RE: Africa Bitmaps
Posted: Tue Jan 20, 2009 3:37 pm
Assuming of course that the lake exists on the map.[:D]ORIGINAL: abj9562
ORIGINAL: Borger Borgersen
ORIGINAL: Shannon V. OKeets
[I have told Patrice that I am willing to make one more pass at touching up the map terrain before final release. I suspect that is why he is enumerating them all here.
If you have any more ideas about changing map terrain, time is running out.
Maybe it's then a good idea to post a link to screenshots of the the latest version of the map and tell people this is the FINAL chance to make comments to the map. I guess it's hard for not betatesters to know how the map exactly looks like right now because we've made several refinements since the last time we posted the map screenshots. Most of the already posted screenshots can be used, but in some areas I guess there are minor changes we haven't seen yet.
Personally I don't think there will be many comments to improve the map because I think the map is maybe 99% correct already due to a lot of work from Patrice and others. The only areas would be where somebody has personal knowledge about an area, like the newest changes in Kenya. All maps have slight inconsistencies because a hex will usually consist of several terrain types and you have to pick one of them.
The current map will have a few inconsistencies due to the lack of certain map types in WIFFE (rough terrain, atolls etc.). So my suggestion is to wait for MWIF2 before we make a big review of the map layout. I guess some mountain or forest hexes will become rough in MWIF2. The MWIF1 map is probably as good as it can get (99% at least). [:)]
I wouldn't mind seeing the latest version of the map. I am also glad to hear it is 99% awesome.
As for the 1% - you can make some of the ppeople happy some of the time. You can alsom make none of the people unhappy all of the time. But you will never make all of the people happy all of the time. So any complainers can jump in a lake. [;)]