Page 8 of 8

RE: AI a little /too/ aggressive?

Posted: Sat Aug 08, 2009 1:34 pm
by Erik Rutins
The AEAI is a LOT more advanced than the original WITP AI and far more capable. We created the AEAI specifically because the original WITP AI could not be improved enough regardless of what we did with its scripts. With that said, this is obviously the first test of the AEAI "in the wild" (as well as AE itself) and while we work to address any reported issues with the game, we are also tweaking and improving the AI.

I'm playing the release version as the Allies against the AI in Scenario #2 on Hard and having a great time, so there's no reason to really wait to play, but AE will definitely improve with each update as well.

RE: AI a little /too/ aggressive?

Posted: Sat Aug 08, 2009 2:10 pm
by Buck Beach
ORIGINAL: Erik Rutins

The AEAI is a LOT more advanced than the original WITP AI and far more capable. We created the AEAI specifically because the original WITP AI could not be improved enough regardless of what we did with its scripts. With that said, this is obviously the first test of the AEAI "in the wild" (as well as AE itself) and while we work to address any reported issues with the game, we are also tweaking and improving the AI.

I'm playing the release version as the Allies against the AI in Scenario #2 on Hard and having a great time, so there's no reason to really wait to play, but AE will definitely improve with each update as well.


Thanks for your reply. Sounds like your way ahead of me with my concerns and as a matter of fact what the hell did I think the new game would include with a rewrite of the AI.

I just might take you up on idea to try Scenario #2, there is only so much you can learn just from the manual and the forum.

RE: AI a little /too/ aggressive?

Posted: Sun Aug 09, 2009 2:33 am
by morganbj
ORIGINAL: Andy Mac

It is a small random chance that KB will stick around its not set in stone by any stretch and the 3 or 4 day return is very very low just to build some uncertainty
How about a six day pasting? That's what I saw. A bit much, I think. But, we'll see what it means long term. After all, I sank 2 KV's because they were so damned perisitent. Let's see if that matters in the long run. At any rate, I can't wait for 1945. Nuke early, nuke often, I say. No Toyota Tundras in 1995.