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RE: Gary's New Graphics Thread

Posted: Fri Jun 05, 2015 8:28 am
by Vic
Yes indeed. :) very nice job!
impressed.

RE: Gary's New Graphics Thread

Posted: Fri Jun 05, 2015 9:32 am
by GaryChildress
Many thanks everyone.

Here are some graphics for staff:



Image

RE: Gary's New Graphics Thread

Posted: Fri Jun 05, 2015 2:19 pm
by GaryChildress
Slight modification to the Staff graphics. On second look, thinking about it more, the right arm in the pics looked a bit unnatural so I changed it a bit.

Image

RE: Gary's New Graphics Thread

Posted: Sun Jun 07, 2015 3:53 am
by GaryChildress
Added some leaves to his helmet for a little camo effect.

Version A = original.

Image

RE: Gary's New Graphics Thread

Posted: Sun Jun 07, 2015 4:53 am
by Khanti
Version B is better.

RE: Gary's New Graphics Thread

Posted: Sun Jun 07, 2015 7:14 pm
by GaryChildress
The leafy camo turned out pretty well on a couple units I think. I'm not going to put it on all helmets, just these two. It sort of sets the regular rifles apart from "elite" (which I think I will try to use in place of mercenaries.

Image

RE: Gary's New Graphics Thread

Posted: Sun Jun 07, 2015 11:20 pm
by GaryChildress
Did some more refining to the staff icon. Also created a new version. Which version looks better?

Image

RE: Gary's New Graphics Thread

Posted: Mon Jun 08, 2015 1:12 am
by arditidagger
Very nice.

RE: Gary's New Graphics Thread

Posted: Mon Jun 08, 2015 1:36 am
by GaryChildress
Many thanks! I'm tempted to go with Version B for staff graphics. Which version do you like better?

ORIGINAL: arditidagger

Very nice.

RE: Gary's New Graphics Thread

Posted: Mon Jun 08, 2015 5:08 am
by Jafele
Hey Gary both of them are wonderful, but I prefer the version A. [:)]

RE: Gary's New Graphics Thread

Posted: Mon Jun 08, 2015 5:14 am
by arditidagger
I like version B as well.
Russ

RE: Gary's New Graphics Thread

Posted: Mon Jun 08, 2015 5:33 am
by Josh
ORIGINAL: Gary Childress

Many thanks! I'm tempted to go with Version B for staff graphics. Which version do you like better?

ORIGINAL: arditidagger

Very nice.

Both actually [:D] guess that's not the answer you wanted. Tough choice, and personally I don't have a favorite one so A and B are great.

RE: Gary's New Graphics Thread

Posted: Mon Jun 08, 2015 6:59 am
by Khanti
Version B staff looks like staff, not frontline officer. I prefer B then.

RE: Gary's New Graphics Thread

Posted: Mon Jun 08, 2015 7:01 am
by ernieschwitz
My thoughts exactly, Hanti.

RE: Gary's New Graphics Thread

Posted: Mon Jun 08, 2015 7:59 am
by Tac2i
Version B for staff. How about an officer looking over a map?

RE: Gary's New Graphics Thread

Posted: Mon Jun 08, 2015 10:58 am
by GaryChildress
Version B it is.
 
@Webizen: I'm having trouble visualizing how to incorporate a map into a scene and have it recognizable as such. You mean have him standing at a table looking down at the table or something?

RE: Gary's New Graphics Thread

Posted: Mon Jun 08, 2015 11:18 am
by tinjaw
ORIGINAL: Gary Childress
You mean have him standing at a table looking down at the table or something?

That would be good. Especially if he was leaning on the table as he looked down and points at it with his other hand.

But I like choice B so far.

RE: Gary's New Graphics Thread

Posted: Mon Jun 08, 2015 11:19 am
by Tac2i
yes
ORIGINAL: Gary Childress

Version B it is.

@Webizen: I'm having trouble visualizing how to incorporate a map into a scene and have it recognizable as such. You mean have him standing at a table looking down at the table or something?

RE: Gary's New Graphics Thread

Posted: Mon Jun 08, 2015 12:46 pm
by GaryChildress
ORIGINAL: Webizen

yes
ORIGINAL: Gary Childress

Version B it is.

@Webizen: I'm having trouble visualizing how to incorporate a map into a scene and have it recognizable as such. You mean have him standing at a table looking down at the table or something?

OK. I'll give it a try. See what I can come up with.

RE: Gary's New Graphics Thread

Posted: Mon Jun 08, 2015 1:00 pm
by Khanti
ORIGINAL: Gary Childress
@Webizen: I'm having trouble visualizing how to incorporate a map into a scene and have it recognizable as such. You mean have him standing at a table looking down at the table or something?

picture 1
picture 2
picture 3
picture 4

Pictures 2 and 4 are good visualization I hope.