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RE: Distant Worlds Extended 2.0.2 released 38 races
Posted: Fri Feb 15, 2013 5:56 pm
by Sithuk
Does this mod have custom created ship designs to give the AI better ship designs?
RE: Distant Worlds Extended 2.0.2 released 38 races
Posted: Fri Feb 15, 2013 11:22 pm
by Haree78
You are welcome fierceking.
Not yet Sithuk, keep an eye on the next expansion

RE: Distant Worlds Extended 2.0.2 released 38 races
Posted: Sat Feb 16, 2013 9:16 am
by Sithuk
Haree: do you mean the next Distant Worlds Expansion, "Legends"? Legends is looking unlikely for a H1 release. The open beta hasn't even begun yet.
ORIGINAL: Haree78
You are welcome fierceking.
Not yet Sithuk, keep an eye on the next expansion
RE: Distant Worlds Extended 2.0.2 released 38 races
Posted: Sat Feb 16, 2013 1:59 pm
by Haree78
The next Distant Worlds expansion is titled Shadows. Legends is already out

RE: Distant Worlds Extended 2.0.2 released 38 races
Posted: Sat Feb 16, 2013 2:26 pm
by Fishers of Men
That is very exciting that you are creating an improved Extended Mod to go with the Shadow expansion. I guess this is why you have been asking the forum members question about their ship designs. Am I correct? Thanks for your extra efforts in this area.
RE: Distant Worlds Extended 2.0.2 released 38 races
Posted: Sat Feb 16, 2013 2:30 pm
by Haree78
It's not for me to say stuff about the expansion but contributing to that thread is likely to contribute directly to the expansion so I thank everyone who has found the time.
RE: Distant Worlds Extended 2.0.2 released 38 races
Posted: Sat Feb 16, 2013 2:36 pm
by Fishers of Men
Well, we will just keep that to ourselves, won't we?[;)]
RE: Distant Worlds Extended 2.0.2 released 38 races
Posted: Sun Feb 17, 2013 2:45 am
by ehsumrell1
RE: Distant Worlds Extended 2.0.2 released 38 races
Posted: Fri Feb 22, 2013 1:08 am
by ceyan
For some reason the Napoar race causes my game to stutter horribly when I zoom in on them (from the Sector/Galaxy level to the System level). Everything runs fine when I'm not changing my zoom level, but changing just one level (with the mouse-wheel) causes the game to stutter for 3-8 seconds every single time.
RE: Distant Worlds Extended 2.0.2 released 38 races
Posted: Sun Feb 24, 2013 5:11 am
by Haree78
I don't get this issue but I will certainly look in to it if I get a chance. Right now, that is difficult though.
RE: Distant Worlds Extended 2.0.2 released 38 races
Posted: Sat Mar 02, 2013 1:07 am
by sventhebold
I just discovered this great mod but cant get it to run as with an earlier viewer says i can select the 2.02 addition but it does not change anything. As well as i have the .20 beta add on. What do i do now? I'm not the most PC savvy person.
RE: Distant Worlds Extended 2.0.2 released 38 races
Posted: Sat Mar 02, 2013 6:07 am
by Antiscamp
As you said on the other thread, you should really consider adding this mod to ModDB. Having it there is also a great way to show off Distant Worlds to a larger audience (mods are not only shown off on Mod DB, but also IndieDB, which creates a great, big audience.), and show that we actually have an imaginative and productive modding community around this game. My mod is not getting a whole lot of downloads over there, but it is getting a fair bit of attention, so I think it's actually raising some interest for DW as a whole. There are only four mods in the
ModDB database for Distant Worlds mods right now. With DW Extended you could probably do some real good on ModDB.
Distant Worlds Extended is one of my absolute favourite mods. I like what you've done with it to add diversity and variety and you inspired my Human Revolution. Keep it up! [:)]
RE: Distant Worlds Extended 2.0.2 released 38 races
Posted: Sat Mar 02, 2013 7:36 am
by Bingeling
ORIGINAL: sventhebold
I just discovered this great mod but cant get it to run as with an earlier viewer says i can select the 2.02 addition but it does not change anything. As well as i have the .20 beta add on. What do i do now? I'm not the most PC savvy person.
I think you are confused with version. 2.02 is the version of this mod, which is independent of the DW versions (but require legends).
So just use 2.02 (link at the end of first post), place the files so that the mod's man folder i in the customization folder (as described), and select the mod from the menu in Distant Worlds.
RE: Distant Worlds Extended 2.0.2 released 38 races
Posted: Sat Mar 02, 2013 3:29 pm
by sventhebold
Well i did that last night and sent the files into images but it did not over write any thing. Nor did the game change.
Now what am i doing wrong?
RE: Distant Worlds Extended 2.0.2 released 38 races
Posted: Sat Mar 02, 2013 3:37 pm
by StarLab
ORIGINAL: sventhebold
Well i did that last night and sent the files into images but it did not over write any thing. Nor did the game change.
Now what am i doing wrong?
Hi sventhebold
You need to put the files from the mod into the 'Customization' folder, not 'images'.
Once finished, boot the game and go into 'Themes' from the main menu and you should be able to select and load the mod from there.
Let us know how you make out.
RE: Distant Worlds Extended 2.0.2 released 38 races
Posted: Sat Mar 02, 2013 3:43 pm
by sventhebold
Oh crap i'm mixing apples and oranges. I was thinking about the gem mod. my bad.
Try again.
That was the problem i was having with the gem mod i was extracting the files but they dont
overwrite they just sit there.
RE: Distant Worlds Extended 2.0.2 released 38 races
Posted: Sat Mar 02, 2013 3:45 pm
by Bingeling
Images?

There are non image folder involved, but I can give some images to illustrate the simple steps.
Darn size issues...
1: Download 2.0.2 (see opening post).
2: Navigate to the customization folder inside the Distant World folder, and open the zip file downloaded.
http://bildr.no/view/1405485
3: Drag the folder with the extension so it ends up alongside the original mod.
http://bildr.no/view/1405483
4: Then launch the game and select the mod in theme selection.
http://bildr.no/view/1405486
RE: Distant Worlds Extended 2.0.2 released 38 races
Posted: Sat Mar 02, 2013 3:52 pm
by sventhebold
Nope. The file extracts and the game launches. no problem. Got to Themes and select the mod and start the game. But the new races are not listed.
RE: Distant Worlds Extended 2.0.2 released 38 races
Posted: Sat Mar 02, 2013 3:57 pm
by Bingeling
Make sure you press the "switch theme" button.
The game will think long and hard about what to do, then return to the main menu.
After this, selecting "new game" will show new race portraits, and a long list of races (the mod ones).
To return to the standard game, switch back to the normal stuff the same way.
RE: Distant Worlds Extended 2.0.2 released 38 races
Posted: Sat Mar 02, 2013 4:03 pm
by sventhebold
Nope. Did the switch theme. Pressed the button. It chewed on it for awhile and went to new game. No new players came to the screen.
I have done this several times since last night. I was wondering if i was tired and missed something then but. no joy.