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RE: CleverDevils2 AAR
Posted: Tue Mar 18, 2008 12:14 am
by gwheelock
OK; here are the results thru France's land combat phase (France moving first) of August 1805:
France makes UNsuccessful breakin attempts in Berg and Lausitz
Britain removed corp from LaHavre; but left 1 I behind (didn't fit on fleets)
France makes SUCCESSFUL breakin on LaHavre:

RE: CleverDevils2 AAR
Posted: Tue Mar 18, 2008 12:21 am
by gwheelock
SUCCESSFUL breakin in Grottingen:

RE: CleverDevils2 AAR
Posted: Tue Mar 18, 2008 12:23 am
by gwheelock
SUCCESSFUL Breakin in Frankfurt:

RE: CleverDevils2 AAR
Posted: Tue Mar 18, 2008 12:24 am
by gwheelock
And SUCCESSFUL breakin in Ulm:

RE: CleverDevils2 AAR
Posted: Tue Mar 18, 2008 12:34 pm
by bresh
ORIGINAL: gwheelock
ORIGINAL: Jimmer
ORIGINAL: delatbabel
Well at least Prussia will get the chance to sit back for the next 36 months and watch Austria get annihilated (possibly even twice if they are lucky).
The 36 months does not protect Prussia, but rather France. This French player is ruthless. He's one of the best there are at this game, too. Prussia's only real hope is for the upcoming war (plus the peace time spent gobbling minors) is long enough to use up most of that 36 months.
IF Prussia can get back into a war with France WHILE Austria or Russia is at war, then Prussia has at least some bargaining chips to play. But, it's going to take some pretty interesting game-play to accomplish that.
RUTHLESS?? - Not me. I didn't start the war; Prussia did. I offered the Prussians a very easy conditional peace back in January (Saxony & 24 months).
Prussia's biggest problem is going to be replacing the army he lost (60I; 17C; 3G + 8 Saxon I & 2 Saxon C =~ $460/180mp). Even with 36 months peace; he will only produce
$360/168mp (remember he is down Madgeberg & Pommeramia) & this assumes he
spends NOTHING on corp/depots or movement & has no wars with anyone else
(of course - depending on who the "anyone" is - he MAY get help from ME[:D]).
I'm not sure if even Britain can afford to come up with over $100 to help him rebuild
while also helping the Russians & Austrians.
I really doubt that the war with Austria will take anywhere near 36 months. I have never
seen a "real war" (the France/GB staredown isn't a real war & neither is on where Russia
hides behind Prussia/Austria & doen't fight) that lasts even a fraction of that time. If my
current plans work out the way that I think they will; my prediction is 6-8 months (from the start of the war) depending on how the battles go & how stubborn the Austrian player
is. (Do I have plans - of course; am I going to discuss them here - not until AFTER they
are triggered)
Did you include if Prussia made Poland in your calculations, this could add couple factors and money ?
Offcourse he would need peace with Austria/Russia while doing so. Since he is not likely to be able to protect it.
Regards
Bresh
RE: CleverDevils2 AAR
Posted: Tue Mar 18, 2008 4:08 pm
by Jimmer
ORIGINAL: gwheelock
Britain removed corp from LaHavre; but left 1 I behind (didn't fit on fleets)
Actually, I left it behind because it didn't fit on the fleet LAST turn, when we ran into the bug. I could have fit it on the fleet this turn, but that would have meant you wouldn't get the shot at the political point (which you earned) that you would have gotten last turn, had you not exited the area due to the bug.
One good noble play deserves another.

RE: CleverDevils2 AAR
Posted: Tue Mar 18, 2008 4:13 pm
by Jimmer
ORIGINAL: gwheelock
France makes SUCCESSFUL breakin on LaHavre:
Interesting. I thought I set him on "surrender". Oh, well. Must have forgotten. The colonel in charge must have been having too much French wine.
By the way, the Prime Minister thanks you: Many bottles of fine French wines made their way to Portsmouth, where the PM was gratefully waiting for this "gift" the Usurper sent our way by way of the ports of Le Havre and Saint Malo.
RE: CleverDevils2 AAR
Posted: Tue Mar 18, 2008 11:57 pm
by gwheelock
ORIGINAL: bresh
Did you include if Prussia made Poland in your calculations, this could add couple factors and money ?
Offcourse he would need peace with Austria/Russia while doing so. Since he is not likely to be able to protect it.
Regards
Bresh
Good point. No; I hadn't. That would add an addional $144 & 60MP to Prussias total (over 36 months). I suspect that he will PROBABLY not have problems with Russia & Austria (The "6th Coalition" [
http://www.napoleonguide.com/coalitions.htm] seems to have manifested somewhat early in this game )
That would give him enough money/mp to get roughly back to where he was at the
start of 1805. OTHOH - I
DID manage to BEAT what he had at the start of 1805.
(plus - there is always some "wastage" with creating FS stuff so he probably wouldn't
get full use out of the extra $)
His best hope is that Austria/Russia can wear me down to the point that I'm not radically
BIGGER than he is & that that will give him a chance to fight & win.
RE: CleverDevils2 AAR
Posted: Mon Mar 24, 2008 2:37 pm
by Jimmer
His Majesties forces fought just one round of combat while breaking in to Algiers, showing the great might of the best trained army in the world. Both sides lost one factor.
RE: CleverDevils2 AAR
Posted: Mon Mar 24, 2008 5:53 pm
by gwheelock
OK; here are the rest of the results from the Sept 1805 turn:
France DOWs Hesse; Russia gets control.
France moves last; Russia Takes Hesse corp & attacks
Saxony (FS) corp in Dresden; killing 2 Saxon I
France makes successful seige of Cherbourg :

