to these are also frozen - and I am going to have a go at a first pass Level 7 pwhex file. Blitzk has had to work (real world) and didn't get to do anything to the location files enhancement wise - but I have modified some things as indicated above - art pointers - Ki-67 - etc.

RE: RHS update plans and ETAs

Posted: Wed Mar 21, 2007 9:41 am
by CobraAus
Next time I have it booted, I can identify every hex in that angled route just by tracking their exposed "paths of intent" by hovering the cursor over those hexes,(I hope)..
ok after that clarification from Sid I still think the problem you have is a break in the PWHEX channel barrier which is letting your TF's to break out and move in the 45 degree
angle - the TF would have chosen this route its self as the quickest from point A to B
so I still ask can you ID the hex where the TF leaves the channel so we can check if there is a break.

Cobra Aus

RE: RHS update plans and ETAs

Posted: Wed Mar 21, 2007 11:08 am
by m10bob
ORIGINAL: CobraAus
Next time I have it booted, I can identify every hex in that angled route just by tracking their exposed "paths of intent" by hovering the cursor over those hexes,(I hope)..
ok after that clarification from Sid I still think the problem you have is a break in the PWHEX channel barrier which is letting your TF's to break out and move in the 45 degree
angle - the TF would have chosen this route its self as the quickest from point A to B
so I still ask can you ID the hex where the TF leaves the channel so we can check if there is a break.

Cobra Aus

Cobra, of course I can, but since reading some threads from Herrbear and El Cid, I am lead to believe Sid made some actual channel changes (to the 45 degree angle) and may not have informed you when he did it.(See above approx 2 threads up)..
You have worked like a Tasmanian devil on these maps and now you have us "hooked"..


RE: RHS update plans and ETAs

Posted: Wed Mar 21, 2007 1:36 pm
by Ol_Dog
I am sure Sid is referring to the 45s near Gal. Is. on the SE portion of the map

RE: RHS Level 6.66 pwhex and data file sets uploaded (frozen)

Posted: Wed Mar 21, 2007 4:54 pm
by el cid again
pwhex.dat file set 6.66 completed and uploaded - as described - with increased sea space on the Western/NW
map edge area

data files to follow

Cobra has succeeded in moving Melbourne and Pearl Harbor - with some technical complications insofar as units
stationed at both need also to be moved.

I think this is a dangerous experiment so we will test it first - PH likely having hard coded impacts.


RE: RHS update plans and ETAs

Posted: Wed Mar 21, 2007 4:56 pm
by el cid again
ORIGINAL: Ol_Dog

I am sure Sid is referring to the 45s near Gal. Is. on the SE portion of the map

Correct. And we have entirely new pwhex files for all to use now available - there are no breaks. There were not before either - but a bad copy is possible. I used to work in WITPExcel - but I find Editor X safer - and slightly easier to work with. It does not lend itself to copying a bunch of records like Excel does though - hard to convert a big set.

RE: RHS update plans and ETAs

Posted: Thu Mar 22, 2007 2:08 am
by CobraAus
You have worked like a Tasmanian devil on these maps and now you have us "hooked"..

the new 6.66 map panel changes have been posted see postings thread

Cobra Aus

RE: RHS update plans and ETAs

Posted: Thu Mar 29, 2007 3:43 am
by Herrbear
Sid --

I notice in Scenario 60 a number of units (USMC Air Wings and USAAF Av Rgt) locations 2761 - 2793 have 0,0 in their Loc X and Loc Y fields. They have a delay so they don't start on the map. Is the location code correct for these units? Where will they appear.

There are a number of units like that for both sides besides the sample I am showing you.