RE: The rant goes on... Pzjg Hortlund vs Castor Troy
Posted: Fri Dec 21, 2007 1:31 pm
Unfortunately I´m not really happy with the mod at the moment... [:(]
AFTER ACTION REPORTS FOR 03/17/42
--------------------------------------------------------------------------------
Coastal Guns at Koepang, 28,77, firing at TF 3
TF 3 troops unloading over beach at Koepang, 28,77
469 Coastal gun shots fired in defense.
Japanese Ships
CL Yura, Shell hits 9
CA Kinugasa, Shell hits 2
Japanese ground losses:
503 casualties reported
Guns lost 3
Allied ground losses:
16 casualties reported
--------------------------------------------------------------------------------
ASW attack at 27,77
Japanese Ships
DD Kasumi
DD Arare
DD Tanikaze
DD Urakaze
DD Shiranuhi
DD Kagero
DD Akigumo
CA Tone
Allied Ships
SS KXIV
--------------------------------------------------------------------------------
Sub attack near Koepang at 28,77
Japanese Ships
AK Shinyo Maru #5
AK Fumishima Maru
AK Yoneyama Maru
DD Satsuki, on fire, heavy damage
Allied Ships
SS Porpoise
we miss of course...
--------------------------------------------------------------------------------
Naval bombardment of Koepang, at 28,77 - Coastal Guns Fire Back!
33 Coastal gun shots fired in defense.
Japanese Ships
CL Tama
CA Furutaka, Shell hits 2
CA Aoba
BB Hyuga
BB Ise, Shell hits 2
BB Yamato, Shell hits 1
BB Mutsu
BB Nagato
Allied ground losses:
61 casualties reported
Runway hits 5
we will see BB bombardments daily... they hit nothing as they used up all their ammo last turn already... Hortlund complained about the uselessness of his BBs and I really have to laugh... just because he hasn´t achieved 10.000 casualties with his first attack... as said, those BBs are out of ammo, still he complains... I won´t tell him that ALL support troops at the base are COMPLETELY wrecked and I think I have 6 base forces there - all wrecked... if he´s smart he can see that anyway when flak is doing nothing...
at the moment I think we are completely disagreeing on many things as all I´m doing seems to be gamey but nothing he does is gamey... [8|] I think I really have problems doing PBEMs...
example: he had 600 aircraft at a level 4 base... for me gamey, not for him... my "offensive" in China... for him gamey, not for me...
--------------------------------------------------------------------------------
ASW attack near Koepang at 28,77
Japanese Ships
DD Isonami
Allied Ships
SS Porpoise
--------------------------------------------------------------------------------
Coastal Guns at Koepang, 28,77, firing at TF 3
TF 3 troops unloading over beach at Koepang, 28,77
59 Coastal gun shots fired in defense.
Japanese Ships
AK Hirota Maru, Shell hits 2
Japanese ground losses:
24 casualties reported
next example where he could see that my base forces are wrecked already...
--------------------------------------------------------------------------------
Sub attack near Koepang at 28,77
Japanese Ships
DD Tanikaze
DD Kasumi
DD Arare
DD Urakaze
DD Shiranuhi
DD Kagero
DD Akigumo
CV Shokaku
CV Hiryu
Allied Ships
SS Porpoise
of course we miss... Hortlund is feeling so save, he even puts his carriers into the base hex of Koepang... when my bombers would hit a carrier, it sure would be gamey that they can do that as KB should be invincible, even at a base...
