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RE: Can anyone who knows the naval rules explain this...???

Posted: Fri Sep 05, 2008 2:46 pm
by Jimmer
ORIGINAL: eske
For illustration it might be interesting to calculate what it takes to get 50-50 odds versus a GB fleet of 10HS and 10LS in open sea battle.
Judging from Trafalgar (the only major battle in the game period that occurred between game powers), I would say the enemy would have to have more than twice the British strength (and maybe even thrice). However, extrapolating from a zero is always tricky (GB lost zero ships at Trafalgar, even though outnumbered by ~25%). She also "killed" ~1/2 of her enemy. In game turns, she rolled a result that resulted in 80+% of her own strength in enemy casualties (captured and destroyed together).

There were other battles earlier than the game period, some of which GB even lost. But, an argument can be made that those don't count, because of the improvements between 1800 and 1805. Some have estimated that GB's navy was twice as good in 1805 as it was in the late 1700s.

Unfortunately, such numbers do not make for a playable game (who wants to play navally when it's a dead certainty that you can't win?). So, the percentages have been dropped to something that makes for a more playable game. Instead of allowing an 80% result, the table is capped at 25%.

RE: Can anyone who knows the naval rules explain this...???

Posted: Fri Sep 05, 2008 2:57 pm
by AresMars
I have checked the EIH Yahoo Groups for EiHv3 rules and where never able to find them.  The most likely source for these will most likely end up being Marshall or Matrix now....

Normally only 4.0a and above are available.....

ADDED: I have posted a request in both EIH Yahoo groups today to see if someone could provide a copy to me of the EiH v3.0 or 3.x rules.....


RE: Can anyone who knows the naval rules explain this...???

Posted: Fri Sep 05, 2008 3:10 pm
by sw30
For the record, my 4.0 has a +/-1 not +/-2...  I did check the files on yahoo yesterday, and they were different.  I have no idea whether which version is the "released" one.  I assume the one on yahoo is correct, in which case I'm wrong.  (not that it matters, I typically play Turkey, and our ships just act as targets...)  I do remember the screaming and yelling from French and Spanish players when they were talking about +/-2 though.

Oh well.  Doesn't matter.  I still think +/- 2 is extremely unbalancing.  For that matter, any game that allows an entire player to be ignored as totally irrelevant (Spain, in this case) is unbalancing.  I could care less what happened at Trafalgar.  It's a realism argument.  I don't do realism arguments.

RE: Can anyone who knows the naval rules explain this...???

Posted: Wed Sep 10, 2008 11:36 am
by AresMars
 
Okay, I was able to get a copy of the EiH v3 from a kind person on the Yahoo Group.

Who was interested in seeing them?  They are 494 KB zipped.


[Edited for poor spelling of person....]

RE: Can anyone who knows the naval rules explain this...???

Posted: Wed Sep 10, 2008 12:22 pm
by eske
ORIGINAL: AresMars

Okay, I was able to get a copy of the EiH v3 from a kind peron on the Yahoo Group.

Who was interested in seeing them?  They are 494 KB zipped.
I was!!!

Vow, this is so impressive [8D][8D][8D]

You can send it to eske2u(at)gmail.com.

THANX A LOT for your effort [:)]

/eske