This is a new concept for me. We understood the rule to be that a friendly unit simply negates the ZOC, which is much less complicated.
ORIGINAL: Shannon V. OKeets
An enemy ZOC prevents a resource from:
1 - leaving a hex, unless a friendly land unit is present,
2 - entering a hex, unless a friendly land unit is present,
3 - moving through a hex, under all conditions.
Shannon's example doesn't meet the "either or" condition stated in the rule. The rule is an either "enter"
or "leave" his example is "enter"
and "leave".
The rule has 2 conditions not 3 so it has to be considered as:
An enemy ZOC prevents a resource from:
1 - entering or leaving a hex, if a friendly land unit is present you may either enter or leave (you can't do both) a hex one time,
2 - moving through a hex, under all conditions.
Explanation of #1:
Since its an either or situation you cannot do both.
You may either enter or leave a hex one time because you stop when you enter the next ZOC.
University of Science Music and Culture (USMC) class of 71 and 72 ~ Extraneous (AKA Mziln)