RE: 1941年12月31日
Posted: Mon Mar 15, 2010 10:04 pm
Leary of Miri
Allies won't dare stick their necks
In enemy lair
Allies won't dare stick their necks
In enemy lair
What's your Strategy?
https://forums.matrixgames.com:443/
It's peculiar, but the oil in Miri seems to be predisposed to being exactly 50% damaged upon capture. I've read a lot of reports to this effect on the forum.ORIGINAL: Grotius
Adversary says
things now will get "interesting";
my theory: Miri.
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Canoesamurai-san, I hope you are right, but my lair is not so prickly in northern Borneo. Witpqs-san, Miri already had 150 oil damage after I took it the first time; if he does land there, I guess it will get worse.
Xxzard-san, mini-KB has two CVLs, with Kates and Zeroes only, yes. But it is seven hexes east of Manado right now, 2-3 days' sail to be striking distance from Miri -- and to get there, it must navigate past Cagayen and around Tarakan (Manado, I hope, is now knocked out), and then hope to defeat the British CVL, then make port presumably in Saigon. I suppose all that is feasible, but I sure prefer to enter battle knowing I have the upper hand. Other alternatives to intercept may be even less appealing, though: unescorted Nells out of Indochina; or a surface group out of Indochina with little or no fighter cover. KB is covering the invasion of Port Moresby, which is loading at Truk now.
I am considering ordering the CVLs forward, but I'm not sure about it. I have a day to ponder it, as the war is on pause because of "real life", so any further advice would be welcome.
Hi Grotius,ORIGINAL: Grotius
*bows to Chickenboy-san * So, would you recommend I move my two CVLs closer? Their mission had been simply to cover the landings at Manado, which appear to be going off without a hitch. I get nervous moving them through the enclosed waters of the DEI. On the other hand, I have no other way to respond to whatever he's doing near Miri, unless I want to commit CAs and CLs out of Indochina.
Hmm, would a counter-landing at Miri be so crazy? If he takes it back, he'll wreck even more oil centers, and he'll deny me a useful airfield on north Borneo. And force the surrender of some ground troops to boot. He does risk getting his own troops trapped in a prison camp, but if he's smart, he loads them back up and sends them home to Singapore immediately. I suppose that's where my CVLs and surface ships come in, eh? Punish him before he can get the troops out -- assuming I win the surface combat and carrier engagements. Too bad it's all out of Netty torpedo range.If it's a counterlanding at Miri, then your opponent has gone mad with bloodlust and needs to be put down. Your (supported) CVLs, assembled SCTFs and submarines should move in to 'contribute' to his woes if he takes this inadvised step.
I hadn't thought of that. Mostly I'm using Sonias and Anns for training and ASW, but as I have already shut off production of those older models, perhaps it makes sense to move everything into the Lily.Why don't you start converting those other types to the Lilys and then d/c production in several months?
I'm keeping a few Dinah in production too. I guess I like the service rating (1) of the Babs; they're easier to keep flying, and I want naval-search or recon flying just about every day. But I think the later Dinahs have a slightly longer range, which is nice -- and their service rating of 2 is acceptable.Dunno why, but I prefer the Dinah.
That's the plan. I just wanted to get everyone out of the obsolete Theresa first, and I just achieved that. Come to think of it, I should've "upgraded" some restricted-command Topsys to Theresas, then switched the front-line Theresas to Topsys, then eventually converted everything to Ki-56. Anyway, I'll get everyone into the Ki-56 in due course; I like its slightly longer range and good cargo load.Discontinue. Produce the Ki-56
Ah, but I believe the Tina is a Navy transport, and it's the only Navy transport you can produce for months. I think in mid-42 we'll be able to produce the transport version of the Mavis, a few of which start in the Marshalls -- also a good plane, though with a high service rating. The L2D2 Tabby doesn't show up at all until late 1943. (I lobbied for earlier inclusion of the Tabby, which was produced by Japan throughout the war and in decent numbers in 1942, but the developers said it wasn't included in organized transport units until 43-44. That's probably true, but it surely was used to shuttle top brass around and stuff -- the sort of thing I'd like to use it for.) So at game start, the Tina is the only Navy show in town. I'm continuing the trickle of production so that I can replace operational losses. It's currently air-transporting a base force from Cam Ranh Bay all the way to Miri, which is nice. (As I've mentioned, my opponent just loves to sprinkle surface ships around the DEI to harass my transports.)I will use until the Tinas are gone from the pool and then convert these units to Ki-56.
Thank you -- you're telling me what I want to hear.Halt immediately in favor of Jake. Don't think it's gamey to use and focus on the best plane design available to you instead of producing and using lesser airframes.
Me too. I know the service-rating strongly favors the Tojo, but I'm curious to see how the Tony performs too. In some ways I see this PBEM as my first "learning game." I don't have time to play a parallel AI game into 1943, so I'll see how the Tony performs for myself in this PBEM. That said, I'll mostly produce the Tojo, I suspect.I'll probably produce both (Tojo and Tony).
Yes, I underestimated the need for this at game start for the reason you stated: I forgot I'd need two of them per airframe for the 2-engine bombers. I had a head-slapping moment 10 days ago and immediately increased output. Even with 107 repairing, that may not be enough. Obviously I'm hurting for the engines right now, with only 2 in the pool.Mitsubishi Ha-32: 2 in pool, 118/month, 107 repairing. Increase this? Remember that your 2e bombers will need two of these per airframe.