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RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Posted: Sun Dec 08, 2019 7:12 pm
by Orm
I am retiring for the night.
After the North Sea action is completed CW has to decide if they want to initiate combat in the East Med.

RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Posted: Mon Dec 09, 2019 1:12 am
by Mayhemizer_slith
North Sea:
Spitfire and Albacore to box 0.
East Med:
Initiate, sub included.
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Posted: Mon Dec 09, 2019 12:08 pm
by Orm
ORIGINAL: Mayhemizer_slith
North Sea:
Spitfire and Albacore to box 0.
East Med:
Initiate, sub included.
Axis will react with one naval bomber to the 0-box, and another to the 2-box. Perhaps that changes if CW want to include the SUB, or not.
Anyway, I will continue with the North Sea shortly.
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Posted: Mon Dec 09, 2019 12:11 pm
by Mayhemizer_slith
ORIGINAL: Orm
ORIGINAL: Mayhemizer_slith
North Sea:
Spitfire and Albacore to box 0.
East Med:
Initiate, sub included.
Axis will react with one naval bomber to the 0-box, and another to the 2-box. Perhaps that changes if CW want to include the SUB, or not.
Anyway, I will continue with the North Sea shortly.
Sub is included.
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Posted: Mon Dec 09, 2019 12:22 pm
by Orm
No combat in the North Sea. Axis 3, Allies 2.
Edit: Spelling.
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Posted: Mon Dec 09, 2019 12:33 pm
by Orm
In the East Med the Allied force is surprised by the Axis escort force. (Allies 4, Axis 1)
Italy decides to go for the British SUB.

RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Posted: Mon Dec 09, 2019 12:36 pm
by Orm
Naval air combat is declined and a surface combat ensues. All 4 surprise points are spent on increasing damage done.

Picture from Jan/Feb '41 Impulse #9 (Axis) - Naval Combat
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Posted: Mon Dec 09, 2019 12:44 pm
by Orm
The British SUB crash dive when the Italian cruisers approach, and escapes without any real damage. Shaken the SUB steers for a safe port.
What port will the SUB abort to?
Axis stay. Will CW stay as well?

Picture from Jan/Feb '41 Impulse #9 (Axis) - Naval Combat
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Posted: Mon Dec 09, 2019 12:45 pm
by Mayhemizer_slith
Sub goes to Alexandria.
CW stay for more.
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Posted: Mon Dec 09, 2019 12:51 pm
by Orm
The German forces once again find the Allies. Allies 10, Axis 2. Axis decides to make a fight out of it.

Picture from Jan/Feb '41 Impulse #9 (Axis) - Naval Combat
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Posted: Mon Dec 09, 2019 12:54 pm
by Orm
Axis spend 10 surprise points to modify the air combat values.

Picture from Jan/Feb '41 Impulse #9 (Axis) - Naval Combat
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Posted: Mon Dec 09, 2019 12:56 pm
by Orm
Is it ok with the Spitfire as front fighter?

RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Posted: Mon Dec 09, 2019 12:57 pm
by Mayhemizer_slith
Spitfire in front.
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Posted: Mon Dec 09, 2019 1:00 pm
by Orm
The Spitfire is shot down.

Picture from Jan/Feb '41 Impulse #9 (Axis) - Naval Combat
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Posted: Mon Dec 09, 2019 1:04 pm
by Orm
The Italian bomber is cleared.
Will CW continue the air combat? And if CW aborts the air combat will CW abort the sea area as well?

Picture from Jan/Feb '41 Impulse #9 (Axis) - Naval Combat
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Posted: Mon Dec 09, 2019 1:06 pm
by Mayhemizer_slith
Abort from sea area to Alexandria.
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Posted: Mon Dec 09, 2019 1:18 pm
by Orm
A Japanese naval bomber bomb Chungking strategically.

Picture from Jan/Feb '41 Impulse #9 (Axis) - Strategic Bombing
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Posted: Mon Dec 09, 2019 1:22 pm
by Orm
The naval pilots fail to locate the inland target...

RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Posted: Mon Dec 09, 2019 1:40 pm
by Orm
Time for a dinner break. And to seek a clarification on the German instructions. The action will continue later this evening.
RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)
Posted: Mon Dec 09, 2019 5:36 pm
by Orm
No Ground Strikes.
Rail Movement:
Italy:
HQI (La Spezia) -> 60,26 (close to Bordeaux)
Germany:
LND2 (Brest) -> Memel
Japan:
MAR Div (Tianshui) -> Tientsin
GARR (Changsha) -> Peking
Land Movement:
Germany:
5 units in the Eastern Germany/Western Poland move eastwards.
MIL (55,25) -> Nantes
Italy:
Supply (84,51) -> Bardia
TERR (Mogadishu) -> 111,73
Japan:
Capture the resource NW of Lanchow.
2 HQI advance one hex each towards Lanchow.
Army group Yamamoto concentrate on the Chinese 8th Army in the Yunnan province.
Minor adjustments of the lines around Lanchow.
CAV Div (78,132) -> 78,133
Japan attacks the out of supply 8th Army west of Kweiyang.
One LND3, and one NAV2, provide ground support.

Picture from Jan/Feb '41 Impulse #9 (Axis) - Land Combat