--------------------------------------------------------------------------------
Day Air attack on Zuid Garrison Battalion, at 18,56
Japanese aircraft
Ki-30 Ann x 31
Ki-46-II Dinah x 1
Ki-15 Babs x 4
No Japanese losses
Allied ground losses:
17 casualties reported
Aircraft Attacking:
31 x Ki-30 Ann bombing at 2000 feet
--------------------------------------------------------------------------------
Day Air attack on Port Moresby Defense Brigade, at 54,92
Japanese aircraft
A6M2 Zero x 15
Ki-48 Lily x 39
No Japanese losses
Allied ground losses:
17 casualties reported
Aircraft Attacking:
15 x Ki-48 Lily bombing at 6000 feet
--------------------------------------------------------------------------------
Day Air attack on 30th Australian Brigade, at 28,77
Japanese aircraft
A6M2 Zero x 39
B5N Kate x 65
Japanese aircraft losses
B5N Kate: 1 destroyed, 6 damaged
Allied ground losses:
102 casualties reported
Guns lost 2
Aircraft Attacking:
9 x B5N Kate bombing at 11000 feet
the perfect example where EVERY more or less experienced PBEM player should see that his BBs wrecked havoc with their bombardments... the Kates attack at 11.000 ft, there are 6 Allied base forces with dozens of AA guns and it´s NIKMOD where flak is a killer, but still the Kates don´t suffer at all... why on earth would someone with at least a little experience think that the bombardments weren´t working??? [8|]
--------------------------------------------------------------------------------
Day Air attack on TF, near Akyab at 30,29
Japanese aircraft
A6M2 Zero x 39
Ki-43-Ic Oscar x 59
Allied aircraft
Hurricane IIb x 10
P-40E Warhawk x 35
Japanese aircraft losses
A6M2 Zero: 1 destroyed, 1 damaged
Ki-43-Ic Oscar: 12 destroyed, 4 damaged
Allied aircraft losses
Hurricane IIb: 3 destroyed, 4 damaged
P-40E Warhawk: 34 destroyed
I could write until the end of the day what I think about this attack... 90% of the fighter bombers and 100% of the bombers stayed home... then my strike gets butchered because I field 60 exp. (those are the ones that were doing training for months) and I face the 80 exp. Japanese super pilots...
Nik overdid it, he just overdid it making the Allied airforce useless for years with replacement pilots that are even coming in BELOW 50... I replaced what I could replace this turn and I got 8!!!!!! pilots that were BELOW 50... sorry but that´s BS...[8|] but yeah, it´s less bloody... of course it is, I only get 50% of the replacements in stock, so I can only lose 50%... means it´s just half as bloody as stock...
--------------------------------------------------------------------------------
Day Air attack on TF, near Akyab at 30,29
Japanese aircraft
A6M2 Zero x 18
Ki-43-Ic Oscar x 25
Allied aircraft
Blenheim I x 10
Blenheim IV x 37
P-40B Tomahawk x 25
P-40E Warhawk x 29
IL-4c x 7
Japanese aircraft losses
A6M2 Zero: 6 damaged
Ki-43-Ic Oscar: 14 destroyed
Allied aircraft losses
Blenheim I: 1 destroyed, 3 damaged
Blenheim IV: 4 destroyed, 29 damaged
P-40B Tomahawk: 10 destroyed, 5 damaged
P-40E Warhawk: 20 destroyed
IL-4c: 7 damaged
Japanese Ships
CA Atago
CL Naka
CA Takao
AP Shoho Maru, Bomb hits 1, on fire
Japanese ground losses:
33 casualties reported
Aircraft Attacking:
3 x IL-4c bombing at 3000 feet
the next strike... we lose 89 aircraft today for ONE lousy bomb hit on an AP... wow great working mod... while I think the mod "would" or "could" work good with the adjustments made in durability, speed, armor,.... of the planes, it just can´t work if you REDUCE the bomb load AND give the Allied pilots all over the map somewhere in the low 50s with replacement pilots that can come in BELOW 50. But in return the Japanese get 1500 replacement pilots in the pool and untrained (when the pool is empty) somewhere in the high 30s which can be trained to 50 also just after doing 15 training runs...
reduced bomb load AND reduced ALLIED (only) exp results in turns like this... but you won´t see that again for long as the REDUCED aircraft replacement (Allied) also won´t let me do this again for at least a month... I lost my fighter replacement of 5 weeks today... [8|] yeah, less bloody... and I still seem to be doing good, as in my other NM game where I´m the Japanese we´re one month ahead and I´m 10:1 leading in A2A kills... [8|][8|][8|]
thanks that my stock game lasted loooooonger than every modded game I have had so far...
