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RE: Tanks and A-T

Posted: Sat Jun 16, 2012 1:00 pm
by PaxMondo
ORIGINAL: FatR
ORIGINAL: viberpol
Do you know how much it costs in resources to upgrade a single device for Japan?
I don't remember exact vehicle/armament point upgrade costs per device.
Based upon load cost. As viperpol states, for IJ, very $$$$. You need to carefully consider upgrades or you will run out of ARM points (and especially VEH pts) and then your arriving units will arrive at only 1/3 strength. [:(]

RE: Tanks and A-T

Posted: Sat Jun 16, 2012 7:42 pm
by John 3rd
FatR got me thinking about something and then some of the questions on the preceeding page provoked some thoughts:

When you load the Scenario be aware of all the bells and whistles:
1. New Plane Art
2. New Ship Art
3. The magnificent Loading Screens and additional pages made by SuluSea

These are all available on JWE's great site.

Always make your RA Mod a separate folder within your AE Games. The Mod is NOT COMPATIBLE with the standard stuff. Only work with our updates so things stay OK.

Thought this might clarify things some.

RE: Reluctant Admiral 4.1

Posted: Sat Jun 16, 2012 11:07 pm
by Iridium
Great looking mod (4.5), I have one question though: Is the 1200 naval shipyard point deficit a day intentional? If so where to begin cutting in order to break even... hmm. Seems interesting overall.

RE: Reluctant Admiral 4.1

Posted: Sun Jun 17, 2012 6:58 am
by moonraker65
I have overwritten the 4.3 SCEN files with the 4.5 ones. Updated the art ok. The only stuff I can't see is the loading screens and additional pages. Is there a specific location for these to go ?

RE: Reluctant Admiral 4.1

Posted: Sun Jun 17, 2012 5:05 pm
by John 3rd
The Art by Sulusea should be right there on the Babes Site with RA. I'll take a quick look. It is wonderful work he did. Remember that he did Loading Screens for the Japanese as well as ALLIED players.

Iridium: Choices must be made but your deficit should not be that great. To keep my production going (including Yamato and then Musashi) I've pretty much stopped all my I-Boats until August 42 (Musashi's completion).

RE: Reluctant Admiral 4.1

Posted: Sun Jun 17, 2012 5:06 pm
by John 3rd
Just checked. Click my link on my Footer and then click the Art page. You will see the Loading and Screens option right there.

RE: Reluctant Admiral 4.1

Posted: Sun Jun 17, 2012 5:23 pm
by Iridium
ORIGINAL: John 3rd

Iridium: Choices must be made but your deficit should not be that great. To keep my production going (including Yamato and then Musashi) I've pretty much stopped all my I-Boats until August 42 (Musashi's completion).

Well, this is what I'm showing on Turn 0, maybe it won't display properly till a turn has been completed? Or perhaps I've messed up the installation somewhere...

Image

RE: Reluctant Admiral 4.1

Posted: Sun Jun 17, 2012 7:05 pm
by John 3rd
It will straighten out after Turn One is run. This is--at least--what I THINK will happen! Post and let us know.

RE: Reluctant Admiral 4.1

Posted: Sun Jun 17, 2012 9:41 pm
by Iridium
Just did a turn for the sake of testing, seems to even out quite a bit. Now the deficit is just ~200 pts. Much more in line with what I was expecting, at -1200 you'd have to cancel half of the IJN's reinforcements to get ship production working effectively again.

Image

RE: Reluctant Admiral 4.1

Posted: Sun Jun 17, 2012 11:07 pm
by John 3rd
GOOD!

I always expand my Nvl Shipyards by 100-150 during the first months of the war. This tends to work fairly well. Still have to juggle the ships until Yamato and Musashi are out but it isn't too bad.

RE: Reluctant Admiral 4.1

Posted: Mon Jun 18, 2012 3:09 pm
by moonraker65
All working now [&o]. Excellent mod, thanks to John and all for creating [:)]

RE: Reluctant Admiral 4.1

Posted: Tue Jun 19, 2012 7:16 pm
by FatR
I've noticed that crew for G8N is set to 0 (when copying its data for Perfect War files, BTW). Not sure if this even matters, because all planes seem to use one pilot regardless, but should be 2.

Reluctant Admiral 4.5

Posted: Thu Jun 21, 2012 10:06 pm
by ny59giants
Houston, we have a problem!!![:@]

Just found out that there are 3 different Sentai that CANNOT move to any other base!!

4th Sentai - Nates - (ID 1004, 1005, 1006) located at Fukuoka and Formosa is Restricted and for some reason can ONLY transfer with bases under Southern Command.

144th Sentai (ID 1105) at Tokyo with Nates cannot transfer to any bases, PERIOD!!

At Okayama, there are three parts of a Sentai that are Restricted, but you can use PP to buy it out and transfer off Honshu (ID 1063, 1372, 1373).

What happened John??

RE: Reluctant Admiral 4.5

Posted: Fri Jun 22, 2012 11:02 am
by ny59giants
OK, while drinking my second cup of coffee, I found the problem. 1st Air Division (ID 3038) has two errors. First is the "static attached" is checked. Second, the Air HQ is attached to "Southern Command" while the other scenarios have it attached to "General Defense Command." I was able to fix it in the Editor, but it didn't seem to make changes with ongoing games, only new games.

Thus, in ongoing games a few of the permanently restricted air units (two Sentai worth of Army fighters) CANNOT leave their current base unless they fly to a Southern Command base. However, they can make it to Luzon by island hopping through Okinawa if you place a BF there.

RE: Reluctant Admiral 4.5

Posted: Fri Jun 22, 2012 2:45 pm
by John 3rd
CRAP. Will work that. Thanks. Will fix ASAP.

RE: Reluctant Admiral 4.5

Posted: Fri Jun 22, 2012 2:54 pm
by John 3rd
Problem is now FIXED. Am sending new file (4.6) to FatR. FatR please Post here when this is done.

Sorry Kyberbill for the new update! [;)]

Good catch. As people play--ALWAYS Post issues.

RE: Reluctant Admiral 4.5

Posted: Fri Jun 22, 2012 3:00 pm
by John 3rd
Files sent.

RE: Reluctant Admiral 4.5

Posted: Sat Jun 23, 2012 1:25 pm
by FatR
Posted them on the site. Also, set the crew stat for G8N right for this version, before posting.

RE: Reluctant Admiral 4.5

Posted: Sat Jun 23, 2012 3:22 pm
by John 3rd
Thanks FatR and a good, simple fix to G8N issue.

RE: Reluctant Admiral 4.5

Posted: Mon Jul 16, 2012 9:14 pm
by Kitakami
Greetings,

As I tried to rebase them, I found out that [1169 -3rd Tpt. Chutai] based in Kompong Chhnang, is attached to [2nd Air(R)]. Although it is easy to fix, I wonder if it should not start Attached to [Southern Army]?

Just a thought :)