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RE: 4 player E-mail: AAR

Posted: Sat Jul 16, 2016 5:42 pm
by brian brian
ORIGINAL: Mayhemizer

I will start playing tonight about in 1,5 hours.

Cookie Monster need Cookie! Faster Cookie!

Have never seen Franco set up shop on The Rock before. Mmmmm, irony Cookie taste delicious.

RE: 4 player E-mail: AAR

Posted: Sat Jul 16, 2016 5:46 pm
by Mayhemizer_slith
M/J 40 Axis 10

No DoW

Germany and Italy combined, Japan land.

Germany sends Bf109 to Bay of Biscay box 1 and TRS + AMPH to Baltic Sea box 3 loaded with MIL and GAR.

Italian fleet leaves La Spezia and enters to West Med. Allies feel like intercepting?

Image

RE: 4 player E-mail: AAR

Posted: Sat Jul 16, 2016 5:51 pm
by Orm
Allies feel like intercepting?
No, thank you.

RE: 4 player E-mail: AAR

Posted: Sat Jul 16, 2016 5:51 pm
by warspite1
Axis Gents

I recall there was an issue with the peacekeepers rule. I think it was that if the peacekeepers were stacked alone then they could not be attacked. I don't know if that bug is still in force but if so presumably we can agree that any landing of peacekeepers must ensure that they are stacked with the 'home' unit?

RE: 4 player E-mail: AAR

Posted: Sat Jul 16, 2016 5:52 pm
by Orm
ORIGINAL: brian brian

ORIGINAL: Mayhemizer

I will start playing tonight about in 1,5 hours.

Cookie Monster need Cookie! Faster Cookie!

Have never seen Franco set up shop on The Rock before. Mmmmm, irony Cookie taste delicious.
[:D]

RE: 4 player E-mail: AAR

Posted: Sat Jul 16, 2016 5:55 pm
by Mayhemizer_slith
ORIGINAL: warspite1

Axis Gents

I recall there was an issue with the peacekeepers rule. I think it was that if the peacekeepers were stacked alone then they could not be attacked. I don't know if that bug is still in force but if so presumably we can agree that any landing of peacekeepers must ensure that they are stacked with the 'home' unit?

What are you talking about? Is there a war where Axis should send peacekeepers? If there is, we are ready to defend all free and neutral nations!

And we will land units with "home" units or places you can't attack right away [8D]

RE: 4 player E-mail: AAR

Posted: Sat Jul 16, 2016 5:59 pm
by Mayhemizer_slith
Allies must be surprised when Italian fleet stops to West Med box 2 and loads INF div from Spain.

Axis initiates combat in both possible sea areas.



Image

RE: 4 player E-mail: AAR

Posted: Sat Jul 16, 2016 6:01 pm
by Mayhemizer_slith
No additional air for Axis. Allies can send Hurricane to box 1, how about?

RE: 4 player E-mail: AAR

Posted: Sat Jul 16, 2016 6:07 pm
by Orm
ORIGINAL: Mayhemizer

Allies can send Hurricane to box 1, how about?
Sounds like a plan.

RE: 4 player E-mail: AAR

Posted: Sat Jul 16, 2016 6:08 pm
by Mayhemizer_slith
CW sends Hurricane. And I was talking about West Med, forgot to mention that [:(]

RE: 4 player E-mail: AAR

Posted: Sat Jul 16, 2016 6:09 pm
by Orm
ORIGINAL: Mayhemizer

CW sends Hurricane. And I was talking about West Med, forgot to mention that [:(]
I got that it was the West Med.

RE: 4 player E-mail: AAR

Posted: Sat Jul 16, 2016 6:09 pm
by Mayhemizer_slith
One more question before search rolls: Does French sub want to dive deep?

RE: 4 player E-mail: AAR

Posted: Sat Jul 16, 2016 6:11 pm
by Orm
ORIGINAL: Mayhemizer

One more question before search rolls: Does French sub want to dive deep?
Nah, just deep enough to avoid combat. [:D]

RE: 4 player E-mail: AAR

Posted: Sat Jul 16, 2016 6:12 pm
by warspite1
No thank-you -the submarine will dive to periscope depth and wait...

RE: 4 player E-mail: AAR

Posted: Sat Jul 16, 2016 6:13 pm
by warspite1
I see we have a difference opinion amongst the high command

RE: 4 player E-mail: AAR

Posted: Sat Jul 16, 2016 6:15 pm
by Mayhemizer_slith
Who is the commanding officer? [:D]

RE: 4 player E-mail: AAR

Posted: Sat Jul 16, 2016 6:15 pm
by Orm
ORIGINAL: warspite1

I see we have a difference opinion amongst the high command
The submarine can only do real damage if a one is rolled and then I prefer air combat anyway. I rather have the submarine left if the carriers gets aborted (or worse).

Edit: Warspite1 will decide this one.

RE: 4 player E-mail: AAR

Posted: Sat Jul 16, 2016 6:16 pm
by warspite1
ORIGINAL: Orm

ORIGINAL: warspite1

I see we have a difference opinion amongst the high command
The submarine can only do real damage if a one is rolled and then I prefer air combat anyway. I rather have the submarine left if the carriers gets aborted (or worse).
warspite1

Okay

Edit: As Orm suggested, the sub will go deeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeep [:)]

RE: 4 player E-mail: AAR

Posted: Sat Jul 16, 2016 6:16 pm
by Mayhemizer_slith
France is offering some targets so that CW don't have to lose own ships, but CW is not interested...

Edit: Sub dives deep, but not too deep to avoid destruction.

RE: 4 player E-mail: AAR

Posted: Sat Jul 16, 2016 6:17 pm
by Orm
ORIGINAL: Mayhemizer

France is offering some targets so that CW don't have to lose own ships, but CW is not interested...
RN would never hide behind French submarines. No matter how brave they are.