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RE: TOP SECRET ORMSTER + WARSPITE ONLY
Posted: Sun Feb 05, 2017 5:32 pm
by Orm
And since the HQI in the Pripet Marches can't retreat and the swamp might be no protection when Germany (or if) attacks. Therefore there is need for units protecting the HQI from being attacked or encircled on the surprise.
RE: TOP SECRET ORMSTER + WARSPITE ONLY
Posted: Sun Feb 05, 2017 5:36 pm
by warspite1
ORIGINAL: Orm
I cannot stop a German declaration of war next turn.
I think we should welcome a German DOW next impulse.
Although I now notice that USSR needs to rebase back their bombers from the front line instead of bombing the Japanese.
I think USSR should hold the front rivers and try to stop a crossing on the surprise. Since Germany is light on bombers I would place a few cheap units as sacrifice to ZOC the German advance on the surprise and to help protect the main line.
warspite1
Good that is my thinking. Cheap units to frustrate the possibility of any breakthrough.
Yes a land for me. Nothing until movement phase.
RE: TOP SECRET ORMSTER + WARSPITE ONLY
Posted: Sun Feb 05, 2017 5:39 pm
by Orm
Nothing until movement phase.
No rail movement?
RE: TOP SECRET ORMSTER + WARSPITE ONLY
Posted: Sun Feb 05, 2017 5:44 pm
by warspite1
ORIGINAL: Orm
Nothing until movement phase.
No rail movement?
warspite1
No - I cannot see an appropriate unit to swap with the cavalry in Persia
RE: TOP SECRET ORMSTER + WARSPITE ONLY
Posted: Sun Feb 05, 2017 5:51 pm
by Orm
ORIGINAL: warspite1
ORIGINAL: Orm
Nothing until movement phase.
No rail movement?
warspite1
No - I cannot see an appropriate unit to swap with the cavalry in Persia
The infantry in Murmansk can be railed and then can a reserve take its place after the DOW. I doubt that Germany can get the unit there in supply so it will not matter much that the reserve is disorganized.
RE: TOP SECRET ORMSTER + WARSPITE ONLY
Posted: Sun Feb 05, 2017 5:53 pm
by warspite1
ORIGINAL: Orm
ORIGINAL: warspite1
ORIGINAL: Orm
No rail movement?
warspite1
No - I cannot see an appropriate unit to swap with the cavalry in Persia
The infantry in Murmansk can be railed and then can a reserve take its place after the DOW. I doubt that Germany can get the unit there in supply so it will not matter much that the reserve is disorganized.
warspite1
True but the unit in Murmansk 4-3 is decent enough to stay there. I think we should wait until the reserves kick in, when there will be something more appropriate.
RE: TOP SECRET ORMSTER + WARSPITE ONLY
Posted: Sun Feb 05, 2017 6:08 pm
by Orm
warspite1
True but the unit in Murmansk 4-3 is decent enough to stay there. I think we should wait until the reserves kick in, when there will be something more appropriate.
Indeed.
I just meant and by transporting it to the front you get another organized front unit next turn.
RE: TOP SECRET ORMSTER + WARSPITE ONLY
Posted: Sun Feb 05, 2017 6:10 pm
by warspite1
ORIGINAL: Orm
warspite1
True but the unit in Murmansk 4-3 is decent enough to stay there. I think we should wait until the reserves kick in, when there will be something more appropriate.
Indeed.
I just meant and by transporting it to the front you get another organized front unit next turn.
warspite
Yes, but I don't think that will make a difference if my sums are right.
RE: TOP SECRET ORMSTER + WARSPITE ONLY
Posted: Sun Feb 05, 2017 6:10 pm
by Orm
I have some trouble with my convoy points. I have only one CP that can reach the East Med to give supply to Malta. And that CP is the only one that can reach East Indian Ocean. And if it is in EIO then I can use two of the NEI oil during the end of turn. But at the same time the supply in Malta can mean that it holds if Axis attacks as I expect they will.
Any suggestions?
RE: TOP SECRET ORMSTER + WARSPITE ONLY
Posted: Sun Feb 05, 2017 6:11 pm
by Orm
ORIGINAL: warspite1
ORIGINAL: Orm
warspite1
True but the unit in Murmansk 4-3 is decent enough to stay there. I think we should wait until the reserves kick in, when there will be something more appropriate.
Indeed.
I just meant and by transporting it to the front you get another organized front unit next turn.
warspite
Yes, but I don't think that will make a difference if my sums are right.
I meant that it will be one more unit to move once the war begins and becomes mobile. The Murmansk unit will be stationary either way.
RE: TOP SECRET ORMSTER + WARSPITE ONLY
Posted: Sun Feb 05, 2017 6:13 pm
by Orm
And I have a Indian militia that I can transport to Malta. Although the TRS might be doomed if I do. Especially if I do not get Malta in supply.
Thoughts?
Or should I save the militia for the Japanese front?
RE: TOP SECRET ORMSTER + WARSPITE ONLY
Posted: Sun Feb 05, 2017 6:17 pm
by warspite1
ORIGINAL: Orm
And I have a Indian militia that I can transport to Malta. Although the TRS might be doomed if I do. Especially if I do not get Malta in supply.
