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RE: Admiral's Edition Air War Thread
Posted: Mon Apr 13, 2009 9:20 am
by Dili
Thanks T.
RE: Admiral's Edition Air War Thread
Posted: Tue Apr 14, 2009 8:50 pm
by HistoryGuy
U R very welcome. My curiosity about homegrown Aussie production grew after a game versus the Allied AI when there seemed to be too many RAAF Beauforts in mid-1942....
RE: Admiral's Edition Air War Thread
Posted: Tue Apr 14, 2009 8:58 pm
by JeffroK
The problem is that with the Beaufort, and many other types, is that the modders get production right but make no adjustment for the large numbers sent to OTU's etc.
Therefore 100% of production is available for combat service.
If you try the ADF Serials website you could (manually[8D]) count the numbers by type which where issued to combat Sqns.
RE: Admiral's Edition Air War Thread
Posted: Wed Apr 15, 2009 4:37 am
by Flying Tiger
ORIGINAL: JeffK
The problem is that with the Beaufort, and many other types, is that the modders get production right but make no adjustment for the large numbers sent to OTU's etc.
Therefore 100% of production is available for combat service.
If you try the ADF Serials website you could (manually[8D]) count the numbers by type which where issued to combat Sqns.
And are you volunteering to do that for us Jeff??
RE: Admiral's Edition Air War Thread
Posted: Wed Apr 15, 2009 4:49 am
by JeffroK
ORIGINAL: Flying Tiger
ORIGINAL: JeffK
The problem is that with the Beaufort, and many other types, is that the modders get production right but make no adjustment for the large numbers sent to OTU's etc.
Therefore 100% of production is available for combat service.
If you try the ADF Serials website you could (manually[8D]) count the numbers by type which where issued to combat Sqns.
And are you volunteering to do that for us Jeff??
Only if you hop in your sedan and drive over to Buna & back on that nice country road[8D]
I actually did this some years back for the P-40's in the RAAF (and didnt keep the data), someone else's turn[&o]
RE: Admiral's Edition Air War Thread
Posted: Wed Apr 15, 2009 8:34 am
by steveh11Matrix
How are the changes in Carrier Air Groups that occur as time goes on handled in AE? Is there an explicit way of handling these, perhaps in the editor, or is it still hard-coded and linked to slots, or something different?
RE: Admiral's Edition Air War Thread
Posted: Thu Apr 16, 2009 1:33 pm
by foliveti
I have a question on carrier loadouts. In WitP the 10 sorties per plane seems to allow carriers to stay on station forever without returning to port. Since they get 10 sorties for fighter also and CAP does not count as a sortie. I understand there will be limits to the number of torpedos, will the number of non torpedo sorties be more limited than WitP?
RE: Admiral's Edition Air War Thread
Posted: Thu Apr 23, 2009 10:38 am
by steveh11Matrix
Shameless bump!
ORIGINAL: steveh11Matrix
How are the changes in Carrier Air Groups that occur as time goes on handled in AE? Is there an explicit way of handling these, perhaps in the editor, or is it still hard-coded and linked to slots, or something different?
RE: Admiral's Edition Air War Thread
Posted: Thu Apr 23, 2009 10:40 am
by DuckofTindalos
ORIGINAL: steveh11Matrix
Shameless bump!
ORIGINAL: steveh11Matrix
How are the changes in Carrier Air Groups that occur as time goes on handled in AE? Is there an explicit way of handling these, perhaps in the editor, or is it still hard-coded and linked to slots, or something different?
I don't understand your question, could you please clarify?
RE: Admiral's Edition Air War Thread
Posted: Thu Apr 23, 2009 10:54 am
by steveh11Matrix
Sure.
Each carrier begins with a certain air group, but as time goes on this morphs into a different mix of aircraft - the maximum sizes of each squadron changes. This was hard-coded in WitP, has this changed in AE?
Steve.
RE: Admiral's Edition Air War Thread
Posted: Thu Apr 23, 2009 11:00 am
by DuckofTindalos
ORIGINAL: steveh11Matrix
Sure.
Each carrier begins with a certain air group, but as time goes on this morphs into a different mix of aircraft - the maximum sizes of each squadron changes. This was hard-coded in WitP, has this changed in AE?
Steve.
Yeah, it's different. Take a pre-war USN carrier (1 each of VF/VS/VB/VT). All four squadrons use the new re-sizing system in the editor to change their sizes at pre-defined dates through the game (scenario creator can set this, as with all air groups).
The VS squadrons are set to be deleted at a given date and come back as VBFs (same way as other air groups withdraw).
Nothing is hard-coded with this.
RE: Admiral's Edition Air War Thread
Posted: Thu Apr 23, 2009 11:14 am
by steveh11Matrix
Excellent! Thanks for the reply, Terminus.
Steve.
RE: Admiral's Edition Air War Thread
Posted: Thu Apr 23, 2009 12:30 pm
by vettim89
Do the VBF sq appear at SF? If so, an AFB better be paying attention as he could find his VS sq gone with no VBF near by to replace them
RE: Admiral's Edition Air War Thread
Posted: Thu Apr 23, 2009 12:40 pm
by rjopel
The VBF's didn't appear until 45.
RE: Admiral's Edition Air War Thread
Posted: Thu Apr 23, 2009 2:40 pm
by DuckofTindalos
ORIGINAL: vettim89
Do the VBF sq appear at SF? If so, an AFB better be paying attention as he could find his VS sq gone with no VBF near by to replace them
They appear on their carriers.
RE: Admiral's Edition Air War Thread
Posted: Thu Apr 23, 2009 5:26 pm
by Barb
Well what about VF(N) and VT(N) for Big E (She served as Night carrier in 1944 and 1945)
How this is handled?
RE: Admiral's Edition Air War Thread
Posted: Thu Apr 23, 2009 5:31 pm
by DuckofTindalos
It isn't. The USN carrier air groups switched around so often and so much, we had to put a stop somewhere. Otherwise we'd still be doing OOB revisions today...
So, no night-specialized carrier air units in the master scenario, although I'll probably put them into the Downfall scenario.
RE: Admiral's Edition Air War Thread
Posted: Fri Apr 24, 2009 4:54 am
by Barb
Well, then 1-2 Night groups could arrive independently of the carriers, and replaced manually, giving original Air groups Rest.
As is my knowlidge Big E, Independence and maybe one more carrier was designated for night ops.
RE: Admiral's Edition Air War Thread
Posted: Fri Apr 24, 2009 5:00 am
by wworld7
ORIGINAL: Barb
Well, then 1-2 Night groups could arrive independently of the carriers, and replaced manually, giving original Air groups Rest.
As is my knowlidge Big E, Independence and maybe one more carrier was designated for night ops.
IIRC, the Saratoga and Big E formed a team for night fighting late in the war.
RE: Admiral's Edition Air War Thread
Posted: Fri Apr 24, 2009 5:10 am
by Barb
Well then it was Big E, Sara and Independance