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RE: new counters
Posted: Fri Apr 18, 2014 7:09 pm
by jonj01
Acropora,
As for the counters...I'll try to get in the IS-3, the t40, and the one t26 we don't have already.
I've used the exact image for many of the counters you sent...they are already in the mix. Thanks.
The turrets are great..I will start putting them in today and getting them lined up so they rotate properly.
Thanks.
RE: new counters
Posted: Sat Apr 19, 2014 6:18 am
by fran52
Be careful with the flametrower Jonj,if you have the to hit-kill table ,that i see in your counters,the range becomes absurd.
Think you that is possible to use a value of 5 against infantry ,like a flametrower,and the gun against the tank?
I done a value of 5 where the flametrower in ASL was BF 30 or more and 4 where was 24.
Remeber to change in 5 the value of the Pz3 flame.
RE: new counters
Posted: Sat Apr 19, 2014 9:02 am
by jonj01
It is two different set ups....
The russians flame tanks...have the same main gun (76mm)...the to hit chart for the russian tanks is for the 76mm gun.
The german flame tanks do not have a cannon for the main gun...they have a flamethrower instead..so the to hit table is for the flamethrower.
This is how the tanks were in real life...the russian tank had no bow MG(instead a flamethrower)...the german tank had MG but no cannon(the flamethrower).
RE: new counters
Posted: Sat Apr 19, 2014 9:26 am
by jonj01
Acropora,
I believe a Infantry Firepower(FP) of 6 is correct. To separate the flamethrower from a MG in FP. If we need to use ASL as a reference both flametanks in ASL had a 30+FP.
30FP(in ASL)=150mm shell=6FP (in LnL)
We are constrained by the game software what we can do.

RE: new counters
Posted: Sat Apr 19, 2014 11:02 am
by Hexagon
German Flam tanks dont have gun EXCEPT the Char B1 conversion, they mount flam in the hull in 75mm position and have turret with the 47mm and machinegun.
Range is short compared with other WWII flam tanks... around 50-60m BUT they have very strange flam vehicles, for example they have a limited serie of 10 StugIII mounting flam and in late war for a special mission they make 35-40 Hetzer conversions as flam panzers... apart this they were the only that mount flam in a half track... even they plan a Flam Tiger (and look like they consider a Flam JT if can use a 250m range flam) but it never arrive to the assambly area and was in late war all the time in a train.
PD: the PzI flam is simple a PzI where they remove one MG and mount a pionier flam pack, the first add-hoc version appear in Spanish civil war and later they do the same in Tobruk assult.
RE: new counters
Posted: Sat Apr 19, 2014 2:16 pm
by jonj01
Thanks hexagon..drop the range of german flame tanks to 2 hexes..and drop the PzI flam firepower to 4.
RE: new counters
Posted: Sat Apr 19, 2014 2:35 pm
by fran52
Acropora,
I believe a Infantry Firepower(FP) of 6 is correct. To separate the flamethrower from a MG in FP. If we need to use ASL as a reference both flametanks in ASL had a 30+FP.
30FP(in ASL)=150mm shell=6FP (in LnL)
I agree,i ask ,since i have not studied the csv,if the to kill table of the russian is used for the gun and if is possible to fix the range of the value 6 to 2 or 3 ex.
Was only a doubt.
RE: new counters
Posted: Tue Apr 22, 2014 11:09 am
by maitrebongo
ORIGINAL: jonj01
Matirebongo,
Here are the final versions of the cvs files.
As before you can get the firepower, movement, MG, armor and to hit tables from the xls. file
Thank you
Modified on the original picture posted above (as i can see, only the back counter of the Sdfkfz 251/2 was to be modified. Is it right for the back counters ?).
To be sure, I repost Here all the final BMPs you asked.

RE: new counters
Posted: Tue Apr 22, 2014 12:09 pm
by jonj01
Maitrebongo,
thanks...i'll will get them into a New WWII East Front counter pack.
thanks again.