Thoughts?
Or should I save the militia for the Japanese front?
warspite1
a) if you really want to move the Soviet that much then I leave to you.
b) At this stage, I am not sure that Malta is that vital - especially with the Marine quitting Africa. I certainly wouldn't risk a TRS for the move.
RE: TOP SECRET ORMSTER + WARSPITE ONLY
Posted: Sun Feb 05, 2017 6:22 pm
by Orm
ORIGINAL: warspite1
ORIGINAL: Orm
And I have a Indian militia that I can transport to Malta. Although the TRS might be doomed if I do. Especially if I do not get Malta in supply.
Thoughts?
Or should I save the militia for the Japanese front?
warspite1
a) if you really want to move the Soviet that much then I leave to you.
b) At this stage, I am not sure that Malta is that vital - especially with the Marine quitting Africa. I certainly wouldn't risk a TRS for the move.
A) Not that important. I just wanted to make sure we talked about the same thing. [:)]
B) Malta is needed for a possible invasion of Italy. [:)]
If it was easy knowing what the right move was then this wouldn't be much of a game. And not much fun either. And we both know that this is the greatest game ever. Fact.
RE: TOP SECRET ORMSTER + WARSPITE ONLY
Posted: Sun Feb 05, 2017 6:28 pm
by warspite1
ORIGINAL: Orm
ORIGINAL: warspite1
ORIGINAL: Orm
And I have a Indian militia that I can transport to Malta. Although the TRS might be doomed if I do. Especially if I do not get Malta in supply.
Thoughts?
Or should I save the militia for the Japanese front?
warspite1
a) if you really want to move the Soviet that much then I leave to you.
b) At this stage, I am not sure that Malta is that vital - especially with the Marine quitting Africa. I certainly wouldn't risk a TRS for the move.
B) Malta is needed for a possible invasion of Italy. [:)]
warspite1
Mmmmm... maybe but I was think more of a North Africa / Spain (secure the Western Med) / Sardinia / Sicily type approach?
But if Malta is key then I guess if we can spare the downside then we should go for it.
RE: TOP SECRET ORMSTER + WARSPITE ONLY
Posted: Sun Feb 05, 2017 8:11 pm
by Courtenay
The Chinese first build priority will of course be to repair the factory (assuming that actually produces a build point; I haven't checked the fractions.) After that, though, have the Chinese build their artillery? IF they can flip one of the many out of supply Japanese units, they might even be able to attack. And the Communists certainly would be able to.
RE: TOP SECRET ORMSTER + WARSPITE ONLY
Posted: Sun Feb 05, 2017 8:14 pm
by Orm
No, China has yet to build any artillery. Although it is planned to do so.
However, the current Chinese production is only 5 BPs. And PM is currently at 0.75, unless Japan attacks and then it increase to 1.
Edit: Picture added.

RE: TOP SECRET ORMSTER + WARSPITE ONLY
Posted: Sun Feb 05, 2017 9:12 pm
by brian brian
The Chinese might not be able to hold on to Changsha with the Japanese HQI in the area. It is a big prize, but I might have taken Wuhan if the Nationalists have any units arriving next turn.
If the Mongolian CAV gets back in supply, it could soon threaten Mukden itself the next time it snows on those swamps in central Manchuria.
Isn't Harbin the capital of Manchuria?
I have long thought that MWiF should change the hex graphic of swamp hexes in Snow weather. Most players forget about the terrain change ... The Russian player should plan for it and exploit, exploit, exploit...
RE: TOP SECRET ORMSTER + WARSPITE ONLY
Posted: Sun Feb 05, 2017 9:17 pm
by Orm
Isn't Harbin the capital of Manchuria?
I think that is a ghost from WIF past.
Changchun is the capital.

RE: TOP SECRET ORMSTER + WARSPITE ONLY
Posted: Sun Feb 05, 2017 9:18 pm
by Orm
ORIGINAL: brian brian
I have long thought that MWiF should change the hex graphic of swamp hexes in Snow weather. Most players forget about the terrain change ... The Russian player should plan for it and exploit, exploit, exploit...
Indeed.
RE: TOP SECRET ORMSTER + WARSPITE ONLY
Posted: Sun Feb 05, 2017 9:24 pm
by Orm
ORIGINAL: brian brian
The Chinese might not be able to hold on to Changsha with the Japanese HQI in the area. It is a big prize, but I might have taken Wuhan if the Nationalists have any units arriving next turn.
The initial plan was to threaten to take Wuhan. I didn't actually think I would get the opportunity to do so. I was going for annoying the Japanese with the cavalry. And when the opportunity to liberate Changsha arose as well I thought that would be more annoying. And as a bonus I could place the CAV on the resource. I wouldn't have gone for Changsha if the cavalry hadn't been able to stay organized. Now it has two in defence and the possible support of two Chinese fighterbombers.
And I do not mind if Japan attacks and destroys the cavalry. As long as he disorganizes while doing so. Attacks increase the Chinese production with almost as much as the cavalry costs. And might increase the odds for Chinese partisans.
Edit: And I suspect that the CAV is pretty annoying for Japan.