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RE: The Gamiest Game in Town. El Lobo (J), vs. Rio Bravo (A)

Posted: Wed Jun 07, 2017 10:51 pm
by Lowpe
Pretty strong position, even incredible...how well is it drawing supplies?

Some of those Tanks have some AA, but I would hazard a guess that you need more.

RE: The Gamiest Game in Town. El Lobo (J), vs. Rio Bravo (A)

Posted: Thu Jun 08, 2017 12:02 am
by PaxMondo
My thoughts:

I don't like my armor bottled up, in Paoshan they are inaccessible anywhere else. Very risky for me ...

RE: The Gamiest Game in Town. El Lobo (J), vs. Rio Bravo (A)

Posted: Thu Jun 08, 2017 5:27 am
by GetAssista
ORIGINAL: PaxMondo
ORIGINAL: Lowpe
Plus supply always seems to flow better to troops in the field than small bases.
+1
My observation as well, but as much as I have tried to quantify this I have failed. Incredibly difficult to do, so it remains anecdotal.
Well, it all rests on the fact that bases can have miniscule draw built in. In Burma and mountainous China this is all over the place. E.g. 2/0/0 Paoshan has 200. When LCUs are in the base they can be supplied only from the base itself so they hit the limit of that base draw. When LCUs are outside they can be supplied from any base with valid supply path - no more draw limit. Of course you pay with supply spoilage along the path.

RE: The Gamiest Game in Town. El Lobo (J), vs. Rio Bravo (A)

Posted: Thu Jun 08, 2017 7:12 am
by adarbrauner
I'd use Reformed China's Government (RGC) units only as garrisons out of first line IMO....


But what about the Marianas, that's important no less than China access if not more...

You had time to recover, don't you?

You could, and probably should, sea bombard them. And from the air (high altitude)! Let's see the results. I'd try to nuclerize them as much as possible before Rio's Armada to come back!

RE: The Gamiest Game in Town. El Lobo (J), vs. Rio Bravo (A)

Posted: Thu Jun 08, 2017 7:15 am
by adarbrauner
When Ad. John Cochrane is finally going to show us a Japanese land array comparable to this. The world wonders..

RE: The Gamiest Game in Town. El Lobo (J), vs. Rio Bravo (A)

Posted: Fri Jun 09, 2017 12:03 am
by el lobo
Supply is good. All units in the western hex are in the white even after they did a bombardment. I am flying supplies into Paoshan and it is maintaining.

RE: The Gamiest Game in Town. El Lobo (J), vs. Rio Bravo (A)

Posted: Fri Jun 09, 2017 12:10 am
by PaxMondo
ORIGINAL: el lobo

Supply is good. All units in the western hex are in the white even after they did a bombardment. I am flying supplies into Paoshan and it is maintaining.
That is VERY expensive and as IJ, you cannot afford to do that long term. It takes AT LEAST 1 supply to move a supply, in some cases it costs more.
Bad math for IJ. You can't afford a built in 50% supply loss in your supply chain.

Allies can, and did, do it because they are aswim in supply....

RE: The Gamiest Game in Town. El Lobo (J), vs. Rio Bravo (A)

Posted: Fri Jun 09, 2017 5:22 am
by adarbrauner
ORIGINAL: PaxMondo


That is VERY expensive and as IJ, you cannot afford to do that long term. It takes AT LEAST 1 supply to move a supply, in some cases it costs more.
Bad math for IJ. You can't afford a built in 50% supply loss in your supply chain.

Allies can, and did, do it because they are aswim in supply....

But if he has a HQ (or 2?) supply should flow, right?

after all he's been mantaining a very big army around Chungking somehow....

and the allies are bound to same logistic restraints - although possessing a manyfold bigger airlift force -, isn'it? and THEY are on the offense...

not correct?


El Lobo, have you inherited the Chengtu industial facilities undamaged?

RE: The Gamiest Game in Town. El Lobo (J), vs. Rio Bravo (A)

Posted: Fri Jun 09, 2017 11:29 pm
by el lobo
Now that most of the troops are in the jungle I will start cutting the airlifts back.

adarbrauner,

Yes, see post #1164.

However as above, for the most part, the troops in the adjoining hexes are well supplied, and even the troops inside the base. The base itself is building supplies but is still in the red.

RE: The Gamiest Game in Town. El Lobo (J), vs. Rio Bravo (A)

Posted: Sat Jun 10, 2017 1:42 am
by PaxMondo
ORIGINAL: adarbrauner

But if he has a HQ (or 2?) supply should flow, right?
Referring to airlift, not supply movement. He stated he was supplying Paoshan via air, I was stating from a logistical standpoint it is self-defeating. You can run the IJ out of supply doing that with too many transports for too long ... it is very $$$$.


