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RE: Admirals Edition Naval Thread

Posted: Fri Dec 07, 2007 8:34 pm
by Mike Solli
ORIGINAL: Terminus

Yeah, that's for later... We can't give away all of the goodies right now...[:D]

[X(] OMG more goodies??!! [:D]

RE: Admirals Edition Naval Thread

Posted: Fri Dec 07, 2007 8:34 pm
by Terminus
ORIGINAL: jamesm

What is meant by "Stand Down to Repair'? Is that related to major repairs?

Yeah. If you want to stick a ship in drydock, you have to stand it down. Just means that it won't be ready to deploy immediately.

RE: Admirals Edition Naval Thread

Posted: Fri Dec 07, 2007 8:35 pm
by Mike Solli
ORIGINAL: Terminus

ORIGINAL: jamesm

What is meant by "Stand Down to Repair'? Is that related to major repairs?

Yeah. If you want to stick a ship in drydock, you have to stand it down. Just means that it won't be ready to deploy immediately.

What does standing a ship down get you? Quicker repairs? Are there limits to the number of ships you can stand down?

RE: Admirals Edition Naval Thread

Posted: Fri Dec 07, 2007 8:37 pm
by Terminus
ORIGINAL: Mike Solli

ORIGINAL: Terminus

ORIGINAL: jamesm

What is meant by "Stand Down to Repair'? Is that related to major repairs?

Yeah. If you want to stick a ship in drydock, you have to stand it down. Just means that it won't be ready to deploy immediately.

What does standing a ship down get you? Quicker repairs? Are there limits to the number of ships you can stand down?

No, it's simply necessary to access the most effective kinds of repair, especially for major damage. Hence the "If you want to stick a ship in drydock, you have to stand it down."...[;)]

RE: Admirals Edition Naval Thread

Posted: Fri Dec 07, 2007 8:52 pm
by Brady
Drydock, So for example is this drydock at Nouma represent as a mobile assest or abstracted in the game as it was in WiTP?:
 
Image
 
 
 

RE: Admirals Edition Naval Thread

Posted: Fri Dec 07, 2007 8:53 pm
by Captain Cruft
Do ships disbanded in port count against the port's tonnage limit? 

RE: Admirals Edition Naval Thread

Posted: Fri Dec 07, 2007 8:54 pm
by Terminus
ORIGINAL: Brady

Drydock, So for example is this drydock at Nouma represent as a mobile assest or abstracted in the game as it was in WiTP?:

Image



Actually the mobile drydocks are in as a new ship type (ARD).

RE: Admirals Edition Naval Thread

Posted: Fri Dec 07, 2007 8:55 pm
by Terminus
ORIGINAL: Captain Cruft

Do ships disbanded in port count against the port's tonnage limit?

Yes. That's what the tonnage limit is for.

RE: Admirals Edition Naval Thread

Posted: Fri Dec 07, 2007 8:55 pm
by Brady
! How cool is that[:)]

RE: Admirals Edition Naval Thread

Posted: Fri Dec 07, 2007 8:57 pm
by Mike Solli
ORIGINAL: Terminus

Actually the mobile drydocks are in as a new ship type (ARD).

Do the Japanese get any? (Please, please, please......) [:D]

RE: Admirals Edition Naval Thread

Posted: Fri Dec 07, 2007 8:57 pm
by Captain Cruft
ORIGINAL: Terminus

ORIGINAL: Captain Cruft

Do ships disbanded in port count against the port's tonnage limit?

Yes. That's what the tonnage limit is for.

OK good :)

So ...

Do ships "docked" and loading/unloading also count against the limit?
How are ships that are merely "anchored" represented? On the TF screen or the individual ship screens?

RE: Admirals Edition Naval Thread

Posted: Fri Dec 07, 2007 8:58 pm
by Terminus
ORIGINAL: Mike Solli

ORIGINAL: Terminus

Actually the mobile drydocks are in as a new ship type (ARD).

Do the Japanese get any? (Please, please, please......) [:D]

Can you show me that they had some?[:'(]

Like I said, the ARD is a ship type, so any modder can shove some Japanese ones in there...

RE: Admirals Edition Naval Thread

Posted: Fri Dec 07, 2007 8:59 pm
by Terminus
ORIGINAL: Captain Cruft
ORIGINAL: Terminus

ORIGINAL: Captain Cruft

Do ships disbanded in port count against the port's tonnage limit?

Yes. That's what the tonnage limit is for.

OK good :)

So ...

Do ships "docked" and loading/unloading also count against the limit?
How are ships that are merely "anchored" represented? On the TF screen or the individual ship screens?

Docked and disbanded, yes. Anchored, no. An anchored ship on the port roads will always be in a TF, so they'll be shown there.

RE: Admirals Edition Naval Thread

Posted: Fri Dec 07, 2007 8:59 pm
by Mike Solli
ORIGINAL: Terminus

ORIGINAL: Mike Solli

ORIGINAL: Terminus

Actually the mobile drydocks are in as a new ship type (ARD).

Do the Japanese get any? (Please, please, please......) [:D]

Can you show me that they had some?[:'(]

Like I said, the ARD is a ship type, so any modder can shove some Japanese ones in there...

Now I have a mission. I will find some.

RE: Admirals Edition Naval Thread

Posted: Fri Dec 07, 2007 9:00 pm
by Terminus
It's good to have goals...[:D]

RE: Admirals Edition Naval Thread

Posted: Fri Dec 07, 2007 9:03 pm
by Mike Solli
Yeah, especially these kinds of goals. So, if, no when I find some, you'll add them to the game????  [:D]

RE: Admirals Edition Naval Thread

Posted: Fri Dec 07, 2007 9:04 pm
by Terminus
If you can show me some good research...[;)]

RE: Admirals Edition Naval Thread

Posted: Fri Dec 07, 2007 9:09 pm
by Mike Solli
ORIGINAL: Terminus

If you can show me some good research...[;)]

Of course. I'm on it. [:D]

RE: Admirals Edition Naval Thread

Posted: Fri Dec 07, 2007 9:23 pm
by BigJ62
Will there be any sharks in the game?

RE: Admirals Edition Naval Thread

Posted: Fri Dec 07, 2007 9:26 pm
by Knavey
ORIGINAL: Terminus

ORIGINAL: Panzerjaeger Hortlund

Naval bombardment? We all know, and hate, the fact that you can run BBs back and forth between bases and targets and generally blast an enemy base into oblivion with your BBs.

1) Will there be some sort of limit on where a BB (or indeed any capital ship) can resupply ammunition? It is rather ludicrous to think that a tiny island in the middle of the pacific should happen to have thousands of 16 inch shells just laying there waiting for a BB to come by and reload. Can we make "capital ship ammo" something scarce, like torpedos now perhaps...that can only be reloaded in the presence of an AE, or at a level 6 port?

2) Will shore bombardment be changed?

1) Ship resupply is being refurbished for increased realism.

2) Yes, shore bombardment has been (and is being) reworked, to hopefully make it a bit more realistic. The day of the nuclear shore bombardment is over and done with.

Plus, armed landing craft now work, and we're using the shore bombardment screen.[:D]

You know what really sucks about the change above! As an long time Allied player, I will never get to capitalize on it the old way! I have put up with nukes for years, and am just now getting to the point I could force a couple for the Allies side.

Oh well...