Well I am using the plane date from a program called IL-2 Compare. It is a program that has charts to show top speed at all altitudes, manueverbiltiy by speed and degrees of turn per second, and rate of climb from sealevel to ceiling. Granted it is from another game IL-2 Forgotten Battles / Pacific Pacific Fighters, which is considered the very best combat flight simulation out there today. This program was made from plane data in the game. You can find the program here in the downloads section
http://334theaglesquadron.com/portal/ .
The technique I was using was take each plane's max level speed rating and max manueverability rating, and use each planes best rate of climb. I have re-done all the planes in a mod I am working on already. For manueverability, I took the rate of turn in degrees per second and doubled the number. The problem I have run into is most of the Dutch planes are not in IL-2, so I sort of extrapolated the data by comparing planes and using the game data.
I think the data fits very well with historical plane data so far. Japanese plane manueverability has increased a lot, while late war Allied planes have increased in speed. The Soviet planes went up in several areas as well. I will post a few examples of the new plane data using IL-2 Compare.
Speed Man Climb
A6M2 320 44 2790
A6M3 340 42 2900
A6M5 350 42 3282
J2M 402 34 3952
Ki-43Ib 305 48 3180
Ki-44 340 36 3832
Ki-84Ia 411 38 2850
F2A 286 36 2598
F4F-3 315 36 2585
F6F 369 34 3040
F4U-1 407 32 3080
P-39D 376 36 2516
P-40E 345 34 2070
P-38G 395 26 3037
P-38L 415 30 3143
P-47D 420 29 2661
P-51D 426 29 2646
I-153c 253 53 3023
I-16c 270 40 3050
Yak-3 389 37 3608
La-7 407 40 4127
SpitVb 345 42 2550
SpitXIV 402 40 3700
Now I know these numbers will raise a few issues, but the thing to remember is this is the max speed at the ideal altitude for that plane, and best turn rate in degrees per second, and each are not the same. In other words, every plane has a certain speed at which it can turn best, and a F4U can out turn a Zero at high speed, but not at lower speed. But the maneuverability rating is the best a certain plane can turn at its best turning speed. Of note is the Spit, far better maneuverability and good speed. I found max range for a Spit to be 668K Vb and 698K XIV, which if you shave 20-30% off for combat time, that means about four hexs in the game for range, with internal fuel.