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RE: Advice on Japanese Strategy

Posted: Sat Mar 29, 2014 8:00 pm
by CrusssDaddy
ORIGINAL: Zorachus99

The new map scale really benefits Russia. I am concerned (TM).

Can you elaborate? I'm also interested to know if the extra Chinese cities are an accelerant to US entry.

RE: Advice on Japanese Strategy

Posted: Sun Mar 30, 2014 8:32 am
by Extraneous
ORIGINAL: paulderynck

ORIGINAL: Extraneous

Which do you think is more clear to a new visitor to the forums? My post with its references to the RAW or someone that just makes a statement and assumes that they can understand what is being discussed.

In collage I took a course in "Creative Writing"...
What would be clear would be for you to buy the game and quote from RAC if you want to dispute statements about the rules in this forum. Quoting from RAW is obviously confusing to a newcomer when there are clarifications and deviations clearly published in the rules for MWiF.

When I was in collage I learned how to make a work of art that is made by attaching pieces of different materials (such as paper, cloth, or wood) to a flat surface. [:)]

But paulderynck (the troll) that would rob you of the chance to flame me and show off your vast knowledge of MWiF. Quoting the RAC will keep you busy and out of trouble.

Does your job have you "attaching pieces of different materials (such as paper, cloth, or wood) to a flat surface" [&:] My job as a System analyst and Documental analyst did require me to write reports and present verbal and written descriptions of my work to upper management. [:'(]

[:D] Me buying the game is an excellent idea for after the NDA expires. [:D]


RE: Advice on Japanese Strategy

Posted: Sun Mar 30, 2014 5:34 pm
by paulderynck
ORIGINAL: Extraneous

But paulderynck (the troll) that would rob you of the chance to flame me and show off your vast knowledge of MWiF. Quoting the RAC will keep you busy and out of trouble.

Does your job have you "attaching pieces of different materials (such as paper, cloth, or wood) to a flat surface" [&:] My job as a System analyst and Documental analyst did require me to write reports and present verbal and written descriptions of my work to upper management. [:'(]

[:D] Me buying the game is an excellent idea for after the NDA expires. [:D]
It's funny how when your stated rationale is proven illogical and you end up embarrassed, I get called a troll. This actually began with a reasonably intelligent discussion about potential Japanese strategy choices and when it was pointed out your suggestion to align Siam a.s.a.p was unwise, you got super-defensive as always.

You constantly ask questions about the rules for MWiF (often in replies quoting me, so I gotta assume you are asking me) and when they get answered, you say I'm showing-off?

How do you manage not to demonstrate your inability to make a logical argument in your illustrious System Analyst job?

You buying the game has zero to do with your NDA. Please buy it. Then I won't need to state what's in the RAC for you, because you are too cheap to buy the game, but still want to appear to others here to have some knowledge of the rules and how they may effect decision-making when playing. Generally, you demonstrate the opposite.

RE: Advice on Japanese Strategy

Posted: Sun Mar 30, 2014 6:00 pm
by Orm
Can we move on now, please?

RE: Advice on Japanese Strategy

Posted: Mon Mar 31, 2014 2:00 am
by Irish Guards
Ye Kin wee git ta the kiltin yet .... [X(]
Battle Tartan's are flying .... [&o]

IDG [8|]

RE: Advice on Japanese Strategy

Posted: Mon Mar 31, 2014 1:20 pm
by Extraneous
paulderynck you are the one who said you don't write well and would rather flame some one than post something.

This is the definition of a online troll. Again that's with a small "t" your a small troll.



About Siam if you re-read my post:
I asked first "By sea How far is it from Bangkok to Madagascar, Persia, and Saudi Arabia".
Your post said "Bangkok is no closer than Canton".

I did not have VASSAL working due to a problem.
There are no good maps of the areas in question in the forums.

I based my post on your information. You promptly pointed out my error. You proved me wrong was there a reason you wanted me to continue?

