RE: Odin, up close and personal
Posted: Sat Sep 07, 2013 1:25 pm
How bad is Wasp's condition?
What's your Strategy?
https://forums.matrixgames.com:443/
Changed long ago in a patch. What you state is correct up to the part about subsequent units. Exact language in the patch notes somewhere, but basically for subsequent units to not be required to shock attack, attacker must have AV equal to at least 1/3 of defender's AV already in hex and which crossed by the same hex side. So the rationale is that 1/3 ratio is required to hold a safe bridgehead.ORIGINAL: Cap Mandrake
Game mechanics question on river crossing. The first unit across has to shock attack over a big defensive bonus and then we own the hexside and units crossing on subsequent turns do not? Is that correct? What if the initial assaulting unit is destroyed but we retain unengaged units in the target hex?

The only bit about the patch language that I have not verified in my own experience is the part where the 1/3 ratio must have crossed by the same hex side.ORIGINAL: Cap Mandrake
Here is the situation at Aparri.
242 AV already ashore but quite a bit of disablement due to a staff flunkie. Remainder of Br 2nd Div coming over from Laoag with some armor in the lead.
If the armor crosses first, can Br 2nd get across without an attack?
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ORIGINAL: witpqs
Changed long ago in a patch. What you state is correct up to the part about subsequent units. Exact language in the patch notes somewhere, but basically for subsequent units to not be required to shock attack, attacker must have AV equal to at least 1/3 of defender's AV already in hex and which crossed by the same hex side. So the rationale is that 1/3 ratio is required to hold a safe bridgehead.ORIGINAL: Cap Mandrake
Game mechanics question on river crossing. The first unit across has to shock attack over a big defensive bonus and then we own the hexside and units crossing on subsequent turns do not? Is that correct? What if the initial assaulting unit is destroyed but we retain unengaged units in the target hex?

ORIGINAL: witpqs
The only bit about the patch language that I have not verified in my own experience is the part where the 1/3 ratio must have crossed by the same hex side.ORIGINAL: Cap Mandrake
Here is the situation at Aparri.
242 AV already ashore but quite a bit of disablement due to a staff flunkie. Remainder of Br 2nd Div coming over from Laoag with some armor in the lead.
If the armor crosses first, can Br 2nd get across without an attack?
![]()
But even though the patch note says it that way, for it to be coded that way he would have had to add stuff to keep track of who crossed by what hex side, something I feel certain was not already in there (as there was no need of it).ORIGINAL: Cap Mandrake
ORIGINAL: witpqs
Changed long ago in a patch. What you state is correct up to the part about subsequent units. Exact language in the patch notes somewhere, but basically for subsequent units to not be required to shock attack, attacker must have AV equal to at least 1/3 of defender's AV already in hex and which crossed by the same hex side. So the rationale is that 1/3 ratio is required to hold a safe bridgehead.ORIGINAL: Cap Mandrake
Game mechanics question on river crossing. The first unit across has to shock attack over a big defensive bonus and then we own the hexside and units crossing on subsequent turns do not? Is that correct? What if the initial assaulting unit is destroyed but we retain unengaged units in the target hex?
Ah, quite a clever rule to prevent someone like me...er..I mean an unscrupulous commander from sending a unit like this across the subvert the defensive bonus. [:)]
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For the initial crossing they definitely do NOT count. the stated intent is that they would not count even for subsequent crossings, but that is the part I have not seen a clear example of in my own games.ORIGINAL: Cap Mandrake
ORIGINAL: witpqs
The only bit about the patch language that I have not verified in my own experience is the part where the 1/3 ratio must have crossed by the same hex side.ORIGINAL: Cap Mandrake
Here is the situation at Aparri.
242 AV already ashore but quite a bit of disablement due to a staff flunkie. Remainder of Br 2nd Div coming over from Laoag with some armor in the lead.
If the armor crosses first, can Br 2nd get across without an attack?
![]()
Right and what about this case where there are already superior Arried forces IN the hex but JJ controls the hex and the hexsides because we landed amphbiously? Do the forces already in the hex count in the strength calculation?
ORIGINAL: witpqs
But even though the patch note says it that way, for it to be coded that way he would have had to add stuff to keep track of who crossed by what hex side, something I feel certain was not already in there (as there was no need of it).
Great Scot! You guys had better stop fooling around with the slow, methodical advance and transfer Patton into the theater.ORIGINAL: Walloc
Slightly OT: Grumble, grumble i think M&M enterprises should allow Peyton Manning to have a come back on the japanease side in this game!!!
Btw Simon and Cap are u aware of the new matrix games forum rules, recently instituted under the supervision of the NoFunLeague. If u dont finnish a game with an AAR before such time that an AAR thread has to be reopened in a new thread. As u have reached the 999 page maximum. That its an automatic forfeit of the game at hand.
Just saying,
Rasmus
ORIGINAL: witpqs
Great Scot! You guys had better stop fooling around with the slow, methodical advance and transfer Patton into the theater.


ORIGINAL: Cap Mandrake
They are trying to stop the "drop and plop" strategy.
ORIGINAL: Cap Mandrake
Perhaps they can form a line as indicated but they had better hurry.