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NEWS FLASH! SECOND PH AT BRISBANE!
Posted: Fri Jun 25, 2004 10:47 am
by siRkid
[:(]Thousands killed and wounded. The Allies will get their revenge. We are working a little project called the atomic bomb!

RE: NEWS FLASH! SECOND PH AT BRISBANE!
Posted: Fri Jun 25, 2004 12:15 pm
by kev_uk
Ouch!! That looks very, very, VERY nasty. The amount of Kates and Vals involved looks like all of his CVs were present.
Where on earth was your naval recon?
RE: NEWS FLASH! SECOND PH AT BRISBANE!
Posted: Fri Jun 25, 2004 1:29 pm
by siRkid
ORIGINAL: kev_uk
Ouch!! That looks very, very, VERY nasty. The amount of Kates and Vals involved looks like all of his CVs were present.
Where on earth was your naval recon?
Watching PM.[:(]
RE: NEWS FLASH! SECOND PH AT BRISBANE!
Posted: Fri Jun 25, 2004 1:33 pm
by siRkid
Now the question is does he have enough fuel, avgas, and AA ammo to stick around? Is there a Replenishment TF around? Do I have a Carrier TF in the area?
RE: NEWS FLASH! SECOND PH AT BRISBANE!
Posted: Fri Jun 25, 2004 2:20 pm
by Mr.Frag
And the morale of this story:
Keep your ships at Sydney, it is out of range of KB [:D]
RE: NEWS FLASH! SECOND PH AT BRISBANE!
Posted: Fri Jun 25, 2004 2:55 pm
by Nikademus
out of range eh?
(evil laugh)
RE: NEWS FLASH! SECOND PH AT BRISBANE!
Posted: Fri Jun 25, 2004 3:02 pm
by kaleun
This loss of transports will surely mess up Kid's attempts to reinforce PM[X(]
RE: NEWS FLASH! SECOND PH AT BRISBANE!
Posted: Fri Jun 25, 2004 3:18 pm
by Mr.Frag
This loss of transports will surely mess up Kid's attempts to reinforce PM
Nah, he has 1,000,000 more of them where those came from. Not even a scratch [:D]
RE: NEWS FLASH! SECOND PH AT BRISBANE!
Posted: Fri Jun 25, 2004 3:35 pm
by Nikademus
ORIGINAL: Mr.Frag
This loss of transports will surely mess up Kid's attempts to reinforce PM
Nah, he has 1,000,000 more of them where those came from. Not even a scratch [:D]
Obviously Frag hasn't played much as Allies.....EVERY transport is precious to the Allies, especially at the beginning of the game. I found myself scouring the four corners of the Pacific for merchant shipping to try to beef up my fledgling pipeline to the US.
so there! PFFFFFFFFFFTHHHHHHHHHHHHHHHHH!!!!!!!!!
RE: NEWS FLASH! SECOND PH AT BRISBANE!
Posted: Fri Jun 25, 2004 3:44 pm
by Nikademus
EJ TOJO is pleased to announce the success of operation "Pearl Harbor part DU"
I was hoping to catch a bunch of fattened merchants (well fat in girth if not in cargo), particularily after being taunted by Billy the KID on how he was stealing my resource and oil point out from under my nose.
I was worried i might end up hitting an empty base so choosing the right one was difficult. Sidney was an option, particularily as warships often use it as a haven. A couple Oz CA's would have been nice but the primary target was indeed merchant shipping. Merchant shipping is what makes the world go 'round after all.
As with real life....our expectations on the raid were well exceeded.....my eyes must have googled as much as Kid's did when i saw the damage list........whoo.....Brisbane was doing some busy trading indeed!
As mentioned....if there was one thing i pulled from my playtests as Allied....merchants are indeed gold, especially in the beginning of the game and as Allied, i too had tended to be a bit on the "complacent" side in terms of allowing shipping to congregate at Oz ports.....a juicy target if ever there was one. Even though sinkings in ports are very difficult to achieve (esp if the ships are Allied because....fair or not.....merchants get the Allied DC bonus), its still worth it because all that damage will choke up Allied repair yards and those babies wont be doing much of anything for some time to come.
RE: NEWS FLASH! SECOND PH AT BRISBANE!