I pointed out Centuur's poorly written post. I asked for clarifications IE. Information on: turn, impulse, and US entry actions

I assume this was addressed to me in particular and not the new readers to the forums. Am I wrong? Or do you think the new visitors to the forums can't read?

PUT UP OR SHUT UP, SHOW ME WHERE I HAVE EVER ACCUSED YOU OF SHOWING OFF.

You continually berate my work place experience with absolutely no knowledge of what I have done.

I have not berated your work in MWiF on statistics even when I believe it is a poor idea to be implemented in MWiF.

Buying MWiF has everything to do with the NDA. It has to do with why I quit the beta.

You weren't involved and you don't need to know.


If Steve will release me from the NDA (by PM I want it in writing) I will tell everyone why I quit the Beta and the conditions involved.


RE: Advice on Japanese Strategy

Posted: Mon Mar 31, 2014 2:40 pm
by Klydon
A few observations/suggestions:

First, take it to PM's BOYS and leave the thread to the adults and/or participate in the thread as adults, preferably on the subject the OP posted on.

Secondly, calling anyone out about a poorly written post on a board that has a ton of posters who do not feature English as their native language is in poor taste in most cases. Ask for clarification without being snotty about it and in general, show some patience.

Third, on this forum, I could care less what anyone does in "real life" in terms of justifying their knowledge of certain game topics, etc because the vast majority of time, it doesn't mean a thing and honestly, who knows if a poster is being factual or not with their assertions.

For the record, Bangkok is in the same sea zone as Canton; the point being that aligning Siam very early in the game offers no advantage at all in terms of getting a port that is closer to the mentioned targets. Bangkok/Canton is 4 sea zones to the Persian Gulf and 3 sea zones to Madagascar. Madagascar is 3 sea zones to the Gulf. That is also the same as Mogadishu.

RE: Advice on Japanese Strategy

Posted: Mon Mar 31, 2014 2:46 pm
by Centuur
I don't think there is any reason why you shouldn't be able to buy the game. NDA or not, that isn't a blockade to me. So if you bought it, you could see how things are put in the rules and get a better understanding of the differences. If not, cease firing when someone points out that it is differently coded, accodering to RAC.

Now, to me, mr. Extraneous, you have a strange way of behaving. On the one hand you seem to know what you are doing, but the moment someone points out you are wrong you tend to go all the way in trying to prove you are right anyhow. How strange? To me this is probably the reason why you quit (or got kicked out, I don't know, since I wasn't around at that moment) the beta team.






RE: Advice on Japanese Strategy

Posted: Mon Mar 31, 2014 3:47 pm
by paulderynck
Post 146
ORIGINAL: Extraneous

PUT UP OR SHUT UP, SHOW ME WHERE I HAVE EVER ACCUSED YOU OF SHOWING OFF.

Post 142
ORIGINAL: Extraneous

But paulderynck... that would rob you of the chance to... show off your vast knowledge of MWiF.

RE: Advice on Japanese Strategy

Posted: Tue Apr 01, 2014 12:35 am
by WarHunter
What is a minimal defense of Truk for Japan, before declaring war on the Allies? Also your best case defense. Include Land and Air.

RE: Advice on Japanese Strategy

Posted: Tue Apr 01, 2014 1:04 am
by Ur_Vile_WEdge
Always at least 1 white print unit. Preferably 2. How many air units you want depends on how you're setting up your perimeter air defense. I personally like a heavier presence in the Marshalls, Marianas, and in Rabul for the opening phases, with maybe a backup fighter and low range nav to sit in the 0 box when the American submarines go trying to chew on your convoys for Truk itself.

RE: Advice on Japanese Strategy

Posted: Tue Apr 01, 2014 3:31 am
by Extraneous
ORIGINAL: paulderynck

Post 146
ORIGINAL: Extraneous

PUT UP OR SHUT UP, SHOW ME WHERE I HAVE EVER ACCUSED YOU OF SHOWING OFF.

