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RE: Patch 07 unofficial data scen updates
Posted: Sat Oct 19, 2013 4:28 pm
by packerpete
This is like my fifth attempt to download these and they still are not taking. Followed your excellent directions but the scenarios do not show up in the game. They are renamed Coral Sea.exe for example, they in the are in the scenario folder, the installer seemed to run just fine too. I don't know what else to do.

RE: Patch 07 unofficial data scen updates
Posted: Sun Oct 20, 2013 12:31 pm
by packerpete
Ok I think I finally got it. After renaming the files to .exe in the multiple examples above, I had to go into the SCEN file again and rename it to .exe and run the install.
Next question is, how can I tell in the scenario if the update actually took? Is there a date somewhere in the editor or notes somewhere?[&:]
RE: Patch 07 unofficial data scen updates
Posted: Wed Oct 23, 2013 9:55 am
by packerpete
Well as it turns out only SOME of the downloads took. I finally got scenario 19 to load but still cannot get 15 for example.
Does anyone know how to check if you have the latest downloaded?? Anyone, Anyone, Beuhler??
RE: Patch 07 unofficial data scen updates
Posted: Thu Nov 14, 2013 3:33 pm
by packerpete
Bump. Is there any way to check to see if the updated AI files took?[&:][:(]
RE: Patch 07 unofficial data scen updates
Posted: Tue Dec 17, 2013 10:28 pm
by Lonewolf
Updated to this and load my Guadalcanal (scen 4) save game playing against Allies AI. AMC Australia shows up with a British CV graphics. Do I need some graphics updates as well? I have backed up the original scenario files, should I restore them??
I downloaded the files from first page only. Any more I need?
RE: Patch 07 unofficial data scen updates
Posted: Mon Dec 30, 2013 3:04 pm
by Andy Mac
bump
RE: Patch 07 unofficial data scen updates
Posted: Mon Dec 30, 2013 5:36 pm
by btd64
Andy, Is senario #10 Ironman Japan allied AI only or can it be played Japan AI?
Cheers

RE: Patch 07 unofficial data scen updates
Posted: Mon Dec 30, 2013 6:36 pm
by PaxMondo
For the IronMan series, One is IJ AI, the other is allied AI.
I think it is Scen =10 IJ AI (you play allies) and Scen 17 = allied AI (you play IJ). They only have one AI in each scenario.
RE: Patch 07 unofficial data scen updates
Posted: Mon Dec 30, 2013 6:44 pm
by btd64
Thankyou Pax. Happy New Year to you and your family.

Cheers

RE: Patch 07 unofficial data scen updates
Posted: Mon Dec 30, 2013 9:08 pm
by Andy Mac
Yup thats correct thanks Pax
RE: Patch 07 unofficial data scen updates
Posted: Mon Dec 30, 2013 9:21 pm
by PaxMondo
Whew! Got it right ... so much stress! [:D][:D][:D]
RE: Patch 07 unofficial data scen updates
Posted: Thu Jun 26, 2014 2:00 pm
by Lokasenna
Can we please get this stickied?

RE: Patch 07 unofficial data scen updates
Posted: Fri Aug 08, 2014 8:43 pm
by savingthegalaxy
Hi guys, I've tried many times to download several different scenarios in this thread but the file is always damaged and refuses to unzip. Does anyone know what I might be doing wrong?
Thanks for any assistance.
RE: Patch 07 unofficial data scen updates
Posted: Fri Aug 08, 2014 9:20 pm
by Jace11
From what I remember, having downloaded the Guadalcanal Update 1 a few days ago...
Download it, rename its file extension from .zip to .exe, run the extractor...
however I think the extractor/install program extracts to the wrong folder by default. If I were you, I'd give it a new folder when it asks for the game location to extract to; and then manually place the 11 or so scen files in the games /SCEN folder and any art file into the /ART folder etc. If you extract to the default location, I think all files (art, scenarios, briefings) all end up in the games root directory where they won't be read and you'll have to pick them out!!
Bit of a mess, but easily sorted...
If you've done it correctly, the titles of the scenarios should change to Coral Sea Update v1 or something...
RE: Patch 07 unofficial data scen updates
Posted: Sat Sep 06, 2014 3:30 pm
by Jace11
ai001
Script 672 (JP) - feeds capital ships at Pearl Harbour...
This may be the script in question that someobody posted about recently but Andy stated that problem would end if Akyab or Noumea are captured - but this script is triggered to end when Efate is captured, so it may be a different one. However it raises another issue...

RE: Patch 07 unofficial data scen updates
Posted: Sat Sep 06, 2014 3:41 pm
by Jace11
Here is script 672,
The SCTF target is set to BOTH current assault target AND a named destination. It appears to be ignoring the current assault target in favor of the destination (the Pearl entry may be an erroneous anyway) but this raises another problem...
There are MANY more of these in the AI scripts that have BOTH a named target and a current assault target. Infact, I'm seeing them constantly. So in effect the current assault targets, that may require naval support aren't getting it, instead the AI is sending all TFs that have been entered like them to only the 1 named destination. Note also the SCTF is supposed to be an amphibious lead, yet its sailed to a target without any amphib, probably because its not listed as a base assault target for the LCUs.

RE: Patch 07 unofficial data scen updates
Posted: Sat Sep 06, 2014 3:50 pm
by Jace11
Thirdly, I am also seeing Large Barge Task Forces off Pearl Harbour.... Why?
It turns out the other TFs in this script are barge TFs but it looks like whoever wrote these didn't intend them to sail anywhere, infact they probably never intended them to spawn as no destination is set, neither named or as a current assault target... YET the AI *IS* spawning these TFs (i.e TF #2 and #3 in the script) but is sending them to the same place as TF #1.
WTF..? Is this a result of no target being set for TF2 and TF3?
Anyhow, similar barge TFs and other types of task forces without targets can be found in other scripts.
I was under the impression that different AI TFs in a script acted independently unless set to follow, I was not aware they could take a target from another TF.
RE: Patch 07 unofficial data scen updates
Posted: Sat Oct 25, 2014 6:04 pm
by LargeSlowTarget
bump
RE: Patch 07 unofficial data scen updates
Posted: Sat Oct 25, 2014 7:46 pm
by Disco Duck
Is there any easy way to determine that the Scenario was updated?If I go to the Scenario folder it says it was modified today. If I open the folder, the most recent date modified is 6/20/2012
Edit. I have answered my own question. Once I started a scenario it asked me if I wanted to use the new data....
RE: Patch 07 unofficial data scen updates
Posted: Tue Oct 28, 2014 9:31 pm
by quertice
a thing I don't understand in scenario 17 (Ironman beware of the dorniers)
CV Essex will arrive in may 42, it'll have corsair F4U-1A as fighter, but this plane will be available in pool only from 10/43, and for repleacements of essex? [&:][&:][&:][&:]
similar thing for bunker hill and his hellcats, available in pool only from 1/43
Essex and Bunker hill will be useless without fighters for repleacement, or AI doesn't care about planes in pool to have repleacements?