Posted: Fri Jun 25, 2004 3:47 pm
by kaleun
If I have it correctly, he is going to have to scuttle most of those merchants to keep repair slots open for his warships.
RE: NEWS FLASH! SECOND PH AT BRISBANE!
Posted: Fri Jun 25, 2004 3:53 pm
by Nikademus
ORIGINAL: kaleun
If I have it correctly, he is going to have to scuttle most of those merchants to keep repair slots open for his warships.
that is actually a posibility and one I (in Kid's place) would seriously consider. Sometimes it is more worthwhile to scuttle vs try to repair, move etc. There is also a slight VP cost savings as well, not to mention the er.....psychological satisfaction of saying you sank your own ship vs the enemy doing it [;)]
RE: NEWS FLASH! SECOND PH AT BRISBANE!
Posted: Fri Jun 25, 2004 4:27 pm
by siRkid
ORIGINAL: Mr.Frag
This loss of transports will surely mess up Kid's attempts to reinforce PM
Nah, he has 1,000,000 more of them where those came from. Not even a scratch [:D]
Yep, they were parked there until I figured out what to do with them. Most of them had escaped from the PI.
RE: NEWS FLASH! SECOND PH AT BRISBANE!
Posted: Fri Jun 25, 2004 4:31 pm
by siRkid
ORIGINAL: kaleun
If I have it correctly, he is going to have to scuttle most of those merchants to keep repair slots open for his warships.
My plan is to ship then off to small repair yards and let them sit there. So what if it takes a year to repair them all, I have 4 years.[:D]
I only scuttle when there is no chance of getting them to a safe port.
RE: NEWS FLASH! SECOND PH AT BRISBANE!
Posted: Fri Jun 25, 2004 4:36 pm
by kaleun
Thanks for the info.
RE: NEWS FLASH! SECOND PH AT BRISBANE!
Posted: Fri Jun 25, 2004 4:36 pm
by Mr.Frag
Obviously Frag hasn't played much as Allies.....EVERY transport is precious to the Allies, especially at the beginning of the game. I found myself scouring the four corners of the Pacific for merchant shipping to try to beef up my fledgling pipeline to the US.
Bah, thats because you can't plan your way out of a wet paper bag. You have tons of shipping. You need nothing out of the SRA. [:'(]
RE: NEWS FLASH! SECOND PH AT BRISBANE!
Posted: Fri Jun 25, 2004 4:37 pm
by Nikademus
(scribble scribble scribble)
better 'n ULTRA!!!!

RE: NEWS FLASH! SECOND PH AT BRISBANE!
Posted: Fri Jun 25, 2004 4:51 pm
by Mr.Frag
ORIGINAL: Nikademus
(scribble scribble scribble)
better 'n ULTRA!!!!
Only code you need to remember is the one that will be clogging your comms:
... --- ... .-.-.- -.-. ...- .... .. - .-.. .. ... - .. -. --. -... .- -.. .-.. -.-- .-.-.- ... . -. -.. .... . .-.. .--. .-.-.-
RE: NEWS FLASH! SECOND PH AT BRISBANE!
Posted: Fri Jun 25, 2004 4:54 pm
by Nikademus
ORIGINAL: Mr.Frag
Obviously Frag hasn't played much as Allies.....EVERY transport is precious to the Allies, especially at the beginning of the game. I found myself scouring the four corners of the Pacific for merchant shipping to try to beef up my fledgling pipeline to the US.
Bah, thats because you can't plan your way out of a wet paper bag. You have tons of shipping. You need nothing out of the SRA. [:'(]
Bah-INFINITY! (so there) For those of us who dont plan on hiding as Allies until 1943, leaving the Oz-bournes to their fate.....you need EVERY merchant you can lay your hands on
silly Canadian.....too busy looking at pinups of moose! [X(]
RE: NEWS FLASH! SECOND PH AT BRISBANE!
Posted: Fri Jun 25, 2004 5:01 pm
by Mr.Frag
silly Canadian.....too busy looking at pinups of moose!
-. .. -.- .- -.. . -- ..- ... .. ... .- .-- .... .. -. . -.-- -... .- -... -... -.-- .-- .... --- -. . . -.. ... .- ... .--. .- -. -.- .. -. --.