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RE: 1.08 Discussion
Posted: Thu Nov 20, 2014 6:26 pm
by morvael
ORIGINAL: M60A3TTS
N. Vatutin appears to be missing in the Blau scenario.
Put him back in a future patch please [:)]
In scenario editor I see him. He has too low rank to take command of STAVKA, as he is only a GENL. Data shows he was promoted to GENP in 12/42, and GENA in 2/43.
RE: 1.08 Discussion
Posted: Thu Nov 20, 2014 7:16 pm
by M60A3TTS
And he be where? Nikolai, where art thou?

RE: 1.08 Discussion
Posted: Thu Nov 20, 2014 7:17 pm
by SigUp
ORIGINAL: morvael
1-50: 4
51: 5
52: 6
53: 7
150 max
Wait a moment, the calculation is +1 for every unit over 50, right? So 51 is 5, 61 is 15, 71 is 25, 81 is 35 and so on? Is there an additional cost modifier? Because at 82 I would pay 46 for a new FZ and not 36.
RE: 1.08 Discussion
Posted: Thu Nov 20, 2014 7:30 pm
by morvael
M60... I checked Case Blue 3 turn scenario. Which one are you using? And I checked in editor, maybe he is marked as assigned to some off-map unit from that unit side only? That would be a bug.
RE: 1.08 Discussion
Posted: Thu Nov 20, 2014 7:33 pm
by morvael
ORIGINAL: SigUp
Wait a moment, the calculation is +1 for every unit over 50, right? So 51 is 5, 61 is 15, 71 is 25, 81 is 35 and so on? Is there an additional cost modifier? Because at 82 I would pay 46 for a new FZ and not 36.
Will check math tomorrow. That's how it was supposed to work. Are you playing scenario with 100% Axis production? This affects both limits 50/150.
RE: 1.08 Discussion
Posted: Thu Nov 20, 2014 8:02 pm
by SigUp
ORIGINAL: morvael
ORIGINAL: SigUp
Wait a moment, the calculation is +1 for every unit over 50, right? So 51 is 5, 61 is 15, 71 is 25, 81 is 35 and so on? Is there an additional cost modifier? Because at 82 I would pay 46 for a new FZ and not 36.
Will check math tomorrow. That's how it was supposed to work. Are you playing scenario with 100% Axis production? This affects both limits 50/150.
It's a regular PBEM 260 GC, but started under an older version.
RE: 1.08 Discussion
Posted: Thu Nov 20, 2014 8:05 pm
by M60A3TTS
42-45 Campaign. The OOB shows Vassilevsky commanding Voronezh Front which I believe is incorrect.
RE: 1.08 Discussion
Posted: Thu Nov 20, 2014 9:21 pm
by Flaviusx
ORIGINAL: M60A3TTS
42-45 Campaign. The OOB shows Vassilevsky commanding Voronezh Front which I believe is incorrect.
He was Chief of the General Staff by this point. Although that did involve a lot of time in the field as a STAVKA coordinator.
RE: 1.08 Discussion
Posted: Fri Nov 21, 2014 2:10 am
by morvael
Scenario data for 42 GC shows Vatutin as assigned to "Southwestern Front" HQ arriving in 17 turns (not the one present on map and commanded by Timoshenko).
RE: 1.08 Discussion
Posted: Fri Nov 21, 2014 2:14 am
by morvael
ORIGINAL: SigUp
ORIGINAL: morvael
ORIGINAL: SigUp
Wait a moment, the calculation is +1 for every unit over 50, right? So 51 is 5, 61 is 15, 71 is 25, 81 is 35 and so on? Is there an additional cost modifier? Because at 82 I would pay 46 for a new FZ and not 36.
Will check math tomorrow. That's how it was supposed to work. Are you playing scenario with 100% Axis production? This affects both limits 50/150.
It's a regular PBEM 260 GC, but started under an older version.
Thanks! I fixed a bug. The limit was not based on total production percentage available as envisioned, but the one "going to the East". That made German fort levels lower than 50/150 in full campaigns, hence higher costs.
RE: 1.08 Discussion - Fins not activated
Posted: Fri Nov 21, 2014 7:13 am
by Oberst_Klink
Special trigger required or why are half of the Fins still frozen by turn 6, Road to Leningrad scenario?
Klink, Oberst

RE: 1.08 Discussion - Fins not activated
Posted: Mon Dec 08, 2014 6:04 am
by randallw
So has the development staff figured out why the partisans have decided to sit out the war in the 1.08 version?
RE: 1.08 Discussion - Fins not activated
Posted: Mon Dec 08, 2014 6:11 am
by morvael
They will get supplies and special squads more easily in 1.08.01 with fixed supply demand of level bombers in the airbases, so perhaps they will be more active.
RE: 1.08 Discussion - Fins not activated
Posted: Mon Dec 08, 2014 6:16 am
by morvael
ORIGINAL: Oberst_Klink
Special trigger required or why are half of the Fins still frozen by turn 6, Road to Leningrad scenario?
Klink, Oberst
Scenario data shows they are set to Frozen 10. Don't know why.
RE: 1.08 Discussion - Fins not activated
Posted: Mon Dec 08, 2014 2:12 pm
by Oberst_Klink
ORIGINAL: morvael
ORIGINAL: Oberst_Klink
Special trigger required or why are half of the Fins still frozen by turn 6, Road to Leningrad scenario?
Klink, Oberst
Scenario data shows they are set to Frozen 10. Don't know why.
So, basically a 'bug', but not a hard-coded one. Well, I guess I have to play a bit with the editor... once I am back in CY from my 'home-leave' here in DE.
Klink, Oberst
RE: 1.08 Discussion - Fins not activated
Posted: Tue Dec 09, 2014 1:18 am
by randallw
Right now i'm not seeing partisans at all. They seem to have gone the way of the Swiss and are sitting out the war completely. [:'(]
RE: 1.08 Discussion - Fins not activated
Posted: Tue Dec 09, 2014 2:22 am
by heliodorus04
ORIGINAL: randallw
Right now i'm not seeing partisans at all. They seem to have gone the way of the Swiss and are sitting out the war completely. [:'(]
I'm only one game into 1.08, but partisan activity seems normal in it.
RE: 1.08 Discussion - Fins not activated
Posted: Wed Dec 10, 2014 8:34 am
by M60A3TTS
Anyone experiencing the fact that active leaders with a political rating of 1 don't get executed or cashiered?
It is rather strange dealing with a kind and forgiving Comrade Stalin.
RE: 1.08 Discussion - Fins not activated
Posted: Wed Dec 10, 2014 8:37 am
by morvael
When a leader is selected for dismissal and he has a political rating of 1 he will be executed, but in the selection process hidden win/loss ratio is more important than political rating.
RE: 1.08 Discussion - Fins not activated
Posted: Sun Dec 14, 2014 11:20 pm
by Sorta
Is there a way to remove latest patches (installed 1.08.01) to go back to 1.07ish?
Just installed and continuing to hang even after restarts and would like to finish turn
Thanks.