--------------------------------------------------------------------------------
Day Air attack on Koepang , at 28,77
Japanese aircraft
Ki-46-II Dinah x 1
No Japanese losses
--------------------------------------------------------------------------------
Day Air attack on TF at 27,77
Japanese aircraft
A6M2 Zero x 20
Allied aircraft
Hudson I x 9
Japanese aircraft losses
A6M2 Zero: 1 damaged
Allied aircraft losses
Hudson I: 3 destroyed, 3 damaged
Japanese Ships
DD Inazuma
DD Ikazuchi
Aircraft Attacking:
3 x Hudson I bombing at 3000 feet
hits??
--------------------------------------------------------------------------------
Day Air attack on TF, near Koepang at 28,77
Japanese aircraft
A6M2 Zero x 26
Allied aircraft
Hudson I x 18
B-25C Mitchell x 7
B-17E Fortress x 15
Japanese aircraft losses
A6M2 Zero: 11 damaged
Allied aircraft losses
Hudson I: 3 destroyed, 10 damaged
B-25C Mitchell: 4 damaged
B-17E Fortress: 4 damaged
Japanese Ships
AP Sakido Maru
AP Otake Maru
AP Hiyoshi Maru
AP Koshin Maru
AP Sekko Maru
AP Sangetsu Maru
AP Siraha Maru
AP Tatsutake Maru
AP Kasuga Maru #2
Aircraft Attacking:
3 x B-17E Fortress bombing at 3000 feet
2 x Hudson I bombing at 3000 feet
hits??? I know that Hortlund isn´t happy seeing me attacking at 3000 ft or even lower but yes, of course, it´s extremely gamey or weird, we don´t even achieve hits at this alt. Extremely hard with pilots in the 50s and the B-17 dropping 3!!!!!!!!!!!! bombs at this range... [8|] I should attack at -3000 ft...
--------------------------------------------------------------------------------
Day Air attack on TF at 27,77
Japanese aircraft
A6M2 Zero x 20
Allied aircraft
Hudson I x 4
Japanese aircraft losses
A6M2 Zero: 1 damaged
Allied aircraft losses
Hudson I: 4 damaged
Japanese Ships
DD Hibiki
Aircraft Attacking:
4 x Hudson I bombing at 3000 feet
booom booom... I´m just imaging bomb hits...
--------------------------------------------------------------------------------
Sub attack near Koepang at 28,77
Japanese Ships
AK Momoyama Maru
CA Kinugasa
DD Satsuki, on fire, heavy damage
Allied Ships
SS Porpoise
while our subs are still out of luck, we attack a lot but miss or the torps are failing to detonate, the Japanese aircraft are bombing our subs on a daily basis... every turn AT LEAST one sub is hit by a bomb... oh well...
--------------------------------------------------------------------------------
ASW attack at 29,75
Japanese Ships
APD APD-2
APD APD-1
DD Asagumo
DD Yamagumo
DD Hatsukaze
Allied Ships
SS O23, hits 2
--------------------------------------------------------------------------------
Ground combat at Manila
Japanese Bombardment attack
Attacking force 9243 troops, 294 guns, 0 vehicles, Assault Value = 1814
Defending force 56451 troops, 325 guns, 48 vehicles, Assault Value = 1203
Allied ground losses:
77 casualties reported
--------------------------------------------------------------------------------
Ground combat at Koepang
Japanese Deliberate attack
Attacking force 33570 troops, 336 guns, 0 vehicles, Assault Value = 723
Defending force 23918 troops, 152 guns, 25 vehicles, Assault Value = 393
Japanese max assault: 563 - adjusted assault: 24
Allied max defense: 287 - adjusted defense: 553
Japanese assault odds: 0 to 1 (fort level 3)
Japanese ground losses:
1043 casualties reported
Guns lost 40
Allied ground losses:
190 casualties reported
Guns lost 3
--------------------------------------------------------------------------------
Ground combat at Koepang
Allied Bombardment attack
Attacking force 14007 troops, 132 guns, 20 vehicles, Assault Value = 369
Defending force 31855 troops, 277 guns, 0 vehicles, Assault Value = 644
AFTER ACTION REPORTS FOR 03/17/42
--------------------------------------------------------------------------------
Coastal Guns at Koepang, 28,77, firing at TF 3
TF 3 troops unloading over beach at Koepang, 28,77
469 Coastal gun shots fired in defense.
Japanese Ships
CL Yura, Shell hits 9
CA Kinugasa, Shell hits 2
Japanese ground losses:
503 casualties reported
Guns lost 3
Allied ground losses:
16 casualties reported
--------------------------------------------------------------------------------
ASW attack at 27,77
Japanese Ships
DD Kasumi
DD Arare
DD Tanikaze
DD Urakaze
DD Shiranuhi
DD Kagero
DD Akigumo
CA Tone
Allied Ships
SS KXIV
--------------------------------------------------------------------------------
Sub attack near Koepang at 28,77
Japanese Ships
AK Shinyo Maru #5
AK Fumishima Maru
AK Yoneyama Maru
DD Satsuki, on fire, heavy damage
Allied Ships
SS Porpoise
we miss of course...
--------------------------------------------------------------------------------
Naval bombardment of Koepang, at 28,77 - Coastal Guns Fire Back!
33 Coastal gun shots fired in defense.
Japanese Ships
CL Tama
CA Furutaka, Shell hits 2
CA Aoba
BB Hyuga
BB Ise, Shell hits 2
BB Yamato, Shell hits 1
BB Mutsu
BB Nagato
Allied ground losses:
61 casualties reported
Runway hits 5
we will see BB bombardments daily... they hit nothing as they used up all their ammo last turn already... Hortlund complained about the uselessness of his BBs and I really have to laugh... just because he hasn´t achieved 10.000 casualties with his first attack... as said, those BBs are out of ammo, still he complains... I won´t tell him that ALL support troops at the base are COMPLETELY wrecked and I think I have 6 base forces there - all wrecked... if he´s smart he can see that anyway when flak is doing nothing...
at the moment I think we are completely disagreeing on many things as all I´m doing seems to be gamey but nothing he does is gamey... [8|] I think I really have problems doing PBEMs...
example: he had 600 aircraft at a level 4 base... for me gamey, not for him... my "offensive" in China... for him gamey, not for me...
--------------------------------------------------------------------------------
ASW attack near Koepang at 28,77
Japanese Ships
DD Isonami
Allied Ships
SS Porpoise
--------------------------------------------------------------------------------
Coastal Guns at Koepang, 28,77, firing at TF 3
TF 3 troops unloading over beach at Koepang, 28,77
59 Coastal gun shots fired in defense.
Japanese Ships
AK Hirota Maru, Shell hits 2
Japanese ground losses:
24 casualties reported
next example where he could see that my base forces are wrecked already...
--------------------------------------------------------------------------------
Sub attack near Koepang at 28,77
Japanese Ships
DD Tanikaze
DD Kasumi
DD Arare
DD Urakaze
DD Shiranuhi
DD Kagero
DD Akigumo
CV Shokaku
CV Hiryu
Allied Ships
SS Porpoise
of course we miss... Hortlund is feeling so save, he even puts his carriers into the base hex of Koepang... when my bombers would hit a carrier, it sure would be gamey that they can do that as KB should be invincible, even at a base...
