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RE: 4 player game
Posted: Mon Feb 04, 2019 3:51 pm
by Orm
Had a rare crash. Hope that I can avoid it when redoing the combat.
RE: 4 player game
Posted: Mon Feb 04, 2019 4:04 pm
by Orm
The three automatic blitz attacks in the central front goes well.
Picture showing how the German units advanced after the combats.

Picture from May/Jun '41 Impulse #9 (Axis) - Land Combat
RE: 4 player game
Posted: Mon Feb 04, 2019 4:20 pm
by Orm
Terrible losses as German forces advance into Alexandria.

Picture from May/Jun '41 Impulse #9 (Axis) - Land Combat
RE: 4 player game
Posted: Mon Feb 04, 2019 5:11 pm
by Orm
Air rebase:
Italy:
1) FTR2 (Jaffa) -> Port Said
2) FTR2 (46,52) -> 47,54 in USSR
Japan:
1) NAV2 (74,143) -> Wonsan
2) FTR2 (Changchun) -> 62,156
3) FTR2 (61,151) -> 60,152
4) FTR2 (57,155) -> 69,153
Germany:
1) ATR3 (Famagusta) -> Port Said
Reorganization:
The ATR in Port Said reorganize the PARA in Alexandria. No other reorganization.

Picture from May/Jun '41 Impulse #9 (Axis) - Reorganization
RE: 4 player game
Posted: Mon Feb 04, 2019 5:19 pm
by Orm
Turn continues with a roll of 4. Three or less and the turn would have ended.

Picture from May/Jun '41 Impulse #11 (Allies) - DOW
RE: 4 player game
Posted: Mon Feb 04, 2019 5:24 pm
by Orm
Picture from May/Jun '41 Impulse #11 (Allies) - DOW

RE: 4 player game
Posted: Mon Feb 04, 2019 5:29 pm
by Orm
Picture from May/Jun '41 Impulse #11 (Allies) - DOW

RE: 4 player game
Posted: Mon Feb 04, 2019 5:30 pm
by Orm
Picture from May/Jun '41 Impulse #11 (Allies) - DOW

RE: 4 player game
Posted: Mon Feb 04, 2019 5:32 pm
by Orm
Picture from May/Jun '41 Impulse #11 (Allies) - DOW

RE: 4 player game
Posted: Mon Feb 04, 2019 6:21 pm
by Orm
The harsh weather in USSR wears down the German forces. However, the morale increase when the troops gets some time for recuperation and entertainment.
Picture of soldiers enjoying the
entertainment.

RE: 4 player game
Posted: Tue Feb 05, 2019 2:05 pm
by Mayhemizer_slith
This must be the first time snow causes problems for USSR against Germany...
No action today, jj is busy and we need to plan first.
RE: 4 player game
Posted: Thu Feb 07, 2019 9:20 am
by jjdenver
41 MJ i11:
CW combined, SU land
naval moves:
CW: TRS+MIL Belfast->Arctic 0box, TRS+CV+3xBB+Alexander->Arctic 0box
FF: SUB->1 box CVB
US: 1 cp SanDiego->Carib
Rail:
SU Kiev fact -> Archangel, INF in Manchuria from Yeremenko -> Novosibirsk
CW INF Bombay->Chittagong
Land moves:
CW: Aus TER 1 hex W in Egypt
RE: 4 player game
Posted: Fri Feb 08, 2019 6:09 pm
by Mayhemizer_slith
USSR retreat everywhere.
2 CW units debark west of Murmansk.
USSR rebase their fighters behind new front line.
RE: 4 player game
Posted: Fri Feb 08, 2019 6:13 pm
by Mayhemizer_slith
Turn did not end, 5 or less needed and 6 rolled.
Weather roll was 1 again, rain on arctic.

RE: 4 player game
Posted: Fri Feb 08, 2019 7:40 pm
by peskpesk
[:(]
May\Jun 1941 Axis 1: Die roll 1 mod +1 -> Storm Artic
May\Jun 1941 Axis 5: Die roll 2 mod +1 -> Rain Artic
May\Jun 1941 Axis 7: Die roll 8-> Fine Artic
May\Jun 1941 Axis 9: Die roll 1-> Snow Artic
May\Jun 1941 Axis 13: Die roll 1 mod +2 -> Rain Artic
Rain again!!!!!

Pinterest
Two German grenadiers, wearing rain capes, approach enemy positions with their rifles ready.
RE: 4 player game
Posted: Fri Feb 08, 2019 10:44 pm
by brian brian
ahh but we need pictures of the map...
sometimes when May/Jun is turrible, just turrible it is blazingly bright and clear for many impulses of the turn of doom, Sep/Oct 1941...
RE: 4 player game
Posted: Sat Feb 09, 2019 4:03 am
by Mayhemizer_slith
Rain is better than snow, last impulse hurt USSR when Germany flanked through marshes...
RE: 4 player game
Posted: Sat Feb 09, 2019 8:08 am
by Mayhemizer_slith
Here is western USSR.
I came to conclusion, that Allies should try to go first in M/J ('40 in France and '41/42 in USSR) so that they know what weather Germany has when they attack. Knowing this turn weather would have helped a lot to place units for the best location in each part of front.
For example this impulse I would have left units to Vitebsk and puhsed ARM closer to front line, most like Vitebsk would not have lost (we have factory there).
EDIT: Su-2 is ready to help all hexes in north, but can't as it's OOS [:(]

RE: 4 player game
Posted: Sat Feb 09, 2019 8:14 am
by Mayhemizer_slith
Manchuria

RE: 4 player game
Posted: Sun Feb 10, 2019 3:48 pm
by Orm
No declarations of war.
Land: Germany, Japan
Combined: Italy
Naval:
No port strikes.
Italy send one FTR2 to the 0-box of the Red Sea.
One Italian TRS, escorted by one CA, sail from Cyprus to the Eastern Mediterranean 0-box, where the TRS embark one German INF from Tunis.

Picture from May/Jun '41 Impulse #13 (Axis) - Naval Combat