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RE: Ostfront 2

Posted: Mon Dec 30, 2013 9:51 pm
by Jeffrey H.
ORIGINAL: Captain Cruft

Production output excluding Lend-Lease is at least 2:1 in favour of Soviets.

Here is sample German output for turn 1. There is a random element which means that every turn will be a bit different.

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Wow, cool. So, this gets me thinking about the logistics of getting the stuff from where it's produced to where it's needed.

Did we already discuss that ? Just curious.


RE: Ostfront 2

Posted: Mon Dec 30, 2013 10:29 pm
by Captain Cruft
Transfer and Strategic Transfer work just like normal, using Trains.

RE: Ostfront 2

Posted: Mon Dec 30, 2013 10:39 pm
by Captain Cruft
Unfortunately two days ago my PC died, which has caused a bit of a hold-up. However, I am now up and running again on a shiny new Windows 8 box.

Here is the Hungarian Armaments industry. It may not be totally historically accurate but I could spend years researching this stuff.

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RE: Ostfront 2

Posted: Mon Dec 30, 2013 10:42 pm
by Captain Cruft
Another thing which I could spend decades on is putting all the different types of historical artillery on the board. I won't do that, but some things are nice to have, like the WW1 relic below.

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RE: Ostfront 2

Posted: Mon Dec 30, 2013 10:50 pm
by Captain Cruft
This vehicle wins the prize for being the hardest to find pictures of, and those that do exist are all of wrecks. It's not too obvious in this one though.

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RE: Ostfront 2

Posted: Mon Jan 06, 2014 9:55 pm
by Captain Cruft
The land production system is now completely on the map.

Here is a sample Romanian item.

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RE: Ostfront 2

Posted: Mon Jan 06, 2014 9:57 pm
by Captain Cruft
A Hungarian assault gun.

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RE: Ostfront 2

Posted: Mon Jan 06, 2014 9:59 pm
by Captain Cruft
A Soviet assault gun.

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RE: Ostfront 2

Posted: Mon Jan 06, 2014 10:01 pm
by Captain Cruft
A Soviet tank destroyer.

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RE: Ostfront 2

Posted: Mon Jan 06, 2014 10:04 pm
by Captain Cruft
A Soviet Katyusha.

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RE: Ostfront 2

Posted: Mon Jan 06, 2014 10:06 pm
by Captain Cruft
Now the next job is the air production system ...

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RE: Ostfront 2

Posted: Tue Jan 07, 2014 2:17 am
by Jeffrey H.
Lookin good. The dreaded ISU-152....


RE: Ostfront 2

Posted: Sat Jan 11, 2014 9:48 pm
by Captain Cruft
I have decided to start putting the land OOB on the map before doing anything air-related.

Here is Army Group North.

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RE: Ostfront 2

Posted: Sat Jan 11, 2014 9:50 pm
by Captain Cruft
This is what the starting German infantry divisions look like.

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RE: Ostfront 2

Posted: Sat Jan 11, 2014 9:53 pm
by Captain Cruft
Corps-level artillery.

Most guns will only have a range of 1, but these "Kanone" can fire 2 hexes.

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RE: Ostfront 2

Posted: Mon Jan 13, 2014 3:07 pm
by lion_of_judah
looking very good. any time frame on when this scenario will be ready for playing....

RE: Ostfront 2

Posted: Mon Jan 13, 2014 10:03 pm
by Captain Cruft
When it's done :-)

Sometime this year hopefully. There is just an immense amount of things to do.

RE: Ostfront 2

Posted: Tue Feb 04, 2014 5:29 pm
by Jeffrey H.
Hi Cpt ! Any news ?

RE: Ostfront 2

Posted: Thu Feb 06, 2014 2:27 pm
by Captain Cruft
On a bit of a hiatus at the moment. Work has gotten a lot harder recently.

Don't worry it will be done, just can't say when.

RE: Ostfront 2

Posted: Fri Feb 14, 2014 10:00 pm
by Khanti
This whole thing looks so good so far... the only stupid question I need ask: any chance for this scenario to be AI capable?
[&o]