--------------------------------------------------------------------------------
Day Air attack on Zuid Garrison Battalion, at 18,56
Japanese aircraft
Ki-30 Ann x 31
Ki-46-II Dinah x 1
Ki-15 Babs x 4
No Japanese losses
Allied ground losses:
17 casualties reported
Aircraft Attacking:
31 x Ki-30 Ann bombing at 2000 feet
--------------------------------------------------------------------------------
Day Air attack on Port Moresby Defense Brigade, at 54,92
Japanese aircraft
A6M2 Zero x 15
Ki-48 Lily x 39
No Japanese losses
Allied ground losses:
17 casualties reported
Aircraft Attacking:
15 x Ki-48 Lily bombing at 6000 feet
--------------------------------------------------------------------------------
Day Air attack on 30th Australian Brigade, at 28,77
Japanese aircraft
A6M2 Zero x 39
B5N Kate x 65
Japanese aircraft losses
B5N Kate: 1 destroyed, 6 damaged
Allied ground losses:
102 casualties reported
Guns lost 2
Aircraft Attacking:
9 x B5N Kate bombing at 11000 feet
the perfect example where EVERY more or less experienced PBEM player should see that his BBs wrecked havoc with their bombardments... the Kates attack at 11.000 ft, there are 6 Allied base forces with dozens of AA guns and it´s NIKMOD where flak is a killer, but still the Kates don´t suffer at all... why on earth would someone with at least a little experience think that the bombardments weren´t working??? [8|]
--------------------------------------------------------------------------------
Day Air attack on TF, near Akyab at 30,29
Japanese aircraft
A6M2 Zero x 39
Ki-43-Ic Oscar x 59
Allied aircraft
Hurricane IIb x 10
P-40E Warhawk x 35
Japanese aircraft losses
A6M2 Zero: 1 destroyed, 1 damaged
Ki-43-Ic Oscar: 12 destroyed, 4 damaged
Allied aircraft losses
Hurricane IIb: 3 destroyed, 4 damaged
P-40E Warhawk: 34 destroyed
I could write until the end of the day what I think about this attack... 90% of the fighter bombers and 100% of the bombers stayed home... then my strike gets butchered because I field 60 exp. (those are the ones that were doing training for months) and I face the 80 exp. Japanese super pilots...
Nik overdid it, he just overdid it making the Allied airforce useless for years with replacement pilots that are even coming in BELOW 50... I replaced what I could replace this turn and I got 8!!!!!! pilots that were BELOW 50... sorry but that´s BS...[8|] but yeah, it´s less bloody... of course it is, I only get 50% of the replacements in stock, so I can only lose 50%... means it´s just half as bloody as stock...
--------------------------------------------------------------------------------
Day Air attack on TF, near Akyab at 30,29
Japanese aircraft
A6M2 Zero x 18
Ki-43-Ic Oscar x 25
Allied aircraft
Blenheim I x 10
Blenheim IV x 37
P-40B Tomahawk x 25
P-40E Warhawk x 29
IL-4c x 7
Japanese aircraft losses
A6M2 Zero: 6 damaged
Ki-43-Ic Oscar: 14 destroyed
Allied aircraft losses
Blenheim I: 1 destroyed, 3 damaged
Blenheim IV: 4 destroyed, 29 damaged
P-40B Tomahawk: 10 destroyed, 5 damaged
P-40E Warhawk: 20 destroyed
IL-4c: 7 damaged
Japanese Ships
CA Atago
CL Naka
CA Takao
AP Shoho Maru, Bomb hits 1, on fire
Japanese ground losses:
33 casualties reported
Aircraft Attacking:
3 x IL-4c bombing at 3000 feet
the next strike... we lose 89 aircraft today for ONE lousy bomb hit on an AP... wow great working mod... while I think the mod "would" or "could" work good with the adjustments made in durability, speed, armor,.... of the planes, it just can´t work if you REDUCE the bomb load AND give the Allied pilots all over the map somewhere in the low 50s with replacement pilots that can come in BELOW 50. But in return the Japanese get 1500 replacement pilots in the pool and untrained (when the pool is empty) somewhere in the high 30s which can be trained to 50 also just after doing 15 training runs...
reduced bomb load AND reduced ALLIED (only) exp results in turns like this... but you won´t see that again for long as the REDUCED aircraft replacement (Allied) also won´t let me do this again for at least a month... I lost my fighter replacement of 5 weeks today... [8|] yeah, less bloody... and I still seem to be doing good, as in my other NM game where I´m the Japanese we´re one month ahead and I´m 10:1 leading in A2A kills... [8|][8|][8|]
thanks that my stock game lasted loooooonger than every modded game I have had so far...
