Page 7 of 18

RE: PC version?

Posted: Wed Sep 06, 2006 10:19 am
by markhwalker
5,000 hits. That IS a lot of hits. I hadn't noticed before. As I told Punsiher in another forum, we are in a non-screen shot stage right now. Specifically, that means we have piut in some rather ugkly icons to test new features, and also decifer when the computer thinks a units has acted. When we 1) take out the debug icons, and 2) pretty up the ones that are staying, I'll post new screens.
 
An interesting aside, CLnL (officially titled Heroes of Stalingrad) has features not present in the boardgame. Now, don't worry, it's IS the boardgame only made better. For example, if an enemy unit is NOT in your LOS (or hidden) it isn't displayed on the board. Also, the game includes flanking fire. If a hex receives fire from two, non-adjacent hexsides in a single Operations Phase, the second (and subsequent fire) receives an additional (1) firepower. It's cool, neat, and realistic, but might be a bit fiddly for the boardgame.
 
I'll  give you guys more frequent updates, but don't forget to check out www.locknloadgame.com.
 
Best,
 
Mark

RE: PC version?

Posted: Sun Sep 10, 2006 11:56 am
by ravinhood
Hey it's Sept. where's the game? I'm almost certain I read that it should be out by Sept of this year....so....gemme my game. ;)

RE: PC version?

Posted: Sun Sep 10, 2006 4:28 pm
by Punisher
Hey Ravinhood,

I started a new forum for the PC Game LnL its official title is now” Heroes of Stalingrad"
This is where Mark has been hanging out answering questions so check it out here-->



http://www.locknloadgame.com/forum1/for ... FORUM_ID=2

RE: PC version?

Posted: Mon Sep 11, 2006 10:33 am
by markhwalker
Hey it's Sept. where's the game? I'm almost certain I read that it should be out by Sept of this year....so....gemme my game. ;)

From what I understand, your's is on the way. You sent us a check, correct?

RE: PC version?

Posted: Tue Sep 12, 2006 11:13 am
by ravinhood
ORIGINAL: markhwalker
Hey it's Sept. where's the game? I'm almost certain I read that it should be out by Sept of this year....so....gemme my game. ;)

From what I understand, your's is on the way. You sent us a check, correct?


Of course, you know the ole saying right? "Checks in the mail". ;)

RE: PC version?

Posted: Fri Sep 15, 2006 6:45 pm
by markhwalker
Checks in the mail
So's the game, my friend. Guys... new screens by 9/20. That's a promise.

RE: PC version?

Posted: Mon Sep 18, 2006 1:31 am
by ravinhood
Lol Mark you don't know my address, but, I know Matrixgames. ;) At any rate looking forward to the new screenshots and the game. I didn't get your boardgame of course, but, I most certainly will get the computer version. So much like "Squad Leader" looking to me. Even though you say it's not like Squad Leader. lol Well, it has some simularities at least. ;) It's the counters, colors and the maps that mostly remind me of Squad Leader. Even if the play isn't like it. ;) And if modding the maps is a possiblity I think I can mod the Squad Leader maps and scenarios in easy enough.

RE: PC version?

Posted: Mon Sep 18, 2006 12:49 pm
by markhwalker
It's the counters, colors and the maps that mostly remind me of Squad Leader.
Argh! You're breaking my heart. The day ASL's stick men look like the vibrant squads in LnL, I'll hang up my design hat.
 
Best,
Mark

RE: PC version?

Posted: Mon Sep 18, 2006 6:17 pm
by AnglePark
Mark - I know it may be too early to ask, but will Heroes of Stalingrad also be produced as a boardgame?  I sure hope so.

Also, just to alleviate some of your pain (and garner some brownie points so you'll answer my question faster), your game doesn't look like SL at all - it's head and shoulders above any of the tactical-level games out there.  At least the leader counters are - quite literally (since that's what they depict) - head and shoulders above the competition...

(I can already hear the boos and hisses.)

RE: PC version?

Posted: Mon Sep 18, 2006 6:23 pm
by markhwalker
Yep, boo and hiss.
 
It's possible that HoS will see the carboard boardgame light of day, but isn't currently planned.
 
Best,
 
Mark

RE: PC version?

Posted: Mon Sep 18, 2006 7:57 pm
by AnglePark
Thanks for the quick reply, and I would have been disappointed if you hadn't have booed that terrible joke.  [;)]
 
The game really is TONS nicer than any other tactical-level game, gameplay and visually.  The only "complaint" I've had from the go are the white borders around the hexes.  I think it detracts from the amazing artwork on the boards, but that's just my opinion (which isn't worth very much).  I would have rather seen VERY subtle hexes so the art was much more prevelant.
 
Keep up the good work, and keep the great games coming!

RE: PC version?

Posted: Tue Sep 19, 2006 2:59 pm
by markhwalker
The only "complaint" I've had from the go are the white borders around the hexes.
Yep, heard that one before.
 
but that's just my opinion (which isn't worth very much)

Your opinion is worth as much as anyone else's, inclucing mine.[;)]

RE: PC version?

Posted: Tue Sep 19, 2006 7:11 pm
by stevel40831
markhwalker "Guys... new screens by 9/20. That's a promise."

Looking forward to seeing them!

Steve

RE: PC version?

Posted: Wed Sep 20, 2006 3:09 pm
by markhwalker
It's 9/20...
Image

RE: PC version?

Posted: Wed Sep 20, 2006 3:10 pm
by markhwalker
Image

RE: PC version?

Posted: Wed Sep 20, 2006 3:11 pm
by markhwalker
Image

RE: PC version?

Posted: Wed Sep 20, 2006 3:12 pm
by markhwalker
Image

RE: PC version?

Posted: Wed Sep 20, 2006 3:13 pm
by markhwalker
BTW, none of those are doctored images, or just .jpgs placed on a map. Those are ALL actual in-game, screens.
 
Oh, I gotta get one more.

RE: PC version?

Posted: Wed Sep 20, 2006 3:27 pm
by Punisher
Holy Cow these are FANTASTIC Mark!! Where do i put my order in I'm ready to buy!!!


RE: PC version?

Posted: Wed Sep 20, 2006 3:29 pm
by markhwalker
Oops, it's just too hard to time it. What I wanted to show was a mortar barrage. When you attack a unit with a mortar WT, you actually see the explosions and smoke in the hex. The game truly is an exciting combination of the traditional, and some new thinking.
 
Best,
 
Mark