Post 142
ORIGINAL: Extraneous

But paulderynck... that would rob you of the chance to... show off your vast knowledge of MWiF.

paulderynck

"Show off" is not the same thing as "Showing off" and you know it.

"Show off" as in presenting your expertise not "Showing off" as in making a fool of yourself.


RE: Advice on Japanese Strategy

Posted: Tue Apr 01, 2014 11:46 am
by WarHunter
TIME OUT!!!

Extraneouspaulderynck The drama has become old and tired. No need to drag this out anymore.
Both of you need to Man-Up and get back to giving advice on Japanese Strategy. Otherwise you both risk looking like a couple of old drunk winos fighting in a garbage filled alley. Don't be a couple a winos fighting in a garbage filled alley.








RE: Advice on Japanese Strategy

Posted: Tue Apr 01, 2014 2:08 pm
by Klydon
ORIGINAL: Extraneous

ORIGINAL: paulderynck

Post 146
ORIGINAL: Extraneous

PUT UP OR SHUT UP, SHOW ME WHERE I HAVE EVER ACCUSED YOU OF SHOWING OFF.

Post 142
ORIGINAL: Extraneous

But paulderynck... that would rob you of the chance to... show off your vast knowledge of MWiF.

paulderynck

"Show off" is not the same thing as "Showing off" and you know it.

"Show off" as in presenting your expertise not "Showing off" as in making a fool of yourself.


Still can't act like an adult?

Welcome to the green button.

RE: Advice on Japanese Strategy

Posted: Tue Apr 01, 2014 2:13 pm
by warspite1
Well I'm sorry but I have had enough of this childish nonsense. I shall therefore inject some of my, not inconsiderable, intellect (that has clearly been so sadly lacking of late) into the conversation:

Show off,
show off,
Pick your nose,
and blow off.


Thank-you.

RE: Advice on Japanese Strategy

Posted: Tue Apr 01, 2014 3:20 pm
by Centuur
Two white print units, division, NAV and long range FTR.

RE: Advice on Japanese Strategy

Posted: Wed Apr 02, 2014 11:30 am
by WarHunter
ORIGINAL: Centuur

Two white print units, division, NAV and long range FTR.
The 2 White print militia or the biggest baddest white print available?
A white print HQ be placed on Truk?
What kind and strength of Division?

RE: Advice on Japanese Strategy

Posted: Wed Apr 02, 2014 12:57 pm
by Centuur
Because of the fact that the US, when it will attack Truk sometimes, will put the place out of supply and will ground strike the base before invading it, it doesn't matter which type of white print units you put in there. The defense will be 7 factors in that case.

And it also depends on the things you want to do out of that base. If you are still advancing or the fleet is located at Truk, an HQ might come in handy. Otherwise, I would not put an HQ in Truk if you are on the defense. Reorganisation of HQ's means the use of oil, and if Truk gets isolated (and a good US player will at one point isolate area's) ships or an HQ there won't get reorganised.

The problem with the Japanese is usually that you will run out of oil eventually, and from that time on, you are really crippled. Before that happens, you need to make sure that the best troops are in Japan and the second best are in places you need to hold because there is oil there (if you still have the convoys available to ship them to Japan proper).


RE: Advice on Japanese Strategy

Posted: Wed Apr 02, 2014 1:14 pm
by Ur_Vile_WEdge
Do you really think the division in Truk is such a good idea? I mean, it only raises the defense from 6 to 7, you're giving up a +1 (on either table, but it means more in 1D10), because you're adding in another flipped unit to the defense force, and that means you're tying a division down on defense, and not having him attack, or threaten to attack elsewhere.

The Pacific theater is porous, and I find that a gang of divisions on cruisers is often the best defense, by forcing the allies to stick units around to defend.

RE: Advice on Japanese Strategy

Posted: Wed Apr 02, 2014 2:27 pm
by Centuur
I wouldn't use an INF division for it, but one which can't be used to invade. And AA, AT or ART are division too...