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RE: JTCS Unit Viewer

Posted: Thu Oct 31, 2013 11:44 am
by Arkady
Just to confirm that "latest" version (1.04.3) from 2011 is still working even on Windows 8.1 [8D]
https://sites.google.com/site/jtcsunitviewer/

RE: JTCS Unit Viewer

Posted: Thu Feb 20, 2014 12:01 pm
by Crossroads
Bump. Make sure to check out Arkady's latest version of the excellent Unit Viewer tool too!

Version 2.00.1 is included in the 2.0 patch. Thanks Arkady!

RE: JTCS Unit Viewer

Posted: Thu Feb 20, 2014 6:40 pm
by Arkady
And thanks to Crossroad for requesting improvements :D otherwise I'll let the baby die

RE: JTCS Unit Viewer

Posted: Sun Mar 09, 2014 5:38 pm
by Arkady
UPDATE - 2.01.1
https://sites.google.com/site/jtcsunitviewer
March 9th 2014
- Added validation for wrong icon files
- Unit picture box (unit photo) supports larger images
- Tool version displayed as part of utility title bar

RE: JTCS Unit Viewer

Posted: Sun Mar 09, 2014 8:01 pm
by XLVIIIPzKorp
You're the man!!![&o]

Thanks!!!

RE: JTCS Unit Viewer

Posted: Sun Mar 09, 2014 8:05 pm
by TAIL GUNNER
- Added validation for wrong icon files

What does this mean, exactly?
Also saw on another thread that Crossroads mention your unit viewer will revert back to reading .oob instead of .obx....true?

Thanks.

RE: JTCS Unit Viewer

Posted: Mon Mar 10, 2014 4:43 am
by Crossroads
It seems the Unit Viewer reads the OOB files instead of OBX already in 2.00.1 version.

I did a test with the -X parameters: adding a new unit and formation, adding the formation to a scenario ORG, added the ORG to scenario, and played the scenario. All worked a treat.

While at it, I discovered I see the new unit via Unit Viewer as well.

Arkady, can you confirm?

Very easy to try it out yourself too. [:)]

RE: JTCS Unit Viewer

Posted: Mon Mar 10, 2014 9:46 am
by TAIL GUNNER
damn, you're right!

I must be missing something from my mod, .oob will not display, but .obx would?


RE: JTCS Unit Viewer

Posted: Mon Mar 10, 2014 11:49 am
by Crossroads
ORIGINAL: Juggalo

damn, you're right!

I must be missing something from my mod, .oob will not display, but .obx would?


In Unit Viewer, you mean?

RE: JTCS Unit Viewer

Posted: Mon Mar 10, 2014 7:06 pm
by Arkady
Yes Unit Viewer is reading unencrypted fles (.oob and .pdt)
It was changed even before version 2.00.1 (at least it seems from my source code comments ;) )


Note: Nation list enumaration is still based on presence of particular .obx files

RE: JTCS Unit Viewer

Posted: Mon Mar 10, 2014 8:39 pm
by TAIL GUNNER
Note: Nation list enumaration is still based on presence of particular .obx files


ah, this is why...in my mod's directory I had stripped out all .obx files....thanks Arkady!

RE: JTCS Unit Viewer

Posted: Fri May 23, 2014 4:29 pm
by 1925frank
I'm having trouble. I downloaded the Unit Viewer and unzipped it. There are four files: fmadex.dll (an application extension), JTCS_UnitViewer (an application), and two text documents. I can launch the Unit Viewer using the application and I made a shortcut to desktop, and it works fine.

My question is how do I access the Unit Viewer while in the game itself? I used the Alt + Tab, but, with one exception, my only options are the CS game itself (which I'm already in) and the desktop. Once I was able to access the Unit Viewer within the game by using Alt + Tab, but I wasn't able to repeat it.

The instructions say to run the JTCS_UnitViewer.ex. That must be the JTCS_UnitViewer application. I didn't see a separate file with the "ex" behind it.

What should I be doing? Someone I checked with said he just goes to the "help" on the toolbar and selects the UnitViewer. I don't see that option when I go to the "help" in the tool bar.

RE: JTCS Unit Viewer

Posted: Fri May 23, 2014 4:49 pm
by berto

The Unit Viewer will be accessible in-game (and from within the scenario editor) via the F3 key -- in the forthcoming 2.01 Update, due out soon.

RE: JTCS Unit Viewer

Posted: Fri May 23, 2014 8:08 pm
by 1925frank
Super! Thanks, Berto. I thought perhaps I was missing something. I believe I read elsewhere that the 2.01 Update should be out soon as in by mid June or possibly even before that.

One of the features I especially liked about the Unit Viewer is it tells you whether a country falls within the Axis or Allies camp for purposes of building a scenario.

RE: JTCS Unit Viewer

Posted: Wed Jan 07, 2015 1:52 pm
by Crossroads
Going forward with the new games in the series, looks like everyone's favorite utility will still be around! Thanks Arkady for keeping Unit Viewer up to date even with the new graphics, folder structures, and data values!

Image

RE: JTCS Unit Viewer

Posted: Wed Jan 07, 2015 5:47 pm
by Crossroads
For instance: check out the new Zoom-In 2D icons there, with new chits, and Mike's new unit graphics and NATO symbols in place [:)]

RE: JTCS Unit Viewer

Posted: Wed Jan 07, 2015 5:56 pm
by berto

What a splendid adjunct to the Campaign Series! Thank you, Arkady!

RE: JTCS Unit Viewer

Posted: Mon Feb 16, 2015 7:00 pm
by Arkady
beta version for tests
http://arkady.cz/storage/jtcs_unitviewer_20140871.zip

version should read 2.0.1.40871 in title bar when you run it
changes related to WF/EF/RS:
- if you replace version of the viewer that was released with 2.01 update (in \Tools\JTCS_Unitviewer\ folder) and invoke it with F3 from the game, particular game (East/West or Rising Sun) should be preselected to speed up search for units

- boats/rafts and ships now display water background properly

- command line parameter with specified path could display nation/units from different location - check for game executables and other files is still present, good for modders with different game copies (example cmd: JTCS_UnitViewer.exe "E:\Matrix Games\John Tiller's Campaign Series\" look for the game in this location)

ToDo List:
- better units search that allows cycle in search results
- filter for specified time period
- additional command line parameter that enable quick display of selected unit (for example "cmd: JTCS_UnitViewer.exe -p01644" should open utility with german's PzKpfw IVE (Tauchfahig) displayed"

RE: JTCS Unit Viewer

Posted: Tue Feb 17, 2015 12:54 pm
by Crossroads
Downloaded the latest version, working very well with each of the JTCS 2.02 games.

I like your ideas for further developing the tool, such as being able to redo search commands. Time limits are handy as well, as the unit rosters are getting very long!

Thank you Arkady! [:)]

Image

RE: JTCS Unit Viewer

Posted: Tue Feb 17, 2015 1:01 pm
by Crossroads
Works like a dream with latest "Middle East" alpha code as well. Thank you so much!

Image