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RE: Admirals Edition Naval Thread

Posted: Mon Mar 03, 2008 12:50 am
by Don Bowen

or maybe "Shipname II" plus the ability to rename ships while in the reinforcement queue....

RE: Admirals Edition Naval Thread

Posted: Mon Mar 03, 2008 1:40 am
by GaryChildress
Instead of messing with more code to be able to name ships ourselves in the reinforcement queue (as great as that sounds), maybe the simplest approach (time and resource wise) would be to name all the Essex carriers their original names before being renamed after sunk carriers and then in place of CVL Cabot, rename the CVL to a fictional name. One fictional name wouldn't hurt too much I wouldn't think. I think in my no-respawn mod for WITP I named Cabot something like San Juan Hill to keep close with naval naming tradition.

Just a thought.

RE: Admirals Edition Naval Thread

Posted: Mon Mar 03, 2008 2:08 am
by bradfordkay
I forgot about the CVL Cabot (strangely the name seemed to resonate in my mind, but I was thinking that it was one of the later Essex's). I believe that Akula's idea would be best, use one of the names from a CV that was not completed during the war. However, since this has already been incorporated into the game, I guess that HFP has already worked out their own answer...

RE: Admirals Edition Naval Thread

Posted: Mon Mar 03, 2008 2:47 am
by Don Bowen
ORIGINAL: Gary Childress

One fictional name wouldn't hurt too much I wouldn't think.


heresy!




RE: Admirals Edition Naval Thread

Posted: Mon Mar 03, 2008 7:18 am
by DuckofTindalos
I'll break out the pitchforks and flaming torches...[:D]

RE: Admirals Edition Naval Thread

Posted: Mon Mar 03, 2008 9:00 am
by herwin
ORIGINAL: Shark7

Well on that note I guess you could use the names of the planned but never completed ones in the case of Bon Homme Richard etc so as to not repeat names. Originally Cabot was an Essex, then when it was renamed a CVL became Cabot. So the CVL that became Cabot would also need a different name.

One problem leads right into another...

Use the original names and allow players to edit the text field. I suspect some players might use the capability to play with the minds of their opponents!

RE: Admirals Edition Naval Thread

Posted: Mon Mar 03, 2008 12:21 pm
by m10bob
What is wrong with giving them their historical name preceded by Number:CV18 Wasp ?

RE: Admirals Edition Naval Thread

Posted: Mon Mar 03, 2008 12:38 pm
by witpqs
That's a good idea. It also helps to coordinate with their air groups if the planes happen to go ashore for any reason.

RE: Admirals Edition Naval Thread

Posted: Mon Mar 03, 2008 2:38 pm
by DuckofTindalos
The problem with that is where do you stop? It would look stupid to just have CV's numbered and named and all other classes not.


RE: Admirals Edition Naval Thread

Posted: Mon Mar 03, 2008 4:35 pm
by witpqs
Slave to fashion?

RE: Admirals Edition Naval Thread

Posted: Mon Mar 03, 2008 5:24 pm
by GaryChildress
ORIGINAL: Terminus

I'll break out the pitchforks and flaming torches...[:D]

I'll break out the marshmellows! [:D]

RE: Admirals Edition Naval Thread

Posted: Mon Mar 03, 2008 6:55 pm
by m10bob
ORIGINAL: Terminus

The problem with that is where do you stop? It would look stupid to just have CV's numbered and named and all other classes not.


Who sez it would look stupid ?

It is functional.
It is simple.
It is historical,(for the CV's anyway.)

RE: Admirals Edition Naval Thread

Posted: Mon Mar 03, 2008 7:09 pm
by DuckofTindalos
Well, the majority of the people on the naval team sez it would. Or sed, anyway...

RE: Admirals Edition Naval Thread

Posted: Mon Mar 03, 2008 11:07 pm
by m10bob
ORIGINAL: Terminus

Well, the majority of the people on the naval team sez it would. Or sed, anyway...


Well I guess that means it is carved in stone and needs no further input.

RE: Admirals Edition Naval Thread

Posted: Tue Mar 04, 2008 12:04 am
by jcjordan
Not sure if it's been asked but on VP value of ships will ships like the big passenger liners be more than a normal AP type ship? Can there be some way added in the db settings if not? It seems strange in WITP that a ship like the Aquitania (in CHS) or Queen Mary have such a low VP value whereas they should have something akin to a CV or BB if sunk because of the way ship VP are figured.

RE: Admirals Edition Naval Thread

Posted: Tue Mar 04, 2008 3:01 am
by Shark7
Well there were no cancelled CVLs, so it would either have to be fictional, or just for that one ship just give the Penant number, CVL-28.

RE: Admirals Edition Naval Thread

Posted: Tue Mar 04, 2008 9:34 am
by Monter_Trismegistos
Well, since name Cabot WAS used as a CVL name - it's name become historical and is tied to Pacific battles. I would suggest to find a new name for one of the Essex (name ex Cabot)..

RE: Admirals Edition Naval Thread

Posted: Thu Mar 06, 2008 8:24 pm
by sven6345789
several possibilities
a) the game differs CV from CVL, so i could live with two ships named cabot
b) Cabot was originally planned as the CL Wilmington, why not just leave that name.

another question. If the game lasts until March 1946, what about the Essex Class Carriers which historically only got commissioned after the japanese surrender. Are they in? (This also includes the Midway class btw)

RE: Admirals Edition Naval Thread

Posted: Sat Mar 08, 2008 1:30 am
by rjopel
If we're looking at the war extending to 46, don't forget to adjust the date of commisioning for the ships that were slowed or cancelled as the war came near the end.  Do you think the Oriskinay would have waited until 1950 if the war would have continued or they carrier losses would have been heavier?

RE: Admirals Edition Naval Thread

Posted: Sat Mar 08, 2008 7:34 am
by olorin42
I asked this a while back and never got an answer ...

One question on logistics in the Pacific. Since the intent with AE seems to try to represent every ship (bravo!), would not the Allies have to ship a potload of supplies to Hawaii to feed the civilians??? India has sifficient internal production to feed the population. Same for Australia and NZ. Most other Pacific islands had small enough populations that there was probably not a great need for importing food. Hawaii on the other hand does not have much in the way of domestic food production (excepting sugar and pineapples). Most food and domestic products (simple stuff like soap and toilet paper) had to come from CONUS.

Where SF has a supply income each turn, maybe Pearl Harbor should have a negative daily supply income????

Someone commented that agreed that Hawaii did need a lot of imports and discussed SPAM at some length ... how will this be modeled in AE? (if at all)