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RE: Managing the Japanese Merchant Fleet

Posted: Thu Aug 06, 2009 10:24 pm
by scout1
I can see that there will be an entire guide as to
what do we start with
where is it at
what are the intial troop needs
what are the resource needs
what are the liquid needs
how to we manage this mess

gotta love it .....

RE: Managing the Japanese Merchant Fleet

Posted: Thu Aug 06, 2009 11:01 pm
by Mike Solli
Yup, and you're in at the beginning when none of it exists. [:D]

I was in the same boat with WitP but I was in the middle of a deployment and didn't have access to this webpage, so I did my bit by myself while all the other crazies did it together by arguing, much like we are now, I suspect. [:D]

RE: Managing the Japanese Merchant Fleet

Posted: Thu Aug 06, 2009 11:02 pm
by Mike Solli
By the way, I just finished sorting all the air units by HQ. [:D]

RE: Managing the Japanese Merchant Fleet

Posted: Thu Aug 06, 2009 11:14 pm
by scout1
I've used WitPDecoder to extract the db info. just now need to decide what is of value and ow to capture it.

RE: Managing the Japanese Merchant Fleet

Posted: Thu Aug 06, 2009 11:32 pm
by Mike Solli
I haven't even tried that program scout. I haven't had much free time so I spend it all on AE. [8|] Tough decision to make.

RE: Managing the Japanese Merchant Fleet

Posted: Thu Aug 06, 2009 11:42 pm
by scout1
We can divide and conquer relative to what our mutual needs are......

RE: Managing the Japanese Merchant Fleet

Posted: Thu Aug 06, 2009 11:44 pm
by Mike Solli
Yup, that should be the JFB motto:

Together we fall, divided we fall! [:D]

RE: Managing the Japanese Merchant Fleet

Posted: Thu Aug 06, 2009 11:46 pm
by scout1
Ha .... you are experienced ..... Solli-sen ........ [&o]

RE: Managing the Japanese Merchant Fleet

Posted: Fri Aug 07, 2009 12:01 am
by Mike Solli
Have you noticed that I still haven't played a turn? I ran the historical 7 Dec turn once to see what the resources look like. There's a surplus of merchant points. We can acclerate some merchant shipping. [:D] There is a shortage of naval points unfortunately. [:(]

RE: Managing the Japanese Merchant Fleet

Posted: Fri Aug 07, 2009 12:16 am
by BrucePowers
You know I am all alone in threadwar until the 14TH[:D]

RE: Managing the Japanese Merchant Fleet

Posted: Fri Aug 07, 2009 12:28 am
by stuman
ORIGINAL: Mike Solli

Yup, that should be the JFB motto:

Together we fall, divided we fall! [:D]

[:D]

RE: Managing the Japanese Merchant Fleet

Posted: Wed Aug 26, 2009 8:19 pm
by ny59giants
Time for a quick bump as the beta patch is out and I need to figure out the real "nuts and bolts" of playing Japan.

RE: Managing the Japanese Merchant Fleet

Posted: Wed Aug 26, 2009 8:27 pm
by Zebedee
Totally missed this thread. Massive thanks for the data already inputted Mike Solli. Think that will save me an awful lot of typing. I'll just ust need to add fuel consumption to it and that is absolutely what I need. Very much appreciate you sharing your hard work. [&o]

RE: Managing the Japanese Merchant Fleet

Posted: Thu Aug 27, 2009 9:52 am
by Mike Solli
I'm going to wait until the official patch 01 comes out before I upgrade. Not sure why. Just susperstitious, I guess. [:D]

RE: Managing the Japanese Merchant Fleet

Posted: Thu Aug 27, 2009 11:06 am
by Q-Ball
Now that we can actually DO Ak-t conversions, need to re-visit how many are needed. Methinks alot. You can get by without it certainly, but not an optimal use of transport space; I find myself constantly carrying more supply than I really wanted or needed.

RE: Managing the Japanese Merchant Fleet

Posted: Thu Aug 27, 2009 11:27 am
by Historiker
I'd propose the following:
We need to find out how many AKs we need to transport the Mainland Asia ressources to Japan - the around 100.000 tons a day - and simply convert most of the rest. It neither takes much time nore does it take big ports. So it can easily be done "on demand", no?

RE: Managing the Japanese Merchant Fleet

Posted: Thu Aug 27, 2009 12:35 pm
by Q-Ball
ORIGINAL: Historiker

I'd propose the following:
We need to find out how many AKs we need to transport the Mainland Asia ressources to Japan - the around 100.000 tons a day - and simply convert most of the rest. It neither takes much time nore does it take big ports. So it can easily be done "on demand", no?

That's one part, though you need Pure Aks to haul supplies as well, and I suspect we'll be using them to haul fuel as well, given the shortage of Tanker capacity.

On the bright side, you're right, AK-t conversions and back are pretty quick and simple. It must not have been pleasant to be a Japanese infantryman on one of those converted AKs!

RE: Managing the Japanese Merchant Fleet

Posted: Thu Aug 27, 2009 12:44 pm
by Mynok

I assume you are talking about xAK's and xAK-t's. Japan doesn't need a whole lot of military AKs.

RE: Managing the Japanese Merchant Fleet

Posted: Thu Aug 27, 2009 12:49 pm
by Gilbert
I have looked at the various ship classes and don't see any "AK-t". I assume you mean converting an AK to give it a TK capacity. Am I correct ?

regards
Gilbert

RE: Managing the Japanese Merchant Fleet

Posted: Thu Aug 27, 2009 12:54 pm
by ny59giants
I have looked at the various ship classes and don't see any "AK-t". I assume you mean converting an AK to give it a TK capacity. Am I correct ?

No, it is a temporary conversion that allows some of the Cargo capacity to be used as Troop capacity. It is done in a size 6 port or larger. It may require at least 5 days to take place (the larger the port size the less time it takes).

Edit - I would open and copy the spreadsheet from the second post on this thread and use that as a guide. I went through this whole thread last night and "copy & paste" a lot of useful information to help me from following off the learning curve cliff. [;)]