RE: The Gamiest Game in Town. El Lobo (J), vs. Rio Bravo (A)

Posted: Sat Jun 10, 2017 9:24 am
by Lowpe
Hard truth #2 for JFBs....when the Allies confront a built up hex, they bypass or surround.

How well are you poised to defend against a sea invasion at say Pegu? Or Tavoy?

Or, even a better question, is how many of those troops are not restricted and would be better off on the front lines defending for a thrust from the Marianas?


RE: The Gamiest Game in Town. El Lobo (J), vs. Rio Bravo (A)

Posted: Sat Jun 10, 2017 11:00 am
by PaxMondo
ORIGINAL: Lowpe

Hard truth #2 for JFBs....when the Allies confront a built up hex, they bypass or surround.
+1

defend in depth ...

Only use armor in have to win/can't lose situations .... Paoshan meet either criteria?

RE: The Gamiest Game in Town. El Lobo (J), vs. Rio Bravo (A)

Posted: Sat Jun 10, 2017 7:05 pm
by adarbrauner
ORIGINAL: PaxMondo



defend in depth ...

Only use armor in have to win/can't lose situations .... Paoshan meet either criteria?

In my appreciation yes...

RE: The Gamiest Game in Town. El Lobo (J), vs. Rio Bravo (A)

Posted: Sat Jun 10, 2017 10:58 pm
by PaxMondo
ORIGINAL: adarbrauner

ORIGINAL: PaxMondo



defend in depth ...

Only use armor in have to win/can't lose situations .... Paoshan meet either criteria?

In my appreciation yes...
wow. interesting. we play very different games.

RE: The Gamiest Game in Town. El Lobo (J), vs. Rio Bravo (A)

Posted: Sun Jun 11, 2017 8:36 am
by el lobo
ORIGINAL: mind_messing

The E-class type ships in particular get a hounarble mention from me, in this role. While they're dead meat to any frontline Allied ships, they carry 12cm guns for the most part, and if they run in to a Allied amphib TF, they can do respectable work. I even recall a few engagements where the E's put some nice holes in CVE's.

Something worth thinking about, at any rate.
Do you recall what settings you use for your Es?

Thanks.

RE: The Gamiest Game in Town. El Lobo (J), vs. Rio Bravo (A)

Posted: Sun Jun 11, 2017 8:54 am
by el lobo
ORIGINAL: Lowpe

Hard truth #2 for JFBs....when the Allies confront a built up hex, they bypass or surround.

How well are you poised to defend against a sea invasion at say Pegu? Or Tavoy?
Not at all.
Or, even a better question, is how many of those troops are not restricted and would be better off on the front lines defending for a thrust from the Marianas?
You have been reading Rio's AAR. I don't have enough troops in the Japanese Army to defend against what he has there and what he is going to bring.

Hard truth #3. This game will not see '45 and if Rio plays it like he says he can (to me on the phone) it might not see '44.

THIS is new ground.



RE: The Gamiest Game in Town. El Lobo (J), vs. Rio Bravo (A)

Posted: Sun Jun 11, 2017 10:12 am
by adarbrauner
ORIGINAL: PaxMondo

ORIGINAL: adarbrauner

ORIGINAL: PaxMondo



defend in depth ...

Only use armor in have to win/can't lose situations .... Paoshan meet either criteria?

In my appreciation yes...
wow. interesting. we play very different games.

I don't know...in my understanding keeping Burma road locked and barred is a major strategic achievement and advantage.

RE: The Gamiest Game in Town. El Lobo (J), vs. Rio Bravo (A)

Posted: Sun Jun 11, 2017 12:22 pm
by PaxMondo
ORIGINAL: adarbrauner


I don't know...in my understanding keeping Burma road locked and barred is a major strategic achievement and advantage.
Ah, we do play quite differently. I do not place anywhere near that level of import in '43 on the Burma road.

RE: The Gamiest Game in Town. El Lobo (J), vs. Rio Bravo (A)

Posted: Sun Jun 11, 2017 6:22 pm
by adarbrauner
ORIGINAL: PaxMondo

ORIGINAL: adarbrauner


I don't know...in my understanding keeping Burma road locked and barred is a major strategic achievement and advantage.
Ah, we do play quite differently. I do not place anywhere near that level of import in '43 on the Burma road.

Interesting why not.

RE: The Gamiest Game in Town. El Lobo (J), vs. Rio Bravo (A)

Posted: Sun Jun 11, 2017 6:25 pm
by el lobo
ORIGINAL: PaxMondo

Ah, we do play quite differently. I do not place anywhere near that level of import in '43 on the Burma road.
This is about 1600 AV knocking on the door, which as you have pointed-out, has a higher equivalency in fire power than the Japanese have at this stage of the game.

If I did not have sufficient forces here, where do you think they would be a month from now?


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