RE: CleverDevils2 AAR
Posted: Mon Mar 24, 2008 5:55 pm
by gwheelock
France makes UNSUCCESSFUL seige of Kassel (Hesse).
France attacks Hesse corp in Dresden :

RE: CleverDevils2 AAR
Posted: Mon Mar 24, 2008 6:01 pm
by gwheelock
France conquors Berg, Gottingen, Nassau, Swabia & Lausitz;
Turkey conquors Cyrenaica

RE: CleverDevils2 AAR
Posted: Mon Mar 24, 2008 6:06 pm
by gwheelock
At the end of the Sept 1805 turn; the Victory point totals are :

RE: CleverDevils2 AAR
Posted: Mon Mar 24, 2008 6:08 pm
by gwheelock
And the political status markers are :

RE: CleverDevils2 AAR
Posted: Mon Mar 24, 2008 8:31 pm
by Jimmer
ORIGINAL: gwheelock
France makes UNSUCCESSFUL seige of Kassel (Hesse).
France attacks Hesse corp in Dresden :
THIS is why I like putting the corps right into the capital, with all factors (except in 2-province minors). Russia lost a PP, but wouldn't have in the capital.
Of course, picking cordon against Nappy's outflank is about the best chit pull possible, which just goes to show that die rolling can make up for a bad chit pull.
(Gwheelock was concerned prior to the battle, because, if he LOSES it, he has to retreat out of the country, thus granting a lapse of war. Good die rolling!)
RE: CleverDevils2 AAR
Posted: Mon Mar 24, 2008 9:22 pm
by gwheelock
ORIGINAL: Jimmer
ORIGINAL: gwheelock
France makes UNSUCCESSFUL seige of Kassel (Hesse).
France attacks Hesse corp in Dresden :
THIS is why I like putting the corps right into the capital, with all factors (except in 2-province minors). Russia lost a PP, but wouldn't have in the capital.
Of course, picking cordon against Nappy's outflank is about the best chit pull possible, which just goes to show that die rolling can make up for a bad chit pull.
(Gwheelock was concerned prior to the battle, because, if he LOSES it, he has to retreat out of the country, thus granting a lapse of war. Good die rolling!)
What I had said on the phone yesterday was that if I lost the combat in HESSE; I would lose the country because I would
get knocked out & war would lapse... Russia (controlling MP) removed this worry (inadvertantly; I'm sure) when he used
the Hesse corp to attack the Saxon corp IN SAXONY (Dresden) & only left 1 factor in Hesse's capitol.
Russia couldn't put the Hesse corp into Dresden (I had a factor in there).
RE: CleverDevils2 AAR
Posted: Tue Mar 25, 2008 5:53 am
by Jimmer
ORIGINAL: gwheelock
What I had said on the phone yesterday was that if I lost the combat in HESSE; I would lose the country because I would
get knocked out & war would lapse... Russia (controlling MP) removed this worry (inadvertantly; I'm sure) when he used
the Hesse corp to attack the Saxon corp IN SAXONY (Dresden) & only left 1 factor in Hesse's capitol.
Russia couldn't put the Hesse corp into Dresden (I had a factor in there).
Oh, yeah. I forgot that piece.
Yes, if he had left it in Hess, then there's a risk. But, running it outside of Hesse made the combat able to be lost without losing the country.
Unless, of course, he attacks your corps in Hesse' capital and wins. And then wins the battle against Nappy. With the roughly 1 factor he'll have left.
Once again France has proved just how strong he is. Seems like we need the seventh coalition after all.

RE: CleverDevils2 AAR
Posted: Tue Mar 25, 2008 11:00 pm
by Odysseus
So, given that France is already at 10 % of VPs - will the rest of the board unite in the ULTIMATE alliance to try to smash him is what I'd like to know. Time will tell...I've seen that happen on occaisions like this before...
RE: CleverDevils2 AAR
Posted: Wed Mar 26, 2008 12:53 am
by gwheelock
ORIGINAL: Odysseus
So, given that France is already at 10 % of VPs - will the rest of the board unite in the ULTIMATE alliance to try to smash him is what I'd like to know. Time will tell...I've seen that happen on occaisions like this before...
France's being at 10% is in some ways a fluke. It is entirely due to winning 1 war
(big time) against Prussia. This enabled me to reach & STAY in the ps-39 zone for
3 quarters in a row. I expect to have 1 more quarter in the ps-38 or 39 zone in
Dec 1805 & after that I will start to drift down to a more normal spot.
Britain, Russia & Austria have already allied against me (Prussia is in enforced
peace until August of 1808) & whither I can continue to get pp's out of this
combination will determine whither I can maintain a high ps zone or not.
RE: CleverDevils2 AAR
Posted: Wed Mar 26, 2008 4:08 pm
by Odysseus
In our F2F games, we had two occaisions that would generally trigger a free-for-all-everybody-joins-up-against one to get easy PPs for forcing easy conditional surrenders;
1) 1 nation got so powerful as to overshadow everyone else. If anyone else wanted to have the slighest chance of winning, the rest of the nations had to come together to beat the dominant one down.
2) 1 nation was exceptionally weak and thus just really easy pickings ;P.
Now, that was when we were in high school, and I'm not saying that I'd make the same choices today (maturity and all that), but the memory is there, and the current situation in this game just triggered my ole reflex ;P