--------------------------------------------------------------------------------
Day Air attack on Koepang , at 28,77
Japanese aircraft
Ki-46-II Dinah x 1
No Japanese losses
--------------------------------------------------------------------------------
Day Air attack on TF at 27,77
Japanese aircraft
A6M2 Zero x 20
Allied aircraft
Hudson I x 9
Japanese aircraft losses
A6M2 Zero: 1 damaged
Allied aircraft losses
Hudson I: 3 destroyed, 3 damaged
Japanese Ships
DD Inazuma
DD Ikazuchi
Aircraft Attacking:
3 x Hudson I bombing at 3000 feet
hits??
--------------------------------------------------------------------------------
Day Air attack on TF, near Koepang at 28,77
Japanese aircraft
A6M2 Zero x 26
Allied aircraft
Hudson I x 18
B-25C Mitchell x 7
B-17E Fortress x 15
Japanese aircraft losses
A6M2 Zero: 11 damaged
Allied aircraft losses
Hudson I: 3 destroyed, 10 damaged
B-25C Mitchell: 4 damaged
B-17E Fortress: 4 damaged
Japanese Ships
AP Sakido Maru
AP Otake Maru
AP Hiyoshi Maru
AP Koshin Maru
AP Sekko Maru
AP Sangetsu Maru
AP Siraha Maru
AP Tatsutake Maru
AP Kasuga Maru #2
Aircraft Attacking:
3 x B-17E Fortress bombing at 3000 feet
2 x Hudson I bombing at 3000 feet
hits??? I know that Hortlund isn´t happy seeing me attacking at 3000 ft or even lower but yes, of course, it´s extremely gamey or weird, we don´t even achieve hits at this alt. Extremely hard with pilots in the 50s and the B-17 dropping 3!!!!!!!!!!!! bombs at this range... [8|] I should attack at -3000 ft...
--------------------------------------------------------------------------------
Day Air attack on TF at 27,77
Japanese aircraft
A6M2 Zero x 20
Allied aircraft
Hudson I x 4
Japanese aircraft losses
A6M2 Zero: 1 damaged
Allied aircraft losses
Hudson I: 4 damaged
Japanese Ships
DD Hibiki
Aircraft Attacking:
4 x Hudson I bombing at 3000 feet
booom booom... I´m just imaging bomb hits...
--------------------------------------------------------------------------------
Sub attack near Koepang at 28,77
Japanese Ships
AK Momoyama Maru
CA Kinugasa
DD Satsuki, on fire, heavy damage
Allied Ships
SS Porpoise
while our subs are still out of luck, we attack a lot but miss or the torps are failing to detonate, the Japanese aircraft are bombing our subs on a daily basis... every turn AT LEAST one sub is hit by a bomb... oh well...
--------------------------------------------------------------------------------
ASW attack at 29,75
Japanese Ships
APD APD-2
APD APD-1
DD Asagumo
DD Yamagumo
DD Hatsukaze
Allied Ships
SS O23, hits 2
--------------------------------------------------------------------------------
Ground combat at Manila
Japanese Bombardment attack
Attacking force 9243 troops, 294 guns, 0 vehicles, Assault Value = 1814
Defending force 56451 troops, 325 guns, 48 vehicles, Assault Value = 1203
Allied ground losses:
77 casualties reported
--------------------------------------------------------------------------------
Ground combat at Koepang
Japanese Deliberate attack
Attacking force 33570 troops, 336 guns, 0 vehicles, Assault Value = 723
Defending force 23918 troops, 152 guns, 25 vehicles, Assault Value = 393
Japanese max assault: 563 - adjusted assault: 24
Allied max defense: 287 - adjusted defense: 553
Japanese assault odds: 0 to 1 (fort level 3)
Japanese ground losses:
1043 casualties reported
Guns lost 40
Allied ground losses:
190 casualties reported
Guns lost 3
--------------------------------------------------------------------------------
Ground combat at Koepang
Allied Bombardment attack
Attacking force 14007 troops, 132 guns, 20 vehicles, Assault Value = 369
Defending force 31855 troops, 277 guns, 0 vehicles, Assault Value = 644