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RE: 4 player game

Posted: Mon Jan 28, 2019 5:03 pm
by Orm
May/Jun '41
Impulse #7 (Axis)

Both sides roll 4 in the Central Atlantic. No naval combat.

RE: 4 player game

Posted: Mon Jan 28, 2019 5:09 pm
by Orm
Japan bombs the Chinese 17th Army.

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Picture from May/Jun '41 Impulse #7 (Axis) - Ground Strike

RE: 4 player game

Posted: Mon Jan 28, 2019 5:15 pm
by Orm
The Japanese pilots reports that they saw a lot of mountains. And that they bombed some of them.

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Picture from May/Jun '41 Impulse #7 (Axis) - Ground Strike

RE: 4 player game

Posted: Mon Jan 28, 2019 6:48 pm
by Orm
Rail movement:

Germany: Two Yugoslav units rail to Bretagne (HQI, INF).

Land Movement:

Germany:

German forces advance into Belarus and concentrate on Minsk.
The forces in Southern Poland advance into Ukraine.
Rumanian forces liberate Cernauti, and concentrate on Cisinau..
3rd division capture Amman.


Italy:
1) The AT in Bardia moves two hexes East.
2) Balbo (HQI) moves three hexes to the NE (into Latvia).

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Picture from May/Jun '41 Impulse #7 (Axis) - Land Movement

RE: 4 player game

Posted: Mon Jan 28, 2019 6:51 pm
by Orm
Over to Japan, and Italy, for the second part of our impulse.

Image
Picture from May/Jun '41 Impulse #7 (Axis) - Land Movement

RE: 4 player game

Posted: Tue Jan 29, 2019 2:37 am
by peskpesk
Land movment, continued

Japan
Moves allot of units around in Manchirua and follows the reatreating USSR units near Tsitsihar and advances toward Vladivostok.
Also units are moved in China, mostly South China.

Manchuria



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RE: 4 player game

Posted: Tue Jan 29, 2019 2:46 am
by peskpesk
Land Attacks

Germany
1) All adjacent forces attack Chisinau. 31:3 -> 10,33-1 in odds. No offensive support. GE has FTR3 ready to intercept defensive ground support.
USSR can fly Lnd4, TB-3 as defensive support? Assault?

2) All adjacent forces attack Minsk.ENG gives support to INF and MECH. 58:3 -> 19,33-1 in odds. No offensive support.
USSR can fly Lnd2, Su-2 as defensive support? Assault?

Japan
3) All adjacent forces attacks 87,130 (Near burma road). 18:3, 3-1 in odds. With Nav2 giving 3 points of offensive support.
Assault or Blitz?

SEE Images below

RE: 4 player game

Posted: Tue Jan 29, 2019 2:47 am
by peskpesk
All adjacent forces attack Minsk.ENG gives support to INF and MECH. 58:3 -> 19,33-1 in odds. No offensive support.
USSR can fly Lnd2, Su-2 as defensive support? Assault?


Image

RE: 4 player game

Posted: Tue Jan 29, 2019 2:49 am
by peskpesk
1) All adjacent forces attack Chisinau. 31:3 -> 10,33-1 in odds. No offensive support. GE has FTR3 ready to intercept defensive ground support.
USSR can fly Lnd4, TB-3 as defensive support? Assault?

Image

RE: 4 player game

Posted: Tue Jan 29, 2019 2:49 am
by peskpesk
Japan
3) All adjacent forces attacks 87,130 (Near burma road). 18:6, 3-1 in odds. With Nav2 giving 3 points of offensive support.
Assault or Blitz?

Image

RE: 4 player game

Posted: Tue Jan 29, 2019 2:50 am
by Mayhemizer_slith
No thanks for Minsk attack.

RE: 4 player game

Posted: Tue Jan 29, 2019 2:54 am
by Mayhemizer_slith
Germany can take Chisinau too, no planes.

RE: 4 player game

Posted: Tue Jan 29, 2019 2:55 am
by Mayhemizer_slith
Is Japanese attack 18:6 = 3:1?

RE: 4 player game

Posted: Tue Jan 29, 2019 2:59 am
by peskpesk
Yes.(15:6 but Japan added Ground support to make it 18:6->3:1)

RE: 4 player game

Posted: Tue Jan 29, 2019 3:17 am
by Mayhemizer_slith
ORIGINAL: peskpesk

Yes.(15:6 but Japan added Ground support to make it 18:6->3:1)
China chooses assault.

RE: 4 player game

Posted: Tue Jan 29, 2019 4:02 am
by peskpesk
Combat Resolution


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RE: 4 player game

Posted: Tue Jan 29, 2019 4:07 am
by peskpesk
Burma road attack result:






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RE: 4 player game

Posted: Tue Jan 29, 2019 3:20 pm
by peskpesk
Air Rebase:

Germany:
FTR2 (Fw 190A-1 in Konigsberg) -> 55,54
FTR2 (Bf 109F-2 in Konigsberg) -> 43,52
LND2 (54,48) -> 54,54
LND2 (Vilna) -> 44,52

Italy
FTR2 (46,46) -> 46,52
LND2 (Warsaw) -> 45,41
NAV2 Sicily -> 82,62

Japan
FTR2 Chefoo -> 57,155

No reorganization.

Ends on die less than 2 -> 4

Over to the Allies!

RE: 4 player game

Posted: Fri Feb 01, 2019 8:26 am
by jjdenver
41 MJ i8:
SU land, CW combined

[all of this is subject to change once I'm able to discuss with Petteri, am posting tentative moves]
naval moves:
CW: Courageous Capetown-> 2 box Arabian Sea, Queens Singapore->pick up gort in rangoon->0 box red sea
US: cp's from Norfolk to USEC, CC, Denmark Strait

RE: 4 player game

Posted: Fri Feb 01, 2019 12:40 pm
by Mayhemizer_slith
USSR bombs Sapporo factory on a night mission.

Japan can intercept with two CVPs, will they? And if both intercept, which one is front fighter?

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