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RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Mon Dec 30, 2019 4:52 pm
by Orm
Picture from May/Jun '41 Impulse #2 (Allies) - DOW

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RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Mon Dec 30, 2019 4:56 pm
by Orm
Picture from May/Jun '41 Impulse #2 (Allies) - DOW

Image

RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Mon Dec 30, 2019 4:58 pm
by Orm
Picture from May/Jun '41 Impulse #2 (Allies) - DOW

Image

RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Mon Dec 30, 2019 5:00 pm
by Orm
Picture from May/Jun '41 Impulse #2 (Allies) - DOW

Image

RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Mon Dec 30, 2019 5:03 pm
by Orm
Picture from May/Jun '41 Impulse #2 (Allies) - DOW

Image

RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Mon Dec 30, 2019 5:05 pm
by Orm
Picture from May/Jun '41 Impulse #2 (Allies) - DOW

Image

RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Mon Dec 30, 2019 5:07 pm
by Orm
Picture from May/Jun '41 Impulse #2 (Allies) - DOW


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RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Thu Jan 02, 2020 10:55 am
by Mayhemizer_slith
M/J 41 Allied 2

No DoW

China and USSR land, others combined


Naval move

US
3 BB from San Diego to Pearl

CW
CA and 2 TRS loaded with HQI and GAR to Arctic Ocean
CA to Arctic Ocean box 3


Bombing
CW bombs Prague hitting one factory.


Continues later tonight.


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RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Thu Jan 02, 2020 6:38 pm
by Mayhemizer_slith
Rail move

USSR
GAR from Baku to Bandar Shapur.
5-4 from Krasnoyarsk to same hex with Zhukov.

CW
Indian MIL to Nagpur.


Land move

Chinese retreat.
ComChi CAV div rides to adjacent hex of Yenan.
CW INF div from Jerusalem to Port Said.
USSR adjust their defence line.


Debark
CW HQI and GAR to Murmansk.


Rebase
CW bomber in Egypt to Suez.

USSR FTR from Vitebsk to 45,51.


Reorg

USSR
Zhukov 5 units.
ATR reorg 7-4 R in south and 7-2 Moscow MIL.
ATR return Gomel and D-town (older TB-3).


Mother Russia needs all possible help, so here is the weather.

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RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Fri Jan 03, 2020 12:41 am
by brian brian
I think the Russians sprung the General Winter trap a little too early - all their winterized units are still too far from the Germans!

RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Fri Jan 03, 2020 10:07 am
by peskpesk
Obtaining weather data was vital for military operations in Northwestern Europe during World War II. In an effort to secure this data, the German Navyair force secretly established manned weather stations in East Greenland, Svalbard,Franz Josef Land.

But as we can see the data was crap or the worst weather seen might Stop any chances the German army has in the USSR.

RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Fri Jan 03, 2020 10:29 am
by Mayhemizer_slith
During WW2 CW solved problem by breaking Enigma code and listening German weather reports from every city. Forecasts given to bomber forces were ”quite accurate”.

RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Fri Jan 03, 2020 12:15 pm
by Orm
Germany aligns Yugoslavia. No US reaction. 7 rolled.

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Picture from May/Jun '41 Impulse #3 (Axis) - DOW

RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Fri Jan 03, 2020 12:16 pm
by brian brian
A 1 is better than a 2, in the Arctic zone at least.

RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Fri Jan 03, 2020 12:35 pm
by composer99
Yes, the Germans can still manoeuvre freely in the snow, which is where most of the Ostheer is right now.

RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Fri Jan 03, 2020 1:02 pm
by Orm
It is mostly the Japanese that curses the weather. The Japanese had a plan ready to execute if the weather was fine. If it was rain then it could be fixed, but with storm it all went into the trash bin. And it is not like they can do anything else with most of their forces immobilized in the mountains. [:(]

Although all the Axis powers are frustrated that the impulse marker moves 2 steps because of the weather.

RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Fri Jan 03, 2020 1:15 pm
by Mayhemizer_slith
These are the moments when I like we use online dice roller, just like we have spoken in other threads. I can enjoy seeing Axis struggle in mud and I know nobody can think how Allies rolled so well just in right time.

RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Fri Jan 03, 2020 1:42 pm
by Orm
Land: Germany
Combined: Italy, Japan
Naval:

No port strikes. No naval air.

Naval Movement:

Italy:
SUB (La Spezia) -> CSV 3-box

Japan:
2 x CV + 2 x BB + 4 x CA + MAR Div (Fukuoka) -> Bismarck Sea 2-box
2 x BB + 2 x cA (Tokyo) -> Bismarck Sea 2-box


The Italian SUB searches for the CW convoys in CSV.

Will CW fly any air to CSV? They have one FTR2, and one NAV2 available in Gibraltar.

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Picture from May/Jun '41 Impulse #3 (Axis) - Naval Combat

RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Fri Jan 03, 2020 1:56 pm
by Mayhemizer_slith
Edit if not too late.

NAV to box 0.

RE: Rematch 4 player game (Orm, Peskpesk, jjdenver and Mayhemizer)

Posted: Fri Jan 03, 2020 2:47 pm
by Orm
NAV to the 0-box it is.